diff options
Diffstat (limited to 'src/net/eathena/chatrecv.cpp')
-rw-r--r-- | src/net/eathena/chatrecv.cpp | 752 |
1 files changed, 752 insertions, 0 deletions
diff --git a/src/net/eathena/chatrecv.cpp b/src/net/eathena/chatrecv.cpp new file mode 100644 index 000000000..69785731b --- /dev/null +++ b/src/net/eathena/chatrecv.cpp @@ -0,0 +1,752 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/eathena/chatrecv.h" + +#include "actormanager.h" +#include "notifymanager.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" +#include "being/playerrelation.h" +#include "being/playerrelations.h" + +#include "enums/resources/notifytypes.h" + +#include "gui/chatconsts.h" + +#include "gui/windows/chatwindow.h" + +#include "gui/widgets/tabs/chat/chattab.h" + +#include "net/mercenaryhandler.h" +#include "net/serverfeatures.h" + +#include "net/ea/chatrecv.h" + +#include "net/eathena/messageout.h" +#include "net/eathena/protocol.h" + +#include "resources/chatobject.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include "debug.h" + +extern Net::ChatHandler *chatHandler; + +namespace EAthena +{ + +namespace ChatRecv +{ + std::string mChatRoom; +} + +void ChatRecv::processIgnoreNickAck(Net::MessageIn &msg) +{ + const int type = msg.readUInt8("type"); + const int flag = msg.readUInt8("flag"); + switch (type) + { + case 0: + switch (flag) + { + case 0: + NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_SUCCESS); + break; + case 1: + NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_FAILURE); + break; + case 2: + NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_TOO_MANY); + break; + default: + NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_UNKNOWN); + break; + } + break; + case 1: + switch (flag) + { + case 0: + NotifyManager::notify( + NotifyTypes::UNIGNORE_PLAYER_SUCCESS); + break; + case 1: + NotifyManager::notify( + NotifyTypes::UNIGNORE_PLAYER_FAILURE); + break; + default: + NotifyManager::notify( + NotifyTypes::UNIGNORE_PLAYER_UNKNOWN); + break; + } + break; + + default: + NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_TYPE_UNKNOWN); + break; + } +} + +void ChatRecv::processChat(Net::MessageIn &msg) +{ + BLOCK_START("ChatRecv::processChat") + int chatMsgLength = msg.readInt16("len") - 4; + if (chatMsgLength <= 0) + { + BLOCK_END("ChatRecv::processChat") + return; + } + + processChatContinue(msg.readRawString(chatMsgLength, "message"), + ChatMsgType::BY_PLAYER); +} + +void ChatRecv::processFormatMessage(Net::MessageIn &msg) +{ + const int msgId = msg.readInt16("msg id"); + // +++ here need load message from configuration file + std::string chatMsg; + if (msgId >= 1266 && msgId <= 1269) + { + mercenaryHandler->handleMercenaryMessage(msgId - 1266); + return; + } + switch (msgId) + { + case 1334: + chatMsg = _("Can't cast skill in this area."); + break; + case 1335: + chatMsg = _("Can't use item in this area."); + break; + case 1773: + chatMsg = _("Can't equip. Wrong level."); + break; + case 1774: + chatMsg = _("Can't use. Wrong level."); + break; + case 1923: + chatMsg = _("Work in progress."); // busy with npc + break; + default: + chatMsg = strprintf("Message #%d", msgId); + break; + } + processChatContinue(chatMsg, ChatMsgType::BY_SERVER); +} + +void ChatRecv::processFormatMessageNumber(Net::MessageIn &msg) +{ + int msgId = msg.readInt16("msg id"); + int value = msg.readInt32("value"); + if (msgId == 1862) + { + NotifyManager::notify(NotifyTypes::USE_ITEM_WAIT, value); + return; + } + // +++ here need load message from configuration file + const std::string chatMsg = strprintf( + "Message #%d, value: %d", msgId, value); + processChatContinue(chatMsg, ChatMsgType::BY_SERVER); +} + +void ChatRecv::processFormatMessageSkill(Net::MessageIn &msg) +{ + const int skillId = msg.readInt16("skill id"); + const int msgId = msg.readInt32("msg id"); + // +++ here need load message from configuration file + const std::string chatMsg = strprintf( + "Message #%d, skill: %d", msgId, skillId); + processChatContinue(chatMsg, ChatMsgType::BY_SERVER); +} + +void ChatRecv::processColorChat(Net::MessageIn &msg) +{ + BLOCK_START("ChatRecv::processChat") + int chatMsgLength = msg.readInt16("len") - 4; + msg.readInt32("unused"); + msg.readInt32("chat color"); + chatMsgLength -= 8; + if (chatMsgLength <= 0) + { + BLOCK_END("ChatRecv::processChat") + return; + } + + std::string message = msg.readRawString(chatMsgLength, "message"); + std::string msg2 = message; + if (findCutFirst(msg2, "You're now in the '#") && findCutLast(msg2, "'")) + { + const size_t idx = msg2.find("' channel for '"); + if (idx != std::string::npos && chatWindow) + { + chatWindow->addChannelTab(std::string("#").append( + msg2.substr(0, idx)), false); + return; + } + } + else + { + const std::string nick = Ea::ChatRecv::getLastWhisperNick(); + if (nick.size() > 1 && nick[0] == '#') + { + if (message == strprintf("[ %s ] %s : \302\202\302", + nick.c_str(), localPlayer->getName().c_str())) + { + Ea::ChatRecv::mSentWhispers.pop(); + } + } + } + processChatContinue(message, ChatMsgType::BY_UNKNOWN); +} + +std::string ChatRecv::extractChannelFromMessage(std::string &chatMsg) +{ + std::string msg = chatMsg; + std::string channel(GENERAL_CHANNEL); + if (findCutFirst(msg, "[ #")) + { // found channel message + const size_t idx = msg.find(" ] "); + if (idx != std::string::npos) + { + channel = std::string("#").append(msg.substr(0, idx)); + chatMsg = msg.substr(idx + 3); + } + } + return channel; +} + +void ChatRecv::processChatContinue(std::string chatMsg, + ChatMsgTypeT own) +{ + const std::string channel = extractChannelFromMessage(chatMsg); + bool allow(true); + if (chatWindow) + { + allow = chatWindow->resortChatLog(chatMsg, + own, + channel, + IgnoreRecord_false, + TryRemoveColors_true); + } + + const size_t pos = chatMsg.find(" : ", 0); + if (pos != std::string::npos) + chatMsg.erase(0, pos + 3); + + trim(chatMsg); + + if (localPlayer) + { + if ((chatWindow || Ea::ChatRecv::mShowMotd) && allow) + localPlayer->setSpeech(chatMsg, GENERAL_CHANNEL); + } + BLOCK_END("ChatRecv::processChat") +} + +void ChatRecv::processGmChat(Net::MessageIn &msg) +{ + BLOCK_START("ChatRecv::processChat") + int chatMsgLength = msg.readInt16("len") - 4; + if (chatMsgLength <= 0) + { + BLOCK_END("ChatRecv::processChat") + return; + } + + std::string chatMsg = msg.readRawString(chatMsgLength, "message"); + // remove non persistend "colors" from server. + if (!findCutFirst(chatMsg, "ssss")) + findCutFirst(chatMsg, "eulb"); + + if (chatWindow) + chatWindow->addGlobalMessage(chatMsg); + BLOCK_END("ChatRecv::processChat") +} + +void ChatRecv::processGmChat2(Net::MessageIn &msg) +{ + const int chatMsgLength = msg.readInt16("len") - 16; + msg.readInt32("font color"); + msg.readInt16("font type"); + msg.readInt16("font size"); + msg.readInt16("font align"); + msg.readInt16("font y"); + const std::string chatMsg = msg.readRawString(chatMsgLength, "message"); + if (chatWindow) + chatWindow->addGlobalMessage(chatMsg); +} + +void ChatRecv::processWhisper(Net::MessageIn &msg) +{ + BLOCK_START("ChatRecv::processWhisper") + const int chatMsgLength = msg.readInt16("len") - 32; + std::string nick = msg.readString(24, "nick"); + msg.readInt32("admin