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-rw-r--r--src/net/manaserv/gamehandler.h75
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diff --git a/src/net/manaserv/gamehandler.h b/src/net/manaserv/gamehandler.h
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--- a/src/net/manaserv/gamehandler.h
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@@ -1,75 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2012 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef NET_MANASERV_MAPHANDLER_H
-#define NET_MANASERV_MAPHANDLER_H
-
-#include "net/gamehandler.h"
-#include "net/serverinfo.h"
-
-#include "net/manaserv/messagehandler.h"
-
-namespace ManaServ
-{
-
-class GameHandler : public MessageHandler, public Net::GameHandler
-{
- public:
- GameHandler();
-
- void handleMessage(Net::MessageIn &msg);
-
- void connect();
-
- bool isConnected();
-
- void disconnect();
-
- void who();
-
- void quit(bool reconnectAccount);
-
- void quit()
- { quit(false); }
-
- void ping(int tick);
-
- bool removeDeadBeings() const
- { return false; }
-
- void clear();
-
- void gameLoading();
-
- /** The ManaServ protocol doesn't use the MP status bar. */
- bool canUseMagicBar() const
- { return false; }
-
- void disconnect2();
-
- bool mustPing() const
- { return false; }
-};
-
-} // namespace ManaServ
-
-#endif // NET_MANASERV_MAPHANDLER_H