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-rw-r--r--src/net/ea/beinghandler.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 606831cc3..3da2ffd02 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -581,26 +581,6 @@ void BeingHandler::processPlaterStatusChange(Net::MessageIn &msg) const
BLOCK_END("BeingHandler::processPlayerStop")
}
-void BeingHandler::processBeingStatusChange(Net::MessageIn &msg) const
-{
- BLOCK_START("BeingHandler::processBeingStatusChange")
- if (!actorManager)
- {
- BLOCK_END("BeingHandler::processBeingStatusChange")
- return;
- }
-
- // Status change
- const uint16_t status = msg.readInt16("status");
- const int id = msg.readInt32("being id");
- const bool flag = msg.readUInt8("flag: 0: stop, 1: start");
-
- Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
- dstBeing->setStatusEffect(status, flag);
- BLOCK_END("BeingHandler::processBeingStatusChange")
-}
-
void BeingHandler::processSkillNoDamage(Net::MessageIn &msg) const
{
msg.readInt16("skill id");