summaryrefslogtreecommitdiff
path: root/src/net/ea/charserverhandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/ea/charserverhandler.cpp')
-rw-r--r--src/net/ea/charserverhandler.cpp99
1 files changed, 0 insertions, 99 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp
index eafdaff34..e46562085 100644
--- a/src/net/ea/charserverhandler.cpp
+++ b/src/net/ea/charserverhandler.cpp
@@ -77,105 +77,6 @@ unsigned int CharServerHandler::maxSprite() const
return EA_SPRITE_VECTOREND;
}
-void CharServerHandler::processCharLoginError(Net::MessageIn &msg)
-{
- BLOCK_START("CharServerHandler::processCharLoginError")
- switch (msg.readUInt8("error"))
- {
- case 0:
- // TRANSLATORS: error message
- errorMessage = _("Access denied. Most likely, there are "
- "too many players on this server.");
- break;
- case 1:
- // TRANSLATORS: error message
- errorMessage = _("Cannot use this ID.");
- break;
- default:
- // TRANSLATORS: error message
- errorMessage = _("Unknown char-server failure.");
- break;
- }
- client->setState(STATE_ERROR);
- BLOCK_END("CharServerHandler::processCharLoginError")
-}
-
-void CharServerHandler::processCharCreateFailed(Net::MessageIn &msg)
-{
- BLOCK_START("CharServerHandler::processCharCreateFailed")
- switch (msg.readUInt8("error"))
- {
- case 1:
- case 0:
- default:
- // TRANSLATORS: error message
- errorMessage = _("Failed to create character. Most "
- "likely the name is already taken.");
- break;
- case 2:
- // TRANSLATORS: error message
- errorMessage = _("Wrong name.");
- break;
- case 3:
- // TRANSLATORS: error message
- errorMessage = _("Incorrect stats.");
- break;
- case 4:
- // TRANSLATORS: error message
- errorMessage = _("Incorrect hair.");
- break;
- case 5:
- // TRANSLATORS: error message
- errorMessage = _("Incorrect slot.");
- break;
- case 6:
- // TRANSLATORS: error message
- errorMessage = _("Incorrect race.");
- break;
- case 7:
- // TRANSLATORS: error message
- errorMessage = _("Incorrect look.");
- break;
- }
- CREATEWIDGET(OkDialog,
- // TRANSLATORS: error message header
- _("Error"),
- errorMessage,
- // TRANSLATORS: ok dialog button
- _("OK"),
- DialogType::ERROR,
- Modal_true,
- ShowCenter_true,
- nullptr,
- 260);
- if (mCharCreateDialog)
- mCharCreateDialog->unlock();
- BLOCK_END("CharServerHandler::processCharCreateFailed")
-}
-
-void CharServerHandler::processCharDelete(Net::MessageIn &msg A_UNUSED)
-{
- BLOCK_START("CharServerHandler::processCharDelete")
- delete mSelectedCharacter;
- mCharacters.remove(mSelectedCharacter);
- mSelectedCharacter = nullptr;
- updateCharSelectDialog();
- unlockCharSelectDialog();
- CREATEWIDGET(OkDialog,
- // TRANSLATORS: info message header
- _("Info"),
- // TRANSLATORS: info message
- _("Character deleted."),
- // TRANSLATORS: ok dialog button
- _("OK"),
- DialogType::OK,
- Modal_true,
- ShowCenter_true,
- nullptr,
- 260);
- BLOCK_END("CharServerHandler::processCharDelete")
-}
-
void CharServerHandler::clear()
{
delete_all(mCharacters);