diff options
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/beingrecv.h | 2 | ||||
-rw-r--r-- | src/net/ea/buysellrecv.cpp | 3 | ||||
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 1 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.h | 2 | ||||
-rw-r--r-- | src/net/ea/inventoryrecv.h | 4 | ||||
-rw-r--r-- | src/net/ea/loginhandler.cpp | 1 | ||||
-rw-r--r-- | src/net/ea/loginrecv.cpp | 2 | ||||
-rw-r--r-- | src/net/ea/loginrecv.h | 4 | ||||
-rw-r--r-- | src/net/ea/network.cpp | 2 | ||||
-rw-r--r-- | src/net/ea/playerhandler.cpp | 10 | ||||
-rw-r--r-- | src/net/ea/playerrecv.cpp | 6 | ||||
-rw-r--r-- | src/net/ea/playerrecv.h | 3 | ||||
-rw-r--r-- | src/net/ea/skillhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/ea/skillrecv.h | 2 | ||||
-rw-r--r-- | src/net/ea/tradehandler.cpp | 18 | ||||
-rw-r--r-- | src/net/ea/traderecv.h | 10 |
16 files changed, 16 insertions, 60 deletions
diff --git a/src/net/ea/beingrecv.h b/src/net/ea/beingrecv.h index 9b77ce714..6a6397a4d 100644 --- a/src/net/ea/beingrecv.h +++ b/src/net/ea/beingrecv.h @@ -60,7 +60,7 @@ namespace Ea const ItemColor colorId = ItemColor_one, const bool isWeapon = false, const bool isTempSprite = false); - } // namespace Being + } // namespace BeingRecv } // namespace Ea #endif // NET_EA_BEINGRECV_H diff --git a/src/net/ea/buysellrecv.cpp b/src/net/ea/buysellrecv.cpp index e49305a7f..28c0409f8 100644 --- a/src/net/ea/buysellrecv.cpp +++ b/src/net/ea/buysellrecv.cpp @@ -23,6 +23,7 @@ #include "net/ea/buysellrecv.h" #include "inventory.h" +#include "item.h" #include "notifymanager.h" #include "being/playerinfo.h" @@ -35,7 +36,7 @@ #include "gui/widgets/createwidget.h" -#include "net/buysellhandler.h" +#include "net/messagein.h" #include "net/ea/eaprotocol.h" diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index c8964b1a1..0983a2007 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -22,7 +22,6 @@ #include "net/ea/charserverhandler.h" -#include "net/character.h" #include "net/serverinfo.h" #include "net/ea/eaprotocol.h" diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h index ffac7e282..313485dd4 100644 --- a/src/net/ea/inventoryhandler.h +++ b/src/net/ea/inventoryhandler.h @@ -29,8 +29,6 @@ #include "net/inventoryhandler.h" -#include "net/ea/inventoryitem.h" - #include <queue> namespace Ea diff --git a/src/net/ea/inventoryrecv.h b/src/net/ea/inventoryrecv.h index a55d88716..b6d6dbdce 100644 --- a/src/net/ea/inventoryrecv.h +++ b/src/net/ea/inventoryrecv.h @@ -40,10 +40,10 @@ class Inventory; namespace Ea { - class EquipBackend; - typedef std::queue<BeingId> PickupQueue; + class EquipBackend; + namespace InventoryRecv { extern EquipBackend mEquips; diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp index e87650a29..bf3621c53 100644 --- a/src/net/ea/loginhandler.cpp +++ b/src/net/ea/loginhandler.cpp @@ -32,7 +32,6 @@ #include "net/logindata.h" #include "net/ea/loginrecv.h" -#include "net/ea/token.h" #include "debug.h" diff --git a/src/net/ea/loginrecv.cpp b/src/net/ea/loginrecv.cpp index 6ebfa90c8..37cc96b8b 100644 --- a/src/net/ea/loginrecv.cpp +++ b/src/net/ea/loginrecv.cpp @@ -36,8 +36,6 @@ #include "net/loginhandler.h" #include "net/messagein.h" -#include "net/ea/token.h" - #include "debug.h" namespace Ea diff --git a/src/net/ea/loginrecv.h b/src/net/ea/loginrecv.h index 2f2c509a3..57f6e08b0 100644 --- a/src/net/ea/loginrecv.h +++ b/src/net/ea/loginrecv.h @@ -27,10 +27,6 @@ #include "net/ea/token.h" -#include <string> - -class LoginData; - namespace Net { class MessageIn; diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp index 8910beccc..ac938f7bc 100644 --- a/src/net/ea/network.cpp +++ b/src/net/ea/network.cpp @@ -29,8 +29,6 @@ #include "utils/gettext.h" #include "utils/sdlhelper.h" -#include "net/packetinfo.h" - #include <sstream> #include "debug.h" diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 