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-rw-r--r--src/net/manaserv/specialhandler.cpp70
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diff --git a/src/net/manaserv/specialhandler.cpp b/src/net/manaserv/specialhandler.cpp
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+++ b/src/net/manaserv/specialhandler.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/manaserv/specialhandler.h"
+
+#include "net/manaserv/connection.h"
+#include "net/manaserv/messagein.h"
+#include "net/manaserv/messageout.h"
+#include "net/manaserv/protocol.h"
+
+extern Net::SpecialHandler *specialHandler;
+
+namespace ManaServ
+{
+
+extern Connection *gameServerConnection;
+
+SpecialHandler::SpecialHandler()
+{
+ specialHandler = this;
+}
+
+void SpecialHandler::handleMessage(Net::MessageIn &msg _UNUSED_)
+{
+ // TODO
+}
+
+void SpecialHandler::use(int id)
+{
+ MessageOut msg(PGMSG_USE_SPECIAL);
+ msg.writeInt8(id);
+ gameServerConnection->send(msg);
+}
+
+void SpecialHandler::use(int id _UNUSED_, int level _UNUSED_,
+ int beingId _UNUSED_)
+{
+ // TODO
+}
+
+void SpecialHandler::use(int id _UNUSED_, int level _UNUSED_, int x _UNUSED_,
+ int y _UNUSED_)
+{
+ // TODO
+}
+
+void SpecialHandler::use(int id _UNUSED_, const std::string &map _UNUSED_)
+{
+ // TODO
+}
+
+} // namespace ManaServ