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Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 196 |
1 files changed, 0 insertions, 196 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp deleted file mode 100644 index 258c1c163..000000000 --- a/src/net/tmwa/charserverhandler.cpp +++ /dev/null @@ -1,196 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/tmwa/charserverhandler.h" - -#include "gui/windows/charcreatedialog.h" - -#include "net/character.h" - -#include "net/ea/token.h" - -#include "net/tmwa/loginhandler.h" -#include "net/tmwa/messageout.h" -#include "net/tmwa/network.h" -#include "net/tmwa/protocolout.h" - -#include "resources/db/chardb.h" - -#include "utils/gettext.h" - -#include "debug.h" - -namespace TmwAthena -{ - -extern ServerInfo mapServer; - -extern ServerInfo charServer; - -CharServerHandler::CharServerHandler() : - Ea::CharServerHandler() -{ - charServerHandler = this; -} - -CharServerHandler::~CharServerHandler() -{ - charServerHandler = nullptr; -} - -void CharServerHandler::chooseCharacter(Net::Character *const character) const -{ - if (character == nullptr) - return; - - mSelectedCharacter = character; - mCharSelectDialog = nullptr; - - createOutPacket(CMSG_CHAR_SELECT); - outMsg.writeInt8(CAST_U8(mSelectedCharacter->slot), - "slot"); -} - -void CharServerHandler::newCharacter(const std::string &name, const int slot, - const GenderT gender A_UNUSED, - const int hairstyle, - const int hairColor, - const unsigned char race A_UNUSED, - const uint16_t look A_UNUSED, - const STD_VECTOR<int> &stats) const -{ - createOutPacket(CMSG_CHAR_CREATE); - outMsg.writeString(name, 24, "name"); - for (int i = 0; i < 6; i++) - outMsg.writeInt8(CAST_U8(stats[i]), "stat"); - - outMsg.writeInt8(CAST_U8(slot), "slot"); - outMsg.writeInt8(CAST_S8(hairColor), "hair color"); - outMsg.writeInt8(0, "unused"); - outMsg.writeInt8(CAST_S8(hairstyle), "hair style"); - outMsg.writeInt8(0, "unused"); -} - -void CharServerHandler::deleteCharacter(Net::Character *const character, - const std::string &email A_UNUSED) - const -{ - if (character == nullptr) - return; - - mSelectedCharacter = character; - - createOutPacket(CMSG_CHAR_DELETE); - outMsg.writeBeingId(mSelectedCharacter->dummy->getId(), "id?"); - outMsg.writeString("a@a.com", 40, "email"); -} - -void CharServerHandler::switchCharacter() const -{ - // This is really a map-server packet - createOutPacket(CMSG_PLAYER_RESTART); - outMsg.writeInt8(1, "flag"); -} - -void CharServerHandler::connect() const -{ - const Token &token = - static_cast<LoginHandler*>(loginHandler)->getToken(); - - if (Network::mInstance == nullptr) - return; - - Network::mInstance->disconnect(); - Network::mInstance->connect(charServer); - createOutPacket(CMSG_CHAR_SERVER_CONNECT); - outMsg.writeBeingId(token.account_ID, "account id"); - outMsg.writeInt32(token.session_ID1, "session id1"); - outMsg.writeInt32(token.session_ID2, "session id2"); - // [Fate] The next word is unused by the old char server, so we squeeze in - // mana client version information - outMsg.writeInt16(CLIENT_PROTOCOL_VERSION, - "client protocol version"); - outMsg.writeInt8(Being::genderToInt(token.sex), "gender"); - - // We get 4 useless bytes before the real answer comes in (what are these?) - Network::mInstance->skip(4); -} - -void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window) - const -{ - mCharCreateDialog = window; - - if (mCharCreateDialog == nullptr) - return; - - StringVect attributes; - // TRANSLATORS: playe stat - attributes.push_back(_("Strength:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Agility:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Vitality:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Intelligence:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Dexterity:")); - // TRANSLATORS: playe stat - attributes.push_back(_("Luck:")); - - const Token &token = static_cast<LoginHandler*>(loginHandler)->getToken(); - - int minStat = CharDB::getMinStat(); - if (minStat == 0) - minStat = 1; - int maxStat = CharDB::getMaxStat(); - if (maxStat == 0) - maxStat = 9; - int sumStat = CharDB::getSumStat(); - if (sumStat == 0) - sumStat = 30; - - mCharCreateDialog->setAttributes(attributes, sumStat, minStat, maxStat); - mCharCreateDialog->setDefaultGender(token.sex); -} - -void CharServerHandler::renameCharacter(const BeingId id A_UNUSED, - const std::string &newName A_UNUSED) - const -{ -} - -void CharServerHandler::changeSlot(const int oldSlot A_UNUSED, - const int newSlot A_UNUSED) const -{ -} - -void CharServerHandler::ping() const -{ -} - -unsigned int CharServerHandler::hatSprite() const -{ - return 7; -} - -} // namespace TmwAthena |