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Diffstat (limited to 'src/net/tmwa/beinghandler.cpp')
-rw-r--r--src/net/tmwa/beinghandler.cpp26
1 files changed, 9 insertions, 17 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 2d8cc8b7a..8e367b0c3 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -102,7 +102,7 @@ BeingHandler::BeingHandler(bool enableSync) :
void BeingHandler::requestNameById(const int id) const
{
MessageOut outMsg(0x0094);
- outMsg.writeInt32(id); //readLong(2));
+ outMsg.writeInt32(id); // readLong(2));
}
void BeingHandler::handleMessage(Net::MessageIn &msg)
@@ -434,10 +434,10 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
// An update about a player, potentially including movement.
const int id = msg.readInt32();
const short speed = msg.readInt16();
- const uint16_t stunMode = msg.readInt16(); // opt1;
- uint32_t statusEffects = msg.readInt16(); // opt2;
+ const uint16_t stunMode = msg.readInt16(); // opt1;
+ uint32_t statusEffects = msg.readInt16(); // opt2;
statusEffects |= (static_cast<uint32_t>(msg.readInt16()))
- << 16; // status.options; Aethyra uses this as misc2
+ << 16; // status.options; Aethyra uses this as misc2
const short job = msg.readInt16();
Being *dstBeing = actorSpriteManager->findBeing(id);
@@ -475,7 +475,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
const uint16_t headBottom = msg.readInt16();
if (msgType == 3)
- msg.readInt32(); // server tick
+ msg.readInt32(); // server tick
const uint16_t headTop = msg.readInt16();
const uint16_t headMid = msg.readInt16();
@@ -486,9 +486,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
colors[1] = msg.readInt8();
colors[2] = msg.readInt8();
- msg.readInt8(); //unused
-// shoes = msg.readInt16();
-// gloves = msg.readInt16(); //sd->head_dir
+ msg.readInt8(); //unused
const int guild = msg.readInt32(); // guild
@@ -512,7 +510,6 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
dstBeing->setSprite(SPRITE_WEAPON, weapon, "", 1, true);
if (!mHideShield)
dstBeing->setSprite(SPRITE_SHIELD, shield);
- //dstBeing->setSprite(SPRITE_SHOE, shoes);
if (serverVersion > 0)
{
dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, headBottom,
@@ -526,10 +523,6 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
dstBeing->setSprite(SPRITE_TOPCLOTHES, headMid);
dstBeing->setSprite(SPRITE_HAT, headTop);
}
- //dstBeing->setSprite(SPRITE_GLOVES, gloves);
- //dstBeing->setSprite(SPRITE_CAPE, cape);
- //dstBeing->setSprite(SPRITE_MISC1, misc1);
- //dstBeing->setSprite(SPRITE_MISC2, misc2);
dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1,
ItemDB::get(-hairStyle).getDyeColorsString(hairColor));
dstBeing->setHairColor(hairColor);
@@ -617,20 +610,19 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
}
else if (msgType == 3)
{
- msg.readInt8(); // unknown
+ msg.readInt8(); // unknown
}
const int level = msg.readInt8(); // Lv
if (level)
dstBeing->setLevel(level);
- msg.readInt8(); // unknown
+ msg.readInt8(); // unknown
if (dstBeing->getType() != Being::PLAYER
|| msgType != 3)
{
dstBeing->setActionTime(tick_time);
-// dstBeing->reset();
}
dstBeing->setStunMode(stunMode);
@@ -643,4 +635,4 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
dstBeing->setMoveTime();
}
-} // namespace TmwAthena
+} // namespace TmwAthena