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Diffstat (limited to 'src/net/ea/network.h')
-rw-r--r-- | src/net/ea/network.h | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/src/net/ea/network.h b/src/net/ea/network.h new file mode 100644 index 000000000..2fe2037a9 --- /dev/null +++ b/src/net/ea/network.h @@ -0,0 +1,111 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_EA_NETWORK_H +#define NET_EA_NETWORK_H + +#include "net/serverinfo.h" + +#include "net/messagein.h" +#include "net/messageout.h" + +#include <SDL_net.h> +#include <SDL_thread.h> + +#include <map> +#include <string> + +namespace Ea +{ + +class Network +{ + public: + Network(); + + ~Network(); + + bool connect(ServerInfo server); + + void disconnect(); + + ServerInfo getServer() const + { return mServer; } + + int getState() const + { return mState; } + + const std::string &getError() const + { return mError; } + + bool isConnected() const + { return mState == CONNECTED; } + + int getInSize() const + { return mInSize; } + + void skip(int len); + + void flush(); + + void fixSendBuffer(); + + // ERROR replaced by NET_ERROR because already defined in Windows + enum + { + IDLE = 0, + CONNECTED, + CONNECTING, + DATA, + NET_ERROR + }; + + protected: + friend int networkThread(void *data); + + void setError(const std::string &error); + + uint16_t readWord(int pos); + + bool realConnect(); + + void receive(); + + TCPsocket mSocket; + + ServerInfo mServer; + + char *mInBuffer, *mOutBuffer; + unsigned int mInSize, mOutSize; + + unsigned int mToSkip; + + int mState; + std::string mError; + + SDL_Thread *mWorkerThread; + SDL_mutex *mMutex; +}; + +} // namespace Ea + +#endif // NET_EA_NETWORK_H |