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path: root/src/net/eathena/charserverhandler.cpp
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Diffstat (limited to 'src/net/eathena/charserverhandler.cpp')
-rw-r--r--src/net/eathena/charserverhandler.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index c3d3665ad..0b0af5033 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -200,7 +200,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
data.mAttributes[Attributes::MAX_MP] = msg.readInt16("max mp/sp");
msg.readInt16("speed");
- tempPlayer->setSubtype(msg.readInt16("class"), 0);
+ const int race = msg.readInt16("class");
+// tempPlayer->setSubtype(race, 0);
const int hairStyle = msg.readInt16("hair style");
const int weapon = msg.readInt32("weapon");
@@ -218,7 +219,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
ItemDB::get(-hairStyle).getDyeColorsString(
msg.readInt16("hair color")));
- const int misc2 = msg.readInt16("clothes color");
+ const int look = msg.readInt16("clothes color");
+ tempPlayer->setSubtype(race, look);
tempPlayer->setName(msg.readString(24, "name"));
character->dummy = tempPlayer;
@@ -245,7 +247,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
tempPlayer->setSprite(SPRITE_CLOTHES_COLOR, hat);
tempPlayer->setSprite(SPRITE_HEAD_BOTTOM, topClothes);
- tempPlayer->setSprite(SPRITE_HEAD_MID, misc2);
+// tempPlayer->setSprite(SPRITE_HEAD_MID, misc2);
msg.readInt32("slot change");
tempPlayer->setRename(msg.readInt32("rename (inverse)"));