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-rw-r--r--src/net/ea/inventoryhandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 6788784b2..2b2d1cc9e 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -267,10 +267,10 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
if (mDebugInventory)
{
logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, "
- "Qty: %d, Cards: %d, %d, %d, %d, Refine: %d",
- index, itemId, itemType, identified, amount,
- cards[0], cards[1], cards[2], cards[3],
- refine);
+ "Qty: %d, Cards: %d, %d, %d, %d, Refine: %u",
+ index, itemId, itemType,
+ static_cast<unsigned int>(identified), amount,
+ cards[0], cards[1], cards[2], cards[3], refine);
}
if (serverVersion < 1 && identified > 1U)
@@ -299,7 +299,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
const int itemId = msg.readInt16();
uint8_t identified = msg.readUInt8();
msg.readUInt8(); // attribute
- const int refine = msg.readUInt8();
+ const uint8_t refine = msg.readUInt8();
for (int i = 0; i < 4; i++)
msg.readInt16(); // cards[i]
const int equipType = msg.readInt16();