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Diffstat (limited to 'src/net/ea/gamehandler.cpp')
-rw-r--r-- | src/net/ea/gamehandler.cpp | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp new file mode 100644 index 000000000..694600322 --- /dev/null +++ b/src/net/ea/gamehandler.cpp @@ -0,0 +1,101 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/ea/gamehandler.h" + +#include "client.h" +#include "event.h" +#include "game.h" +#include "localplayer.h" +#include "log.h" + +#include "gui/okdialog.h" + +#include "net/messagein.h" + +#include "utils/gettext.h" + +#include "debug.h" + +namespace Ea +{ + +GameHandler::GameHandler() +{ + mCharID = 0; + + listen(Mana::CHANNEL_GAME); +} + +void GameHandler::event(Mana::Channels channel, const Mana::Event &event) +{ + if (channel == Mana::CHANNEL_GAME) + { + if (event.getName() == Mana::EVENT_ENGINESINITALIZED) + Game::instance()->changeMap(mMap); + else if (event.getName() == Mana::EVENT_MAPLOADED) + mapLoadedEvent(); + } +} + +void GameHandler::who() +{ +} + +void GameHandler::setMap(const std::string map) +{ + mMap = map.substr(0, map.rfind(".")); +} + +void GameHandler::processMapLogin(Net::MessageIn &msg) +{ + unsigned char direction; + Uint16 x, y; + msg.readInt32(); // server tick + msg.readCoordinates(x, y, direction); + msg.skip(2); // unknown + logger->log("Protocol: Player start position: (%d, %d)," + " Direction: %d", x, y, direction); + // Switch now or we'll have problems + Client::setState(STATE_GAME); + if (player_node) + player_node->setTileCoords(x, y); +} + +void GameHandler::processWhoAnswer(Net::MessageIn &msg) +{ + SERVER_NOTICE(strprintf(_("Online users: %d"), msg.readInt32())) +} + +void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) +{ + if (msg.readInt8()) + Client::setState(STATE_SWITCH_CHARACTER); +} + +void GameHandler::processMapQuitResponse(Net::MessageIn &msg) +{ + if (msg.readInt8()) + new OkDialog(_("Game"), _("Request to quit denied!"), NULL); +} + +} // namespace TmwAthena |