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Diffstat (limited to 'src/net/ea/buysellhandler.cpp')
-rw-r--r--src/net/ea/buysellhandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp
index 8566bcab7..9cee4d434 100644
--- a/src/net/ea/buysellhandler.cpp
+++ b/src/net/ea/buysellhandler.cpp
@@ -139,19 +139,19 @@ void BuySellHandler::processNpcBuySellChoice(Net::MessageIn &msg)
void BuySellHandler::processNpcSell(Net::MessageIn &msg, int offset)
{
msg.readInt16(); // length
- int n_items = (msg.getLength() - 4) / 10;
+ const int n_items = (msg.getLength() - 4) / 10;
if (n_items > 0)
{
- SellDialog *dialog = new SellDialog(mNpcId);
+ SellDialog *const dialog = new SellDialog(mNpcId);
dialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY));
for (int k = 0; k < n_items; k++)
{
- int index = msg.readInt16() - offset;
- int value = msg.readInt32();
- msg.readInt32(); // OCvalue
+ const int index = msg.readInt16() - offset;
+ const int value = msg.readInt32();
+ msg.readInt32(); // value
- Item *item = PlayerInfo::getInventory()->getItem(index);
+ const Item *const item = PlayerInfo::getInventory()->getItem(index);
if (item && !(item->isEquipped()))
dialog->addItem(item, value);