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-rw-r--r--src/net/ea/gamehandler.cpp18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index 653a014c7..cce62c1af 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -58,24 +58,6 @@ void GameHandler::setMap(const std::string &map)
mMap = map.substr(0, map.rfind("."));
}
-void GameHandler::processMapLogin(Net::MessageIn &msg) const
-{
- unsigned char direction;
- uint16_t x, y;
- msg.readInt32(); // server tick
- msg.readCoordinates(x, y, direction);
- msg.skip(2); // 0x0505
- logger->log("Protocol: Player start position: (%d, %d),"
- " Direction: %d", x, y, direction);
-
- mLastHost &= 0xffffff;
-
- // Switch now or we'll have problems
- client->setState(STATE_GAME);
- if (localPlayer)
- localPlayer->setTileCoords(x, y);
-}
-
void GameHandler::processWhoAnswer(Net::MessageIn &msg) const
{
NotifyManager::notify(NotifyTypes::ONLINE_USERS, msg.readInt32());