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-rw-r--r--src/net/eathena/beinghandler.cpp22
-rw-r--r--src/net/eathena/guildhandler.cpp2
-rw-r--r--src/net/eathena/partyhandler.cpp2
3 files changed, 13 insertions, 13 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index a6716a661..e07062585 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -286,7 +286,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg,
// color.clear();
}
- if (dstBeing->getType() == Being::PLAYER)
+ if (dstBeing->getType() == ActorType::PLAYER)
dstBeing->setOtherTime();
if (!player_node)
@@ -401,7 +401,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg)
dstBeing->updateGuild();
dstBeing->addToCache();
- if (dstBeing->getType() == Being::PLAYER)
+ if (dstBeing->getType() == ActorType::PLAYER)
dstBeing->updateColors();
if (player_node)
@@ -611,7 +611,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
msg.readInt8(); // unknown
- if (dstBeing->getType() != Being::PLAYER
+ if (dstBeing->getType() != ActorType::PLAYER
|| msgType != 3)
{
dstBeing->setActionTime(tick_time);
@@ -623,7 +623,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
dstBeing->setStatusEffectBlock(16, static_cast<uint16_t>(
statusEffects & 0xffffU));
- if (msgType == 3 && dstBeing->getType() == Being::PLAYER)
+ if (msgType == 3 && dstBeing->getType() == ActorType::PLAYER)
dstBeing->setMoveTime();
}
@@ -652,7 +652,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == Being::MONSTER
+ if (dstBeing && dstBeing->getType() == ActorType::MONSTER
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -681,11 +681,11 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
else
{
// undeleting marked for deletion being
- if (dstBeing->getType() == Being::NPC)
+ if (dstBeing->getType() == ActorType::NPC)
actorManager->undelete(dstBeing);
}
- if (dstBeing->getType() == Being::PLAYER)
+ if (dstBeing->getType() == ActorType::PLAYER)
dstBeing->setMoveTime();
if (spawnId)
@@ -705,7 +705,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
dstBeing->setWalkSpeed(Vector(speed, speed, 0));
dstBeing->setSubtype(job, 0);
- if (dstBeing->getType() == ActorSprite::MONSTER && player_node)
+ if (dstBeing->getType() == ActorType::MONSTER && player_node)
player_node->checkNewName(dstBeing);
const int hairStyle = msg.readInt16();
@@ -719,7 +719,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
const uint16_t shoes = msg.readInt16(); // clothes color
uint16_t gloves;
- if (dstBeing->getType() == ActorSprite::MONSTER)
+ if (dstBeing->getType() == ActorType::MONSTER)
{
msg.readInt32();
msg.readInt32();
@@ -737,7 +737,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
msg.readInt8(); // karma
uint8_t gender = msg.readInt8();
- if (dstBeing->getType() == ActorSprite::PLAYER)
+ if (dstBeing->getType() == ActorType::PLAYER)
{
gender &= 3;
dstBeing->setGender(Being::intToGender(gender));
@@ -753,7 +753,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg,
if (!mHideShield)
setSprite(dstBeing, SPRITE_SHIELD, shield);
}
- else if (dstBeing->getType() == ActorSprite::NPC)
+ else if (dstBeing->getType() == ActorType::NPC)
{
switch (gender)
{
diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp
index edde95a89..33ff12a57 100644
--- a/src/net/eathena/guildhandler.cpp
+++ b/src/net/eathena/guildhandler.cpp
@@ -206,7 +206,7 @@ void GuildHandler::invite(const int guildId A_UNUSED,
return;
const Being *const being = actorManager->findBeingByName(
- name, Being::PLAYER);
+ name, ActorType::PLAYER);
if (being)
{
MessageOut msg(CMSG_GUILD_INVITE);
diff --git a/src/net/eathena/partyhandler.cpp b/src/net/eathena/partyhandler.cpp
index 6d39fe85b..b41fd36d1 100644
--- a/src/net/eathena/partyhandler.cpp
+++ b/src/net/eathena/partyhandler.cpp
@@ -125,7 +125,7 @@ void PartyHandler::invite(const std::string &name) const
return;
const Being *const being = actorManager->findBeingByName(
- name, Being::PLAYER);
+ name, ActorType::PLAYER);
if (being)
{
MessageOut outMsg(CMSG_PARTY_INVITE);