diff options
Diffstat (limited to 'src/input/inputmanager.h')
-rw-r--r-- | src/input/inputmanager.h | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/src/input/inputmanager.h b/src/input/inputmanager.h index 870bcdb50..c76d5728c 100644 --- a/src/input/inputmanager.h +++ b/src/input/inputmanager.h @@ -33,33 +33,6 @@ class Setup_Input; struct KeyData; -enum KeyCondition -{ - COND_DEFAULT = 1, // default condition - COND_ENABLED = 2, // keyboard must be enabled - COND_NOINPUT = 4, // input items must be unfocused - COND_NOAWAY = 8, // player not in away mode - COND_NOSETUP = 16, // setup window is hidde - COND_VALIDSPEED = 32, // valid speed - COND_NOMODAL = 64, // modal windows inactive - COND_NONPCINPUT = 128, // npc input field inactive - COND_EMODS = 256, // game modifiers enabled - COND_NOTARGET = 512, // no target/untarget keys - // pressed - COND_NOFOLLOW = 1024, // follow mode disabled - COND_INGAME = 2048, // game must be started - COND_NOBUYSELL = 4096, // no active buy or sell dialogs - COND_NONPCDIALOG = 8192, // no active npc dialog or - // dialog almost closed - COND_NOTALKING = 16384, // player have no opened - // dialogs what prevent moving - COND_SHORTCUT = 2 + 4 + 16 + 512 + 2048, // flags for shortcut keys - COND_SHORTCUT0 = 2 + 4 + 16 + 512, // flags for shortcut keys - COND_GAME = 2 + 4 + 8 + 16 + 64 + 2048, // main game key - COND_GAME2 = 2 + 8 + 16 + 64 + 2048, - COND_ARROWKEYS = 2 + 8 + 16 + 64 + 2048 + 4096 + 16384 -}; - class InputManager final { public: |