70d162cbc..907c6e61e 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -22,10 +22,8 @@ #include "net/ea/playerhandler.h" -#include "game.h" #include "party.h" #include "notifymanager.h" -#include "soundmanager.h" #include "units.h" #include "being/localplayer.h" @@ -33,22 +31,14 @@ #include "enums/resources/notifytypes.h" -#include "gui/viewport.h" - #include "gui/windows/skilldialog.h" #include "gui/windows/statuswindow.h" -#include "resources/map/map.h" - #include "net/ea/eaprotocol.h" #include "net/ea/playerrecv.h" #include "debug.h" -// Max. distance we are willing to scroll after a teleport; -// everything beyond will reset the port hard. -static const int MAP_TELEPORT_SCROLL_DISTANCE = 8; - namespace Ea { diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp index cd24559dd..e223cfdbb 100644 --- a/src/net/ea/playerrecv.cpp +++ b/src/net/ea/playerrecv.cpp @@ -23,10 +23,8 @@ #include "net/ea/playerrecv.h" #include "game.h" -#include "party.h" #include "notifymanager.h" #include "soundmanager.h" -#include "units.h" #include "being/localplayer.h" #include "being/playerinfo.h" @@ -35,12 +33,12 @@ #include "gui/viewport.h" -#include "gui/windows/skilldialog.h" #include "gui/windows/statuswindow.h" #include "resources/map/map.h" -#include "net/ea/eaprotocol.h" +#include "net/messagein.h" +#include "net/playerhandler.h" #include "debug.h" diff --git a/src/net/ea/playerrecv.h b/src/net/ea/playerrecv.h index ec1d20685..35ef92d4a 100644 --- a/src/net/ea/playerrecv.h +++ b/src/net/ea/playerrecv.h @@ -23,8 +23,6 @@ #ifndef NET_EA_PLAYERRECV_H #define NET_EA_PLAYERRECV_H -#include "net/playerhandler.h" - #include <climits> namespace Net @@ -45,6 +43,7 @@ namespace Ea void processPlayerArrowMessage(Net::MessageIn &msg); void processMapMusic(Net::MessageIn &msg); } // namespace PlayerRecv + static const int NoStat = INT_MAX; } // namespace Ea diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp index c5ce14cdf..ff121bf4a 100644 --- a/src/net/ea/skillhandler.cpp +++ b/src/net/ea/skillhandler.cpp @@ -22,12 +22,6 @@ #include "net/ea/skillhandler.h" -#include "being/playerinfo.h" - -#include "gui/windows/skilldialog.h" - -#include "net/messagein.h" - #include "debug.h" namespace Ea diff --git a/src/net/ea/skillrecv.h b/src/net/ea/skillrecv.h index a980d9739..f968f0f36 100644 --- a/src/net/ea/skillrecv.h +++ b/src/net/ea/skillrecv.h @@ -23,8 +23,6 @@ #ifndef NET_EA_SKILLRECV_H #define NET_EA_SKILLRECV_H -#include "net/skillhandler.h" - #include "localconsts.h" namespace Net diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp index 9329844c9..e82f29dc2 100644 --- a/src/net/ea/tradehandler.cpp +++ b/src/net/ea/tradehandler.cpp @@ -22,28 +22,10 @@ #include "net/ea/tradehandler.h" -#include "notifymanager.h" - -#include "being/playerinfo.h" -#include "being/playerrelation.h" - -#include "enums/resources/notifytypes.h" - -#include "gui/windows/tradewindow.h" - -#include "gui/widgets/createwidget.h" - -#include "net/messagein.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - #include "listeners/requesttradelistener.h" #include "debug.h" -extern std::string tradePartnerName; - /** * Listener for request trade dialogs */ diff --git a/src/net/ea/traderecv.h b/src/net/ea/traderecv.h index 2d388a135..e1abdb433 100644 --- a/src/net/ea/traderecv.h +++ b/src/net/ea/traderecv.h @@ -23,7 +23,13 @@ #ifndef NET_EA_TRADERECV_H #define NET_EA_TRADERECV_H -#include "net/tradehandler.h" +#if defined(__GXX_EXPERIMENTAL_CXX0X__) +#include <cstdint> +#else +#include <stdint.h> +#endif + +#include <string> namespace Net { @@ -39,7 +45,7 @@ namespace Ea void processTradeComplete(Net::MessageIn &msg); void processTradeRequestContinue(const std::string &partner); void processTradeResponseContinue(const uint8_t type); - } // namespace TradeRecv + } // namespace TradeRecv } // namespace Ea #endif // NET_EA_TRADERECV_H |