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-rw-r--r--src/net/eathena/mercenaryrecv.cpp194
1 files changed, 0 insertions, 194 deletions
diff --git a/src/net/eathena/mercenaryrecv.cpp b/src/net/eathena/mercenaryrecv.cpp
deleted file mode 100644
index 457045e5b..000000000
--- a/src/net/eathena/mercenaryrecv.cpp
+++ /dev/null
@@ -1,194 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/eathena/mercenaryrecv.h"
-
-#include "actormanager.h"
-#include "notifymanager.h"
-
-#include "being/localplayer.h"
-#include "being/mercenaryinfo.h"
-#include "being/playerinfo.h"
-
-#include "enums/resources/notifytypes.h"
-
-#include "gui/windows/skilldialog.h"
-
-#include "net/messagein.h"
-
-#include "net/eathena/sp.h"
-
-#include "utils/checkutils.h"
-
-#include "debug.h"
-
-namespace EAthena
-{
-
-#define setMercStat(sp, stat) \
- case sp: \
- PlayerInfo::setStatBase(stat, \
- val); \
- break;
-
-void MercenaryRecv::processMercenaryUpdate(Net::MessageIn &msg)
-{
- const int sp = msg.readInt16("type");
- const int val = msg.readInt32("value");
- switch (sp)
- {
- setMercStat(Sp::ATK1, Attributes::MERC_ATK);
- setMercStat(Sp::MATK1, Attributes::MERC_MATK);
- setMercStat(Sp::HIT, Attributes::MERC_HIT);
- setMercStat(Sp::CRITICAL, Attributes::MERC_CRIT);
- setMercStat(Sp::DEF1, Attributes::MERC_DEF);
- setMercStat(Sp::MDEF1, Attributes::MERC_MDEF);
- setMercStat(Sp::MERCFLEE, Attributes::MERC_FLEE);
- setMercStat(Sp::ASPD, Attributes::MERC_ATTACK_DELAY);
- setMercStat(Sp::HP, Attributes::MERC_HP);
- setMercStat(Sp::MAXHP, Attributes::MERC_MAX_HP);
- setMercStat(Sp::SP, Attributes::MERC_MP);
- setMercStat(Sp::MAXSP, Attributes::MERC_MAX_MP);
- setMercStat(Sp::MERCKILLS, Attributes::MERC_KILLS);
- setMercStat(Sp::MERCFAITH, Attributes::MERC_FAITH);
- default:
- reportAlways("Unknown mercenary stat %d",
- sp);
- break;
- }
-}
-
-void MercenaryRecv::processMercenaryInfo(Net::MessageIn &msg)
-{
- // +++ need create if need mercenary being and update stats
- Being *const dstBeing = actorManager->findBeing(
- msg.readBeingId("being id"));
- PlayerInfo::setStatBase(Attributes::MERC_ATK,
- msg.readInt16("atk"));
- PlayerInfo::setStatBase(Attributes::MERC_MATK,
- msg.readInt16("matk"));
- PlayerInfo::setStatBase(Attributes::MERC_HIT,
- msg.readInt16("hit"));
- PlayerInfo::setStatBase(Attributes::MERC_CRIT,
- msg.readInt16("crit/10"));
- PlayerInfo::setStatBase(Attributes::MERC_DEF,
- msg.readInt16("def"));
- PlayerInfo::setStatBase(Attributes::MERC_MDEF,
- msg.readInt16("mdef"));
- PlayerInfo::setStatBase(Attributes::MERC_FLEE,
- msg.readInt16("flee"));
- PlayerInfo::setStatBase(Attributes::MERC_ATTACK_DELAY,
- msg.readInt16("attack speed"));
- const std::string name = msg.readString(24, "name");
- const int level = msg.readInt16("level");
- PlayerInfo::setStatBase(Attributes::MERC_LEVEL,
- level);
- PlayerInfo::setStatBase(Attributes::MERC_HP,
- msg.readInt32("hp"));
- PlayerInfo::setStatBase(Attributes::MERC_MAX_HP,
- msg.readInt32("max hp"));
- PlayerInfo::setStatBase(Attributes::MERC_MP,
- msg.readInt32("sp"));
- PlayerInfo::setStatBase(Attributes::MERC_MAX_MP,
- msg.readInt32("max sp"));
- PlayerInfo::setStatBase(Attributes::MERC_EXPIRE,
- msg.readInt32("expire time"));
- PlayerInfo::setStatBase(Attributes::MERC_FAITH,
- msg.readInt16("faith"));
- PlayerInfo::setStatBase(Attributes::MERC_CALLS,
- msg.readInt32("calls"));
- PlayerInfo::setStatBase(Attributes::MERC_KILLS,
- msg.readInt32("kills"));
- const int range = msg.readInt16("attack range");
- PlayerInfo::setStatBase(Attributes::MERC_ATTACK_RANGE,
- range);
- PlayerInfo::updateAttrs();
-
- if ((dstBeing != nullptr) && (localPlayer != nullptr))
- {
- MercenaryInfo *const mercenary = new MercenaryInfo;
- mercenary->id = dstBeing->getId();
- mercenary->name = name;
- mercenary->level = level;
- mercenary->range = range;
- PlayerInfo::setMercenary(mercenary);
- PlayerInfo::setMercenaryBeing(dstBeing);
- }
-}
-
-void MercenaryRecv::processMercenarySkills(Net::MessageIn &msg)
-{
- if (skillDialog != nullptr)
- skillDialog->hideSkills(SkillOwner::Mercenary);
- const int count = (msg.readInt16("len") - 4) / 37;
- for (int f = 0; f < count; f ++)
- {
- const int skillId = msg.readInt16("skill id");
- const SkillType::SkillType inf = static_cast<SkillType::SkillType>(
- msg.readInt32("inf"));
- const int level = msg.readInt16("skill level");
- const int sp = msg.readInt16("sp");
- const int range = msg.readInt16("range");
- const std::string name = msg.readString(24, "skill name");
- const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
- PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog != nullptr)
- {
- if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
- {
- skillDialog->addSkill(SkillOwner::Mercenary,
- skillId, name, level, range, up, inf, sp);
- }
- }
- }
- if (skillDialog != nullptr)
- skillDialog->updateModels();
-}
-
-void MercenaryRecv::handleMercenaryMessage(const int cmd)
-{
- PlayerInfo::setMercenary(nullptr);
- if (skillDialog != nullptr)
- {
- skillDialog->hideSkills(SkillOwner::Mercenary);
- skillDialog->updateModels();
- }
-
- switch (cmd)
- {
- case 0:
- NotifyManager::notify(NotifyTypes::MERCENARY_EXPIRED);
- break;
- case 1:
- NotifyManager::notify(NotifyTypes::MERCENARY_KILLED);
- break;
- case 2:
- NotifyManager::notify(NotifyTypes::MERCENARY_FIRED);
- break;
- case 3:
- NotifyManager::notify(NotifyTypes::MERCENARY_RUN);
- break;
- default:
- NotifyManager::notify(NotifyTypes::MERCENARY_UNKNOWN);
- break;
- }
-}
-
-} // namespace EAthena