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diff --git a/src/net/ea/inventoryitem.h b/src/net/ea/inventoryitem.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef NET_EA_INVENTORYITEM_H
-#define NET_EA_INVENTORYITEM_H
-
-#include "const/resources/item/cards.h"
-
-#include "enums/resources/item/itemtype.h"
-
-#include "enums/simpletypes/damaged.h"
-#include "enums/simpletypes/equipm.h"
-#include "enums/simpletypes/favorite.h"
-#include "enums/simpletypes/identified.h"
-#include "enums/simpletypes/itemcolor.h"
-
-#include "utils/vector.h"
-
-#include "resources/item/itemoptionslist.h"
-
-#include "localconsts.h"
-
-namespace Ea
-{
-
-/**
- * Used to cache storage data until we get size data for it.
- */
-class InventoryItem final
-{
- public:
- int slot;
- int id;
- ItemTypeT type;
- int cards[maxCards];
- ItemOptionsList *options;
- int quantity;
- uint8_t refine;
- ItemColor color;
- Identified identified;
- Damaged damaged;
- Favorite favorite;
- Equipm equip;
-
- InventoryItem(const int slot0,
- const int id0,
- const ItemTypeT type0,
- const int *const cards0,
- ItemOptionsList *options0,
- const int quantity0,
- const uint8_t refine0,
- const ItemColor color0,
- const Identified identified0,
- const Damaged damaged0,
- const Favorite favorite0,
- Equipm equip0) :
- slot(slot0),
- id(id0),
- type(type0),
- cards(),
- options(ItemOptionsList::copy(options0)),
- quantity(quantity0),
- refine(refine0),
- color(color0),
- identified(identified0),
- damaged(damaged0),
- favorite(favorite0),
- equip(equip0)
- {
- if (cards0 == nullptr)
- return;
- for (int f = 0; f < 4; f ++)
- cards[f] = cards0[f];
- }
-
- InventoryItem(const InventoryItem &c) :
- slot(c.slot),
- id(c.id),
- type(c.type),
- cards(),
- options(ItemOptionsList::copy(c.options)),
- quantity(c.quantity),
- refine(c.refine),
- color(c.color),
- identified(c.identified),
- damaged(c.damaged),
- favorite(c.favorite),
- equip(c.equip)
- {
- for (int f = 0; f < 4; f ++)
- cards[f] = c.cards[f];
- }
-
- A_DEFAULT_COPY(InventoryItem)
-
- ~InventoryItem()
- {
- delete options;
- }
-};
-
-typedef STD_VECTOR<InventoryItem> InventoryItems;
-
-} // namespace Ea
-
-#endif // NET_EA_INVENTORYITEM_H