flag"); + + if (chatMsgLength <= 0) + { + BLOCK_END("ChatRecv::processWhisper") + return; + } + + processWhisperContinue(nick, msg.readString(chatMsgLength, "message")); +} + +void ChatRecv::processWhisperResponse(Net::MessageIn &msg) +{ + BLOCK_START("ChatRecv::processWhisperResponse") + + const uint8_t type = msg.readUInt8("response"); + msg.readInt32("unknown"); + if (type == 1 && chatWindow) + { + const std::string nick = Ea::ChatRecv::getLastWhisperNick(); + if (nick.size() > 1 && nick[0] == '#') + { + chatWindow->channelChatLog(nick, + // TRANSLATORS: chat message + strprintf(_("Message could not be sent, channel " + "%s is not exists."), nick.c_str()), + ChatMsgType::BY_SERVER, + IgnoreRecord_false, + TryRemoveColors_false); + if (!Ea::ChatRecv::mSentWhispers.empty()) + Ea::ChatRecv::mSentWhispers.pop(); + return; + } + } + Ea::ChatRecv::processWhisperResponseContinue(msg, type); +} + +void ChatRecv::processChatIgnoreList(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + // +++ need put it in some object or window + const int count = (msg.readInt16("len") - 4) / 24; + for (int f = 0; f < count; f ++) + msg.readString(24, "nick"); +} + +void ChatRecv::processChatDisplay(Net::MessageIn &msg) +{ + const int len = msg.readInt16("len") - 17; + ChatObject *const obj = new ChatObject; + obj->ownerId = msg.readBeingId("owner account id"); + obj->chatId = msg.readInt32("chat id"); + obj->maxUsers = msg.readInt16("max users"); + obj->currentUsers = msg.readInt16("current users"); + obj->type = msg.readUInt8("type"); + obj->title = msg.readString(len, "title"); + obj->update(); + + Being *const dstBeing = actorManager->findBeing(obj->ownerId); + if (dstBeing) + dstBeing->setChat(obj); +} + +void ChatRecv::processChatRoomJoinAck(Net::MessageIn &msg) +{ + const int count = (msg.readInt16("len") - 8) / 28; + const int id = msg.readInt32("chat id"); + + // +++ ignore chat members for now + for (int f = 0; f < count; f ++) + { + msg.readInt32("role"); + msg.readString(24, "name"); + } + + ChatObject *oldChat = ChatObject::findById(id); + + if (oldChat) + PlayerInfo::setRoomName(oldChat->title); + else + PlayerInfo::setRoomName(std::string()); + chatWindow->joinRoom(true); + ChatObject *const obj = new ChatObject; + if (oldChat) + { + obj->ownerId = oldChat->ownerId; + obj->chatId = oldChat->chatId; + obj->maxUsers = oldChat->maxUsers; + obj->currentUsers = oldChat->currentUsers; + obj->type = oldChat->type; + obj->title = oldChat->title; +// obj->update(); + } + localPlayer->setChat(obj); +} + +void ChatRecv::processChatRoomLeave(Net::MessageIn &msg) +{ + msg.readInt16("users"); + const std::string name = msg.readString(24, "name"); + const int status = msg.readUInt8("flag"); // 0 - left, 1 - kicked + switch (status) + { + case 0: + NotifyManager::notify(NotifyTypes::ROOM_LEAVE, name); + break; + case 1: + NotifyManager::notify(NotifyTypes::ROOM_KICKED, name); + break; + default: + UNIMPLIMENTEDPACKET; + break; + } + if (localPlayer && name == localPlayer->getName()) + { + if (chatWindow) + chatWindow->joinRoom(false); + PlayerInfo::setRoomName(std::string()); + if (localPlayer) + localPlayer->setChat(nullptr); + } + else + { + Being *const being = actorManager->findBeingByName( + name, ActorType::Player); + if (being) + being->setChat(nullptr); + } +} + +void ChatRecv::processJoinChannel(Net::MessageIn &msg) +{ + if (!chatWindow) + return; + + const std::string channel = msg.readString(24, "channel name"); + int flag = msg.readUInt8("flag"); + + if (channel.size() < 2) + return; + switch (flag) + { + case 0: + default: + chatWindow->channelChatLog(channel, + // TRANSLATORS: chat message + strprintf(_("Can't open channel. Channel " + "%s is not exists."), channel.c_str()), + ChatMsgType::BY_SERVER, + IgnoreRecord_false, + TryRemoveColors_false); + break; + + case 1: + case 2: + chatWindow->addChannelTab(std::string("#").append( + channel.substr(1)), false); + break; + } +} + +void ChatRecv::processWhisperContinue(const std::string &nick, + std::string chatMsg) +{ + // ignoring future whisper messages + if (chatMsg.find("\302\202G") == 0 || chatMsg.find("\302\202A") == 0) + { + BLOCK_END("ChatRecv::processWhisper") + return; + } + // remove first unicode space if this is may be whisper command. + if (chatMsg.find("\302\202!") == 0) + chatMsg = chatMsg.substr(2); + + if (nick != "Server") + { + if (player_relations.hasPermission(nick, PlayerRelation::WHISPER)) + chatWindow->addWhisper(nick, chatMsg); + } + else if (localChatTab) + { + localChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER); + } + BLOCK_END("ChatRecv::processWhisper") +} + +void ChatRecv::processBeingChat(Net::MessageIn &msg) +{ + if (!actorManager) + return; + + BLOCK_START("ChatRecv::processBeingChat") + int chatMsgLength = msg.readInt16("len") - 8; + Being *const being = actorManager->findBeing(msg.readBeingId("being id")); + + if (chatMsgLength <= 0) + { + BLOCK_END("ChatRecv::processBeingChat") + return; + } + + std::string chatMsg = msg.readRawString(chatMsgLength, "message"); + + if (being && being->getType() == ActorType::Player) + being->setTalkTime(); + + const size_t pos = chatMsg.find(" : ", 0); + std::string sender_name = ((pos == std::string::npos) + ? "" : chatMsg.substr(0, pos)); + + if (being && sender_name != being->getName() + && being->getType() == ActorType::Player) + { + if (!being->getName().empty()) + sender_name = being->getName(); + } + else + { + chatMsg.erase(0, pos + 3); + } + + trim(chatMsg); + + bool allow(true); + // We use getIgnorePlayer instead of ignoringPlayer here + // because ignorePlayer' side effects are triggered + // right below for Being::IGNORE_SPEECH_FLOAT. + if (player_relations.checkPermissionSilently(sender_name, + PlayerRelation::SPEECH_LOG) && chatWindow) + { + allow = chatWindow->resortChatLog( + removeColors(sender_name).append(" : ").append(chatMsg), + ChatMsgType::BY_OTHER, + GENERAL_CHANNEL, + IgnoreRecord_false, + TryRemoveColors_true); + } + + if (allow && being && player_relations.hasPermission(sender_name, + PlayerRelation::SPEECH_FLOAT)) + { + being->setSpeech(chatMsg, GENERAL_CHANNEL); + } + BLOCK_END("ChatRecv::processBeingChat") +} + +void ChatRecv::processChatRoomCreateAck(Net::MessageIn &msg) +{ + const int result = msg.readUInt8("flag"); + switch (result) + { + case 0: + { + PlayerInfo::setRoomName(mChatRoom); + chatWindow->joinRoom(true); + ChatObject *const obj = new ChatObject; + obj->ownerId = localPlayer->getId(); + obj->chatId = 0; + obj->maxUsers = 1000; + obj->currentUsers = 1; + obj->type = 1; + obj->title = mChatRoom; + obj->update(); + localPlayer->setChat(obj); + break; + } + case 1: + NotifyManager::notify(NotifyTypes::ROOM_LIMIT_EXCEEDED); + break; + case 2: + NotifyManager::notify(NotifyTypes::ROOM_ALREADY_EXISTS); + break; + default: + UNIMPLIMENTEDPACKET; + break; + } + mChatRoom.clear(); +} + +void ChatRecv::processChatRoomDestroy(Net::MessageIn &msg) +{ + const int chatId = msg.readInt32("chat id"); + actorManager->removeRoom(chatId); +} + +void ChatRecv::processChatRoomJoinFailed(Net::MessageIn &msg) +{ + const int result = msg.readUInt8("flag"); + switch (result) + { + case 0: + NotifyManager::notify(NotifyTypes::ROOM_ERROR_FULL); + break; + case 1: + NotifyManager::notify(NotifyTypes::ROOM_ERROR_WRONG_PASSWORD); + break; + case 2: + NotifyManager::notify(NotifyTypes::ROOM_ERROR_KICKED); + break; + case 3: + break; + case 4: + NotifyManager::notify(NotifyTypes::ROOM_ERROR_ZENY); + break; + case 5: + NotifyManager::notify(NotifyTypes::ROOM_ERROR_LOW_LEVEL); + break; + case 6: + NotifyManager::notify(NotifyTypes::ROOM_ERROR_HIGH_LEVEL); + break; + case 7: + NotifyManager::notify(NotifyTypes::ROOM_ERROR_RACE); + break; + default: + UNIMPLIMENTEDPACKET; + } +} + +void ChatRecv::processChatRoomAddMember(Net::MessageIn &msg) +{ + msg.readInt16("users"); + const std::string name = msg.readString(24, "name"); + if (!localChatTab) + return; + NotifyManager::notify(NotifyTypes::ROOM_JOINED, name); +} + +void ChatRecv::processChatRoomSettings(Net::MessageIn &msg) +{ + const int sz = msg.readInt16("len") - 17; + const BeingId ownerId = msg.readBeingId("owner id"); + const int chatId = msg.readInt32("chat id"); + const uint16_t limit = msg.readInt16("limit"); + msg.readInt16("users"); + const uint8_t type = msg.readUInt8("type"); + const std::string &title = msg.readString(sz, "title"); + ChatObject *const chat = localPlayer->getChat(); + if (chat && chat->chatId == chatId) + { + chat->ownerId = ownerId; + chat->maxUsers = limit; + chat->type = type; + if (chat->title != title) + { + chat->title = title; + actorManager->updateRoom(chat); + chatWindow->joinRoom(true); + } + } +} + +void ChatRecv::processChatRoomRoleChange(Net::MessageIn &msg) +{ + const int role = msg.readInt32("role"); + const std::string name = msg.readString(24, "name"); + switch (role) + { + case 0: + NotifyManager::notify(NotifyTypes::ROOM_ROLE_OWNER, name); + break; + case 1: + // dont show normal role + break; + default: + UNIMPLIMENTEDPACKET; + break; + } +} + +void ChatRecv::processMVPItem(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt16("item id"); +} + +void ChatRecv::processMVPExp(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readInt32("exo"); +} + +void ChatRecv::processMVPNoItem(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; +} + +void ChatRecv::processMannerMessage(Net::MessageIn &msg) +{ + const int result = msg.readInt32("type"); + switch (result) + { + case 0: + NotifyManager::notify(NotifyTypes::MANNER_CHANGED); + break; + case 5: + break; + default: + UNIMPLIMENTEDPACKET; + break; + } +} + +void ChatRecv::processChatSilence(Net::MessageIn &msg) +{ + const int result = msg.readUInt8("type"); + const std::string name = msg.readString(24, "gm name"); + + switch (result) + { + case 0: + NotifyManager::notify(NotifyTypes::MANNER_POSITIVE_POINTS, name); + break; + case 1: + NotifyManager::notify(NotifyTypes::MANNER_NEGATIVE_POINTS, name); + break; + default: + UNIMPLIMENTEDPACKET; + break; + } +} + +void ChatRecv::processChatTalkieBox(Net::MessageIn &msg) +{ + msg.readBeingId("being id"); + const std::string message = msg.readString(80, "message"); + localChatTab->chatLog(message, ChatMsgType::BY_SERVER); +} + +void ChatRecv::processBattleChatMessage(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + const int sz = msg.readInt16("len") - 24 - 8; + msg.readBeingId("account id"); + msg.readString(24, "nick"); + msg.readString(sz, "message"); +} + +void ChatRecv::processScriptMessage(Net::MessageIn &msg) +{ + const int sz = msg.readInt16("len") - 8; + msg.readBeingId("being id"); + const std::string message = msg.readString(sz, "message"); + localChatTab->chatLog(message, ChatMsgType::BY_SERVER); +} + +} // namespace EAthena |