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-rw-r--r--src/net/eathena/beinghandler.cpp47
-rw-r--r--src/net/eathena/beinghandler.h2
2 files changed, 49 insertions, 0 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 4ab060b9a..10161d922 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -26,6 +26,7 @@
#include "effectmanager.h"
#include "game.h"
#include "notifymanager.h"
+#include "party.h"
#include "being/localplayer.h"
#include "being/mercenaryinfo.h"
@@ -1965,4 +1966,50 @@ void BeingHandler::processPvpSet(Net::MessageIn &msg)
BLOCK_END("BeingHandler::processPvpSet")
}
+void BeingHandler::processNameResponse2(Net::MessageIn &msg)
+{
+ BLOCK_START("BeingHandler::processNameResponse2")
+ if (!actorManager || !localPlayer)
+ {
+ BLOCK_END("BeingHandler::processNameResponse2")
+ return;
+ }
+
+ const int len = msg.readInt16("len");
+ const BeingId beingId = msg.readBeingId("account ic");
+ const std::string str = msg.readString(len - 8, "name");
+ Being *const dstBeing = actorManager->findBeing(beingId);
+ if (dstBeing)
+ {
+ if (beingId == localPlayer->getId())
+ {
+ localPlayer->pingResponse();
+ }
+ else
+ {
+ dstBeing->setName(str);
+ dstBeing->updateGuild();
+ dstBeing->addToCache();
+
+ if (dstBeing->getType() == ActorType::Player)
+ dstBeing->updateColors();
+
+ if (localPlayer)
+ {
+ const Party *const party = localPlayer->getParty();
+ if (party && party->isMember(dstBeing->getId()))
+ {
+ PartyMember *const member = party->getMember(
+ dstBeing->getId());
+
+ if (member)
+ member->setName(dstBeing->getName());
+ }
+ localPlayer->checkNewName(dstBeing);
+ }
+ }
+ }
+ BLOCK_END("BeingHandler::processNameResponse2")
+}
+
} // namespace EAthena
diff --git a/src/net/eathena/beinghandler.h b/src/net/eathena/beinghandler.h
index 4a88d376f..ba8cf5ce7 100644
--- a/src/net/eathena/beinghandler.h
+++ b/src/net/eathena/beinghandler.h
@@ -165,6 +165,8 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
static void processBeingViewEquipment(Net::MessageIn &msg);
static void processPvpSet(Net::MessageIn &msg);
+
+ static void processNameResponse2(Net::MessageIn &msg);
};
} // namespace EAthena