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path: root/src/net/tmwa/playerrecv.cpp
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Diffstat (limited to 'src/net/tmwa/playerrecv.cpp')
-rw-r--r--src/net/tmwa/playerrecv.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/net/tmwa/playerrecv.cpp b/src/net/tmwa/playerrecv.cpp
index 20a1d0d9f..b6b23403f 100644
--- a/src/net/tmwa/playerrecv.cpp
+++ b/src/net/tmwa/playerrecv.cpp
@@ -42,7 +42,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
unsigned int val = msg.readUInt8("str");
PlayerInfo::setStatBase(Attributes::PLAYER_STR, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_STR,
msg.readUInt8("str cost"));
@@ -54,7 +54,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("agi");
PlayerInfo::setStatBase(Attributes::PLAYER_AGI, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_AGI,
msg.readUInt8("agi cost"));
@@ -66,7 +66,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("vit");
PlayerInfo::setStatBase(Attributes::PLAYER_VIT, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_VIT,
msg.readUInt8("vit cost"));
@@ -78,7 +78,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("int");
PlayerInfo::setStatBase(Attributes::PLAYER_INT, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_INT,
msg.readUInt8("int cost"));
@@ -90,7 +90,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("dex");
PlayerInfo::setStatBase(Attributes::PLAYER_DEX, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_DEX,
msg.readUInt8("dex cost"));
@@ -102,7 +102,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("luk");
PlayerInfo::setStatBase(Attributes::PLAYER_LUK, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_LUK,
msg.readUInt8("luk cost"));
@@ -157,7 +157,7 @@ void PlayerRecv::processWalkResponse(Net::MessageIn &msg)
msg.readInt32("tick");
msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");
msg.readUInt8("unused");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setRealPos(dstX, dstY);
BLOCK_END("PlayerRecv::processWalkResponse")
}