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path: root/src/net/eathena/skillhandler.cpp
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Diffstat (limited to 'src/net/eathena/skillhandler.cpp')
-rw-r--r--src/net/eathena/skillhandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/eathena/skillhandler.cpp b/src/net/eathena/skillhandler.cpp
index a66987f71..ef0b7d399 100644
--- a/src/net/eathena/skillhandler.cpp
+++ b/src/net/eathena/skillhandler.cpp
@@ -112,7 +112,7 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
const SkillType::SkillType inf = static_cast<SkillType::SkillType>(
msg.readInt32("inf"));
const int level = msg.readInt16("skill level");
- msg.readInt16("sp");
+ const int sp = msg.readInt16("sp");
const int range = msg.readInt16("range");
const std::string name = msg.readString(24, "skill name");
const int up = msg.readUInt8("up flag");
@@ -122,8 +122,8 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
PlayerInfo::setSkillLevel(skillId, level);
if (skillDialog)
{
- if (!skillDialog->updateSkill(skillId, range, up, inf))
- skillDialog->addSkill(skillId, name, level, range, up, inf);
+ if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
+ skillDialog->addSkill(skillId, name, level, range, up, inf, sp);
}
}
if (updateSkill && skillDialog)