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-rw-r--r--src/net/eathena/charserverhandler.cpp11
-rw-r--r--src/net/eathena/playerhandler.cpp2
-rw-r--r--src/net/eathena/playerhandler.h2
3 files changed, 8 insertions, 7 deletions
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index 76005d968..94530f407 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -257,11 +257,12 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
character->dummy = tempPlayer;
- for (int i = 0; i < 6; i++)
- {
- character->data.mStats[i + Attributes::STR].base
- = msg.readUInt8("stat");
- }
+ character->data.mStats[Attributes::STR].base = msg.readUInt8("str");
+ character->data.mStats[Attributes::AGI].base = msg.readUInt8("agi");
+ character->data.mStats[Attributes::VIT].base = msg.readUInt8("vit");
+ character->data.mStats[Attributes::INT].base = msg.readUInt8("int");
+ character->data.mStats[Attributes::DEX].base = msg.readUInt8("dex");
+ character->data.mStats[Attributes::LUK].base = msg.readUInt8("luk");
character->slot = msg.readInt16("character slot id");
msg.readInt16("rename");
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index a4e4586f2..f2627c605 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -227,7 +227,7 @@ void PlayerHandler::emote(const uint8_t emoteId) const
outMsg.writeInt8(emoteId, "emote id");
}
-void PlayerHandler::increaseAttribute(const int attr) const
+void PlayerHandler::increaseAttribute(const AttributesT attr) const
{
if (attr >= Attributes::STR && attr <= Attributes::LUK)
{
diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h
index fc84db326..49572f0b1 100644
--- a/src/net/eathena/playerhandler.h
+++ b/src/net/eathena/playerhandler.h
@@ -44,7 +44,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void stopAttack() const override final;
void emote(const uint8_t emoteId) const override final;
- void increaseAttribute(const int attr) const override final;
+ void increaseAttribute(const AttributesT attr) const override final;
void increaseSkill(const uint16_t skillId) const override final;
void pickUp(const FloorItem *const floorItem) const override final;