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path: root/src/net/tmwa/skillrecv.cpp
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Diffstat (limited to 'src/net/tmwa/skillrecv.cpp')
-rw-r--r--src/net/tmwa/skillrecv.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/net/tmwa/skillrecv.cpp b/src/net/tmwa/skillrecv.cpp
index 546a94b2c..faea79059 100644
--- a/src/net/tmwa/skillrecv.cpp
+++ b/src/net/tmwa/skillrecv.cpp
@@ -60,10 +60,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
msg.skip(24, "unused");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
+ if ((oldLevel != 0) && oldLevel != level)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -72,10 +72,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
}
}
}
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playUpdateEffect(updateSkill);
}
}
@@ -99,7 +99,7 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg)
if (success == CAST_S32(SKILL_FAILED)
&& skillId == CAST_S32(SKILL_BASIC))
{
- if (localPlayer &&
+ if ((localPlayer != nullptr) &&
bskill == CAST_S32(BSKILL_EMOTE) &&
reason == CAST_S32(RFAIL_SKILLDEP))
{