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-rw-r--r--src/net/manaserv/chathandler.cpp484
1 files changed, 0 insertions, 484 deletions
diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp
deleted file mode 100644
index c978dee36..000000000
--- a/src/net/manaserv/chathandler.cpp
+++ /dev/null
@@ -1,484 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2012 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/manaserv/chathandler.h"
-
-#include "actorspritemanager.h"
-#include "being.h"
-#include "client.h"
-#include "channel.h"
-#include "channelmanager.h"
-
-#include "gui/chatwindow.h"
-
-#include "gui/widgets/channeltab.h"
-
-#include "net/manaserv/connection.h"
-#include "net/manaserv/messagein.h"
-#include "net/manaserv/messageout.h"
-#include "net/manaserv/protocol.h"
-
-#include "utils/gettext.h"
-#include "utils/stringutils.h"
-
-#include <string>
-#include <iostream>
-
-extern Being *player_node;
-
-extern Net::ChatHandler *chatHandler;
-
-namespace ManaServ
-{
-
-extern Connection *chatServerConnection;
-extern Connection *gameServerConnection;
-extern std::string netToken;
-extern ServerInfo chatServer;
-
-ChatHandler::ChatHandler()
-{
- static const uint16_t _messages[] =
- {
- GPMSG_SAY,
- CPMSG_ENTER_CHANNEL_RESPONSE,
- CPMSG_LIST_CHANNELS_RESPONSE,
- CPMSG_PUBMSG,
- CPMSG_ANNOUNCEMENT,
- CPMSG_PRIVMSG,
- CPMSG_QUIT_CHANNEL_RESPONSE,
- CPMSG_LIST_CHANNELUSERS_RESPONSE,
- CPMSG_CHANNEL_EVENT,
- CPMSG_WHO_RESPONSE,
- CPMSG_DISCONNECT_RESPONSE,
- 0
- };
- handledMessages = _messages;
- chatHandler = this;
-}
-
-void ChatHandler::handleMessage(Net::MessageIn &msg)
-{
- switch (msg.getId())
- {
- case GPMSG_SAY:
- handleGameChatMessage(msg);
- break;
-
- case CPMSG_ENTER_CHANNEL_RESPONSE:
- handleEnterChannelResponse(msg);
- break;
-
- case CPMSG_LIST_CHANNELS_RESPONSE:
- handleListChannelsResponse(msg);
- break;
-
- case CPMSG_PRIVMSG:
- handlePrivateMessage(msg);
- break;
-
- case CPMSG_ANNOUNCEMENT:
- handleAnnouncement(msg);
- break;
-
- case CPMSG_PUBMSG:
- handleChatMessage(msg);
- break;
-
- case CPMSG_QUIT_CHANNEL_RESPONSE:
- handleQuitChannelResponse(msg);
- break;
-
- case CPMSG_LIST_CHANNELUSERS_RESPONSE:
- handleListChannelUsersResponse(msg);
- break;
-
- case CPMSG_CHANNEL_EVENT:
- handleChannelEvent(msg);
- break;
-
- case CPMSG_WHO_RESPONSE:
- handleWhoResponse(msg);
- break;
- case CPMSG_DISCONNECT_RESPONSE:
- {
- int errMsg = msg.readInt8();
- // Successful logout
- if (errMsg == ERRMSG_OK)
- {
- // TODO: Handle logout
- }
- else
- {
- switch (errMsg)
- {
- case ERRMSG_NO_LOGIN:
- errorMessage = "Chatserver: Not logged in";
- break;
- default:
- errorMessage = "Chatserver: Unknown error";
- break;
- }
- Client::setState(STATE_ERROR);
- }
- }
- break;
- default:
- break;
- }
-}
-
-void ChatHandler::handleGameChatMessage(Net::MessageIn &msg)
-{
- short id = msg.readInt16();
- std::string chatMsg = msg.readString();
-
- if (id == 0)
- {
- localChatTab->chatLog(chatMsg, BY_SERVER);
- return;
- }
-
- Being *being = actorSpriteManager->findBeing(id);
-
- std::string mes;
- if (being)
- {
- mes = being->getName() + " : " + chatMsg;
- being->setSpeech(chatMsg);
- }
- else
- mes = "Unknown : " + chatMsg;
-
- localChatTab->chatLog(mes, being == player_node
- ? BY_PLAYER : BY_OTHER);
-}
-
-void ChatHandler::handleEnterChannelResponse(Net::MessageIn &msg)
-{
- if (msg.readInt8() == ERRMSG_OK)
- {
- short channelId = msg.readInt16();
- std::string channelName = msg.readString();
- std::string announcement = msg.readString();
