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-rw-r--r--src/net/tmwa/charserverhandler.cpp196
1 files changed, 0 insertions, 196 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
deleted file mode 100644
index 258c1c163..000000000
--- a/src/net/tmwa/charserverhandler.cpp
+++ /dev/null
@@ -1,196 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/tmwa/charserverhandler.h"
-
-#include "gui/windows/charcreatedialog.h"
-
-#include "net/character.h"
-
-#include "net/ea/token.h"
-
-#include "net/tmwa/loginhandler.h"
-#include "net/tmwa/messageout.h"
-#include "net/tmwa/network.h"
-#include "net/tmwa/protocolout.h"
-
-#include "resources/db/chardb.h"
-
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-namespace TmwAthena
-{
-
-extern ServerInfo mapServer;
-
-extern ServerInfo charServer;
-
-CharServerHandler::CharServerHandler() :
- Ea::CharServerHandler()
-{
- charServerHandler = this;
-}
-
-CharServerHandler::~CharServerHandler()
-{
- charServerHandler = nullptr;
-}
-
-void CharServerHandler::chooseCharacter(Net::Character *const character) const
-{
- if (character == nullptr)
- return;
-
- mSelectedCharacter = character;
- mCharSelectDialog = nullptr;
-
- createOutPacket(CMSG_CHAR_SELECT);
- outMsg.writeInt8(CAST_U8(mSelectedCharacter->slot),
- "slot");
-}
-
-void CharServerHandler::newCharacter(const std::string &name, const int slot,
- const GenderT gender A_UNUSED,
- const int hairstyle,
- const int hairColor,
- const unsigned char race A_UNUSED,
- const uint16_t look A_UNUSED,
- const STD_VECTOR<int> &stats) const
-{
- createOutPacket(CMSG_CHAR_CREATE);
- outMsg.writeString(name, 24, "name");
- for (int i = 0; i < 6; i++)
- outMsg.writeInt8(CAST_U8(stats[i]), "stat");
-
- outMsg.writeInt8(CAST_U8(slot), "slot");
- outMsg.writeInt8(CAST_S8(hairColor), "hair color");
- outMsg.writeInt8(0, "unused");
- outMsg.writeInt8(CAST_S8(hairstyle), "hair style");
- outMsg.writeInt8(0, "unused");
-}
-
-void CharServerHandler::deleteCharacter(Net::Character *const character,
- const std::string &email A_UNUSED)
- const
-{
- if (character == nullptr)
- return;
-
- mSelectedCharacter = character;
-
- createOutPacket(CMSG_CHAR_DELETE);
- outMsg.writeBeingId(mSelectedCharacter->dummy->getId(), "id?");
- outMsg.writeString("a@a.com", 40, "email");
-}
-
-void CharServerHandler::switchCharacter() const
-{
- // This is really a map-server packet
- createOutPacket(CMSG_PLAYER_RESTART);
- outMsg.writeInt8(1, "flag");
-}
-
-void CharServerHandler::connect() const
-{
- const Token &token =
- static_cast<LoginHandler*>(loginHandler)->getToken();
-
- if (Network::mInstance == nullptr)
- return;
-
- Network::mInstance->disconnect();
- Network::mInstance->connect(charServer);
- createOutPacket(CMSG_CHAR_SERVER_CONNECT);
- outMsg.writeBeingId(token.account_ID, "account id");
- outMsg.writeInt32(token.session_ID1, "session id1");
- outMsg.writeInt32(token.session_ID2, "session id2");
- // [Fate] The next word is unused by the old char server, so we squeeze in
- // mana client version information
- outMsg.writeInt16(CLIENT_PROTOCOL_VERSION,
- "client protocol version");
- outMsg.writeInt8(Being::genderToInt(token.sex), "gender");
-
- // We get 4 useless bytes before the real answer comes in (what are these?)
- Network::mInstance->skip(4);
-}
-
-void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window)
- const
-{
- mCharCreateDialog = window;
-
- if (mCharCreateDialog == nullptr)
- return;
-
- StringVect attributes;
- // TRANSLATORS: playe stat
- attributes.push_back(_("Strength:"));
- // TRANSLATORS: playe stat
- attributes.push_back(_("Agility:"));
- // TRANSLATORS: playe stat
- attributes.push_back(_("Vitality:"));
- // TRANSLATORS: playe stat
- attributes.push_back(_("Intelligence:"));
- // TRANSLATORS: playe stat
- attributes.push_back(_("Dexterity:"));
- // TRANSLATORS: playe stat
- attributes.push_back(_("Luck:"));
-
- const Token &token = static_cast<LoginHandler*>(loginHandler)->getToken();
-
- int minStat = CharDB::getMinStat();
- if (minStat == 0)
- minStat = 1;
- int maxStat = CharDB::getMaxStat();
- if (maxStat == 0)
- maxStat = 9;
- int sumStat = CharDB::getSumStat();
- if (sumStat == 0)
- sumStat = 30;
-
- mCharCreateDialog->setAttributes(attributes, sumStat, minStat, maxStat);
- mCharCreateDialog->setDefaultGender(token.sex);
-}
-
-void CharServerHandler::renameCharacter(const BeingId id A_UNUSED,
- const std::string &newName A_UNUSED)
- const
-{
-}
-
-void CharServerHandler::changeSlot(const int oldSlot A_UNUSED,
- const int newSlot A_UNUSED) const
-{
-}
-
-void CharServerHandler::ping() const
-{
-}
-
-unsigned int CharServerHandler::hatSprite() const
-{
- return 7;
-}
-
-} // namespace TmwAthena