diff options
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 6 | ||||
-rw-r--r-- | src/net/ea/beingrecv.cpp (renamed from src/net/ea/beingnet.cpp) | 106 | ||||
-rw-r--r-- | src/net/ea/beingrecv.h (renamed from src/net/ea/beingnet.h) | 4 |
3 files changed, 58 insertions, 58 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 49e8b4720..56fea0fc7 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -40,7 +40,7 @@ #include "net/serverfeatures.h" -#include "net/ea/beingnet.h" +#include "net/ea/beingrecv.h" #include "debug.h" @@ -49,8 +49,8 @@ namespace Ea BeingHandler::BeingHandler(const bool enableSync) { - BeingNet::mSync = enableSync; - BeingNet::mSpawnId = BeingId_zero; + BeingRecv::mSync = enableSync; + BeingRecv::mSpawnId = BeingId_zero; } } // namespace Ea diff --git a/src/net/ea/beingnet.cpp b/src/net/ea/beingrecv.cpp index 621e76b0c..047b77653 100644 --- a/src/net/ea/beingnet.cpp +++ b/src/net/ea/beingrecv.cpp @@ -20,7 +20,7 @@ * along with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "net/ea/beingnet.h" +#include "net/ea/beingrecv.h" #include "actormanager.h" #include "game.h" @@ -45,18 +45,18 @@ namespace Ea { -namespace BeingNet +namespace BeingRecv { bool mSync = false; BeingId mSpawnId = BeingId_zero; -} // namespace BeingNet +} // namespace BeingRecv -void BeingNet::processBeingRemove(Net::MessageIn &msg) +void BeingRecv::processBeingRemove(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processBeingRemove") + BLOCK_START("BeingRecv::processBeingRemove") if (!actorManager || !localPlayer) { - BLOCK_END("BeingNet::processBeingRemove") + BLOCK_END("BeingRecv::processBeingRemove") return; } @@ -67,7 +67,7 @@ void BeingNet::processBeingRemove(Net::MessageIn &msg) if (!dstBeing) { msg.readUInt8("dead flag?"); - BLOCK_END("BeingNet::processBeingRemove") + BLOCK_END("BeingRecv::processBeingRemove") return; } @@ -95,15 +95,15 @@ void BeingNet::processBeingRemove(Net::MessageIn &msg) } actorManager->destroy(dstBeing); } - BLOCK_END("BeingNet::processBeingRemove") + BLOCK_END("BeingRecv::processBeingRemove") } -void BeingNet::processSkillDamage(Net::MessageIn &msg) +void BeingRecv::processSkillDamage(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processSkillDamage") + BLOCK_START("BeingRecv::processSkillDamage") if (!actorManager) { - BLOCK_END("BeingNet::processSkillDamage") + BLOCK_END("BeingRecv::processSkillDamage") return; } @@ -123,15 +123,15 @@ void BeingNet::processSkillDamage(Net::MessageIn &msg) srcBeing->handleSkill(dstBeing, param1, id, level); if (dstBeing) dstBeing->takeDamage(srcBeing, param1, AttackType::SKILL, id, level); - BLOCK_END("BeingNet::processSkillDamage") + BLOCK_END("BeingRecv::processSkillDamage") } -void BeingNet::processBeingAction(Net::MessageIn &msg) +void BeingRecv::processBeingAction(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processBeingAction") + BLOCK_START("BeingRecv::processBeingAction") if (!actorManager) { - BLOCK_END("BeingNet::processBeingAction") + BLOCK_END("BeingRecv::processBeingAction") return; } @@ -218,15 +218,15 @@ void BeingNet::processBeingAction(Net::MessageIn &msg) UNIMPLIMENTEDPACKET; break; } - BLOCK_END("BeingNet::processBeingAction") + BLOCK_END("BeingRecv::processBeingAction") } -void BeingNet::processBeingEmotion(Net::MessageIn &msg) +void BeingRecv::processBeingEmotion(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processBeingEmotion") + BLOCK_START("BeingRecv::processBeingEmotion") if (!localPlayer || !actorManager) { - BLOCK_END("BeingNet::processBeingEmotion") + BLOCK_END("BeingRecv::processBeingEmotion") return; } @@ -234,7 +234,7 @@ void BeingNet::processBeingEmotion(Net::MessageIn &msg) msg.readBeingId("being id")); if (!dstBeing) { - BLOCK_END("BeingNet::processBeingEmotion") + BLOCK_END("BeingRecv::processBeingEmotion") return; } @@ -249,15 +249,15 @@ void BeingNet::processBeingEmotion(Net::MessageIn &msg) } if (dstBeing->getType() == ActorType::Player) dstBeing->setOtherTime(); - BLOCK_END("BeingNet::processBeingEmotion") + BLOCK_END("BeingRecv::processBeingEmotion") } -void BeingNet::processNameResponse(Net::MessageIn &msg) +void BeingRecv::processNameResponse(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processNameResponse") + BLOCK_START("BeingRecv::processNameResponse") if (!localPlayer || !actorManager) { - BLOCK_END("BeingNet::processNameResponse") + BLOCK_END("BeingRecv::processNameResponse") return; } @@ -305,20 +305,20 @@ void BeingNet::processNameResponse(Net::MessageIn &msg) } localPlayer->checkNewName(dstBeing); } - BLOCK_END("BeingNet::processNameResponse") + BLOCK_END("BeingRecv::processNameResponse") return; } } msg.readString(24, "name"); - BLOCK_END("BeingNet::processNameResponse") + BLOCK_END("BeingRecv::processNameResponse") } -void BeingNet::processPlayerStop(Net::MessageIn &msg) +void BeingRecv::processPlayerStop(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processPlayerStop") + BLOCK_START("BeingRecv::processPlayerStop") if (!actorManager || !localPlayer) { - BLOCK_END("BeingNet::processPlayerStop") + BLOCK_END("BeingRecv::processPlayerStop") return; } @@ -334,18 +334,18 @@ void BeingNet::processPlayerStop(Net::MessageIn &msg) dstBeing->setTileCoords(x, y); if (dstBeing->getCurrentAction() == BeingAction::MOVE) dstBeing->setAction(BeingAction::STAND, 0); - BLOCK_END("BeingNet::processPlayerStop") + BLOCK_END("BeingRecv::processPlayerStop") return; } } msg.readInt16("x"); msg.readInt16("y"); - BLOCK_END("BeingNet::processPlayerStop") + BLOCK_END("BeingRecv::processPlayerStop") } -void BeingNet::processPlayerMoveToAttack(Net::MessageIn &msg) +void BeingRecv::processPlayerMoveToAttack(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processPlayerStop") + BLOCK_START("BeingRecv::processPlayerStop") msg.readInt32("target id"); msg.readInt16("target x"); msg.readInt16("target y"); @@ -355,10 +355,10 @@ void BeingNet::processPlayerMoveToAttack(Net::MessageIn &msg) if (localPlayer) localPlayer->fixAttackTarget(); - BLOCK_END("BeingNet::processPlayerStop") + BLOCK_END("BeingRecv::processPlayerStop") } -void BeingNet::processSkillNoDamage(Net::MessageIn &msg) +void BeingRecv::processSkillNoDamage(Net::MessageIn &msg) { const int id = msg.readInt16("skill id"); const int heal = msg.readInt16("heal"); @@ -372,28 +372,28 @@ void BeingNet::processSkillNoDamage(Net::MessageIn &msg) srcBeing->handleSkill(dstBeing, heal, id, 1); } -void BeingNet::processPvpMapMode(Net::MessageIn &msg) +void BeingRecv::processPvpMapMode(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processPvpMapMode") + BLOCK_START("BeingRecv::processPvpMapMode") const Game *const game = Game::instance(); if (!game) { - BLOCK_END("BeingNet::processPvpMapMode") + BLOCK_END("BeingRecv::processPvpMapMode") return; } Map *const map = game->getCurrentMap(); if (map) map->setPvpMode(msg.readInt16("pvp mode")); - BLOCK_END("BeingNet::processPvpMapMode") + BLOCK_END("BeingRecv::processPvpMapMode") } -void BeingNet::processBeingMove3(Net::MessageIn &msg) +void BeingRecv::processBeingMove3(Net::MessageIn &msg) { - BLOCK_START("BeingNet::processBeingMove3") + BLOCK_START("BeingRecv::processBeingMove3") if (!actorManager || !serverFeatures->haveMove3()) { - BLOCK_END("BeingNet::processBeingMove3") + BLOCK_END("BeingRecv::processBeingMove3") return; } @@ -405,7 +405,7 @@ void BeingNet::processBeingMove3(Net::MessageIn &msg) msg.readBeingId("being id")); if (!dstBeing) { - BLOCK_END("BeingNet::processBeingMove3") + BLOCK_END("BeingRecv::processBeingMove3") return; } const int16_t speed = msg.readInt16("speed"); @@ -433,11 +433,11 @@ void BeingNet::processBeingMove3(Net::MessageIn &msg) delete [] moves; } dstBeing->setPath(path); - BLOCK_END("BeingNet::processBeingMove3") + BLOCK_END("BeingRecv::processBeingMove3") } -Being *BeingNet::createBeing(const BeingId id, - const int job) +Being *BeingRecv::createBeing(const BeingId id, + const int job) { if (!actorManager) return nullptr; @@ -457,13 +457,13 @@ Being *BeingNet::createBeing(const BeingId id, return being; } -void BeingNet::setSprite(Being *const being, - const unsigned int slot, - const int id, - const std::string &color, - const ItemColor colorId, - const bool isWeapon, - const bool isTempSprite) +void BeingRecv::setSprite(Being *const being, + const unsigned int slot, + const int id, + const std::string &color, + const ItemColor colorId, + const bool isWeapon, + const bool isTempSprite) { if (!being) return; diff --git a/src/net/ea/beingnet.h b/src/net/ea/beingrecv.h index c32a49b9f..0fb51ebe7 100644 --- a/src/net/ea/beingnet.h +++ b/src/net/ea/beingrecv.h @@ -27,7 +27,7 @@ namespace Ea { - namespace BeingNet + namespace BeingRecv { extern bool mSync; extern BeingId mSpawnId; @@ -54,6 +54,6 @@ namespace Ea } // namespace Ea -//extern bool Ea::BeingNet::mSync; +//extern bool Ea::BeingRecv::mSync; #endif // NET_EA_BEING_H |