- Channel *channel = new Channel(channelId, channelName, announcement);
- channelManager->addChannel(channel);
- ChatTab *tab = channel->getTab();
- tab->chatLog(strprintf(_("Topic: %s"), announcement.c_str()),
- BY_CHANNEL);
-
- std::string user;
- std::string userModes;
- tab->chatLog(_("Players in this channel:"), BY_CHANNEL);
- while (msg.getUnreadLength())
- {
- user = msg.readString();
- if (user == "")
- return;
- userModes = msg.readString();
- if (userModes.find('o') != std::string::npos)
- {
- user = "@" + user;
- }
- tab->chatLog(user, BY_CHANNEL);
- }
-
- }
- else
- {
- localChatTab->chatLog(_("Error joining channel."), BY_SERVER);
- }
-}
-
-void ChatHandler::handleListChannelsResponse(Net::MessageIn &msg)
-{
- localChatTab->chatLog(_("Listing channels."), BY_SERVER);
- while (msg.getUnreadLength())
- {
- std::string channelName = msg.readString();
- if (channelName == "")
- return;
- std::ostringstream numUsers;
- numUsers << msg.readInt16();
- channelName += " - ";
- channelName += numUsers.str();
- localChatTab->chatLog(channelName, BY_SERVER);
- }
- localChatTab->chatLog(_("End of channel list."), BY_SERVER);
-}
-
-void ChatHandler::handlePrivateMessage(Net::MessageIn &msg)
-{
- std::string userNick = msg.readString();
- std::string chatMsg = msg.readString();
-
- chatWindow->addWhisper(userNick, chatMsg);
-}
-
-void ChatHandler::handleAnnouncement(Net::MessageIn &msg)
-{
- std::string chatMsg = msg.readString();
- localChatTab->chatLog(chatMsg, BY_GM);
-}
-
-void ChatHandler::handleChatMessage(Net::MessageIn &msg)
-{
- short channelId = msg.readInt16();
- std::string userNick = msg.readString();
- std::string chatMsg = msg.readString();
-
- Channel *channel = channelManager->findById(channelId);
- channel->getTab()->chatLog(userNick, chatMsg);
-}
-
-void ChatHandler::handleQuitChannelResponse(Net::MessageIn &msg)
-{
- if (msg.readInt8() == ERRMSG_OK)
- {
- short channelId = msg.readInt16();
- Channel *channel = channelManager->findById(channelId);
- channelManager->removeChannel(channel);
- }
-}
-
-void ChatHandler::handleListChannelUsersResponse(Net::MessageIn &msg)
-{
- std::string channelName = msg.readString();
- std::string userNick;
- std::string userModes;
- Channel *channel = channelManager->findByName(channelName);
- channel->getTab()->chatLog(_("Players in this channel:"),
- BY_CHANNEL);
- while (msg.getUnreadLength())
- {
- userNick = msg.readString();
- if (userNick == "")
- {
- break;
- }
- userModes = msg.readString();
- if (userModes.find('o') != std::string::npos)
- {
- userNick = "@" + userNick;
- }
- localChatTab->chatLog(userNick, BY_CHANNEL, channel);
- }
-}
-
-void ChatHandler::handleChannelEvent(Net::MessageIn &msg)
-{
- short channelId = msg.readInt16();
- char eventId = msg.readInt8();
- std::string line = msg.readString();
- Channel *channel = channelManager->findById(channelId);
-
- if (channel)
- {
- switch (eventId)
- {
- case CHAT_EVENT_NEW_PLAYER:
- channel->getTab()->chatLog(strprintf(_("%s entered the "
- "channel."), line.c_str()), BY_CHANNEL);
- break;
-
- case CHAT_EVENT_LEAVING_PLAYER:
- channel->getTab()->chatLog(strprintf(_("%s left the channel."),
- line.c_str()), BY_CHANNEL);
- break;
-
- case CHAT_EVENT_TOPIC_CHANGE:
- channel->getTab()->chatLog(strprintf(_("Topic: %s"),
- line.c_str()), BY_CHANNEL);
- break;
-
- case CHAT_EVENT_MODE_CHANGE:
- {
- int first = line.find(":");
- int second = line.find(":", first + 1);
- std::string user1 = line.substr(0, first);
- std::string user2 = line.substr(first + 1, second);
