diff options
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 51771fb30..ab32a3f84 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -43,16 +43,17 @@ namespace Ea { -int BeingHandler::mSpawnId = 0; +BeingId BeingHandler::mSpawnId = BeingId_zero; bool BeingHandler::mSync = false; BeingHandler::BeingHandler(const bool enableSync) { mSync = enableSync; - mSpawnId = 0; + mSpawnId = BeingId_zero; } -Being *BeingHandler::createBeing(const int id, const int16_t job) +Being *BeingHandler::createBeing(const BeingId id, + const int16_t job) { if (!actorManager) return nullptr; @@ -93,7 +94,7 @@ void BeingHandler::processBeingRemove(Net::MessageIn &msg) // A being should be removed or has died - const int id = msg.readInt32("being id"); + const BeingId id = msg.readBeingId("being id"); Being *const dstBeing = actorManager->findBeing(id); if (!dstBeing) { @@ -140,9 +141,9 @@ void BeingHandler::processSkillDamage(Net::MessageIn &msg) const int id = msg.readInt16("skill id"); Being *const srcBeing = actorManager->findBeing( - msg.readInt32("src being id")); + msg.readBeingId("src being id")); Being *const dstBeing = actorManager->findBeing( - msg.readInt32("dst being id")); + msg.readBeingId("dst being id")); msg.readInt32("tick"); msg.readInt32("src speed"); msg.readInt32("dst speed"); @@ -167,9 +168,9 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) } Being *const srcBeing = actorManager->findBeing( - msg.readInt32("src being id")); + msg.readBeingId("src being id")); Being *const dstBeing = actorManager->findBeing( - msg.readInt32("dst being id")); + msg.readBeingId("dst being id")); msg.readInt32("tick"); const int srcSpeed = msg.readInt32("src speed"); @@ -253,7 +254,8 @@ void BeingHandler::processBeingEmotion(Net::MessageIn &msg) return; } - Being *const dstBeing = actorManager->findBeing(msg.readInt32("being id")); + Being *const dstBeing = actorManager->findBeing( + msg.readBeingId("being id")); if (!dstBeing) { BLOCK_END("BeingHandler::processBeingEmotion") @@ -283,7 +285,7 @@ void BeingHandler::processNameResponse(Net::MessageIn &msg) return; } - const int beingId = msg.readInt32("being id"); + const BeingId beingId = msg.readBeingId("being id"); Being *const dstBeing = actorManager->findBeing(beingId); if (dstBeing) @@ -344,7 +346,7 @@ void BeingHandler::processPlayerStop(Net::MessageIn &msg) return; } - const int id = msg.readInt32("account id"); + const BeingId id = msg.readBeingId("account id"); if (mSync || id != localPlayer->getId()) { @@ -409,7 +411,7 @@ void BeingHandler::processPvpMapMode(Net::MessageIn &msg) void BeingHandler::processPvpSet(Net::MessageIn &msg) { BLOCK_START("BeingHandler::processPvpSet") - const int id = msg.readInt32("being id"); + const BeingId id = msg.readBeingId("being id"); const int rank = msg.readInt32("rank"); msg.readInt32("num"); if (actorManager) @@ -431,7 +433,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) } const int len = msg.readInt16("len"); - const int beingId = msg.readInt32("account ic"); + const BeingId beingId = msg.readBeingId("account ic"); const std::string str = msg.readString(len - 8, "name"); Being *const dstBeing = actorManager->findBeing(beingId); if (dstBeing) @@ -481,7 +483,7 @@ void BeingHandler::processBeingMove3(Net::MessageIn &msg) const int len = msg.readInt16("len") - 14; Being *const dstBeing = actorManager->findBeing( - msg.readInt32("being id")); + msg.readBeingId("being id")); if (!dstBeing) { BLOCK_END("BeingHandler::processBeingMove3") |