- std::string mode = line.substr(second + 1, line.length());
- channel->getTab()->chatLog(strprintf(_("%s has set mode %s "
- "on user %s."), user1.c_str(), mode.c_str(),
- user2.c_str()), BY_CHANNEL);
- }
- break;
-
- case CHAT_EVENT_KICKED_PLAYER:
- {
- int first = line.find(":");
- std::string user1 = line.substr(0, first);
- std::string user2 = line.substr(first + 1, line.length());
- channel->getTab()->chatLog(strprintf(_("%s has kicked %s."),
- user1.c_str(), user2.c_str()), BY_CHANNEL);
- }
- break;
-
- default:
- channel->getTab()->chatLog(_("Unknown channel event."),
- BY_CHANNEL);
- }
- }
-}
-
-void ChatHandler::handleWhoResponse(Net::MessageIn &msg)
-{
- std::string userNick;
-
- while (msg.getUnreadLength())
- {
- userNick = msg.readString();
- if (userNick == "")
- break;
- localChatTab->chatLog(userNick, BY_SERVER);
- }
-}
-
-void ChatHandler::connect()
-{
- MessageOut msg(PCMSG_CONNECT);
- msg.writeString(netToken, 32);
- chatServerConnection->send(msg);
-}
-
-bool ChatHandler::isConnected()
-{
- return chatServerConnection->isConnected();
-}
-
-void ChatHandler::disconnect()
-{
- chatServerConnection->disconnect();
-}
-
-void ChatHandler::talk(const std::string &text)
-{
- MessageOut msg(PGMSG_SAY);
- msg.writeString(text);
- gameServerConnection->send(msg);
-}
-
-void ChatHandler::talkRaw(const std::string &text)
-{
- MessageOut msg(PGMSG_SAY);
- msg.writeString(text);
- gameServerConnection->send(msg);
-}
-
-void ChatHandler::me(const std::string &text A_UNUSED)
-{
- // TODO
-}
-
-void ChatHandler::privateMessage(const std::string &recipient,
- const std::string &text)
-{
- MessageOut msg(PCMSG_PRIVMSG);
- msg.writeString(recipient);
- msg.writeString(text);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::channelList()
-{
- MessageOut msg(PCMSG_LIST_CHANNELS);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::enterChannel(const std::string &channel,
- const std::string &password)
-{
- MessageOut msg(PCMSG_ENTER_CHANNEL);
- msg.writeString(channel);
- msg.writeString(password);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::quitChannel(int channelId)
-{
- MessageOut msg(PCMSG_QUIT_CHANNEL);
- msg.writeInt16(channelId);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::sendToChannel(int channelId, const std::string &text)
-{
- MessageOut msg(PCMSG_CHAT);
- msg.writeString(text);
- msg.writeInt16(channelId);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::userList(const std::string &channel)
-{
- MessageOut msg(PCMSG_LIST_CHANNELUSERS);
- msg.writeString(channel);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::setChannelTopic(int channelId, const std::string &text)
-{
- MessageOut msg(PCMSG_TOPIC_CHANGE);
- msg.writeInt16(channelId);
- msg.writeString(text);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::setUserMode(int channelId, const std::string &name, int mode)
-{
- MessageOut msg(PCMSG_USER_MODE);
- msg.writeInt16(channelId);
- msg.writeString(name);
- msg.writeInt8(mode);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::kickUser(int channelId, const std::string &name)
-{
- MessageOut msg(PCMSG_KICK_USER);
- msg.writeInt16(channelId);
- msg.writeString(name);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::who()
-{
- MessageOut msg(PCMSG_WHO);
- chatServerConnection->send(msg);
-}
-
-void ChatHandler::sendRaw(const std::string &args A_UNUSED)
-{
-
-}
-
-void ChatHandler::ignoreAll()
-{
-
-}
-
-void ChatHandler::unIgnoreAll()
-{
-
-}
-
-} // namespace ManaServ