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Diffstat (limited to 'src/guichan/sdl/sdlpixel.hpp')
-rw-r--r-- | src/guichan/sdl/sdlpixel.hpp | 281 |
1 files changed, 0 insertions, 281 deletions
diff --git a/src/guichan/sdl/sdlpixel.hpp b/src/guichan/sdl/sdlpixel.hpp deleted file mode 100644 index 675b10fcd..000000000 --- a/src/guichan/sdl/sdlpixel.hpp +++ /dev/null @@ -1,281 +0,0 @@ -/* _______ __ __ __ ______ __ __ _______ __ __ - * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ - * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / - * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / - * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / - * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / - * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ - * - * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson - * - * - * Per Larsson a.k.a finalman - * Olof Naessén a.k.a jansem/yakslem - * - * Visit: http://guichan.sourceforge.net - * - * License: (BSD) - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * 3. Neither the name of Guichan nor the names of its contributors may - * be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED - * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef GCN_SDLPIXEL_HPP -#define GCN_SDLPIXEL_HPP - -#include "SDL.h" -#include "guichan/color.hpp" - -namespace gcn -{ - - /** - * Checks a pixels color of an SDL_Surface. - * - * @param surface an SDL_Surface where to check for a pixel color. - * @param x the x coordinate on the surface. - * @param y the y coordinate on the surface. - * @return a color of a pixel. - */ - inline const Color SDLgetPixel(SDL_Surface* surface, int x, int y) - { - int bpp = surface->format->BytesPerPixel; - - SDL_LockSurface(surface); - - Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; - - unsigned int color = 0; - - switch(bpp) - { - case 1: - color = *p; - break; - - case 2: - color = *(Uint16 *)p; - break; - - case 3: - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) - color = p[0] << 16 | p[1] << 8 | p[2]; - else - color = p[0] | p[1] << 8 | p[2] << 16; - break; - - case 4: - color = *(Uint32 *)p; - break; - - default: - color = *p; - break; - } - - unsigned char r, g, b, a; - - SDL_GetRGBA(color, surface->format, &r, &g, &b, &a); - SDL_UnlockSurface(surface); - - return Color(r, g, b, a); - } - - /** - * Puts a pixel on an SDL_Surface. - * - * @param x the x coordinate on the surface. - * @param y the y coordinate on the surface. - * @param color the color the pixel should be in. - */ - inline void SDLputPixel(SDL_Surface* surface, int x, int y, - const Color& color) - { - int bpp = surface->format->BytesPerPixel; - - SDL_LockSurface(surface); - - Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; - - Uint32 pixel = SDL_MapRGB(surface->format, color.r, color.g, color.b); - - switch(bpp) - { - case 1: - *p = pixel; - break; - - case 2: - *(Uint16 *)p = pixel; - break; - - case 3: - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) - { - p[0] = (pixel >> 16) & 0xff; - p[1] = (pixel >> 8) & 0xff; - p[2] = pixel & 0xff; - } - else - { - p[0] = pixel & 0xff; - p[1] = (pixel >> 8) & 0xff; - p[2] = (pixel >> 16) & 0xff; - } - break; - - case 4: - *(Uint32 *)p = pixel; - break; - - default: - break; - } - - SDL_UnlockSurface(surface); - } - - /** - * Blends two 32 bit colors together. - * - * @param src the source color. - * @param dst the destination color. - * @param a alpha. - */ - inline unsigned int SDLAlpha32(unsigned int src, unsigned int dst, - unsigned char a) - { - unsigned int b = ((src & 0xff) * a + (dst & 0xff) * (255 - a)) >> 8; - unsigned int g = ((src & 0xff00) * a + (dst & 0xff00) - * (255 - a)) >> 8; - unsigned int r = ((src & 0xff0000) * a + (dst & 0xff0000) - * (255 - a)) >> 8; - - return (b & 0xff) | (g & 0xff00) | (r & 0xff0000); - } - - /** - * Blends two 16 bit colors together. - * - * @param src the source color. - * @param dst the destination color. - * @param a alpha. - */ - inline unsigned short SDLAlpha16(unsigned short src, unsigned short dst, - unsigned char a, const SDL_PixelFormat *f) - { - unsigned int b = ((src & f->Rmask) * a + (dst & f->Rmask) - * (255 - a)) >> 8; - unsigned int g = ((src & f->Gmask) * a + (dst & f->Gmask) - * (255 - a)) >> 8; - unsigned int r = ((src & f->Bmask) * a + (dst & f->Bmask) - * (255 - a)) >> 8; - - return (unsigned short)((b & f->Rmask) - | (g & f->Gmask) | (r & f->Bmask)); - } - - /* - typedef struct{ - SDL_Palette *palette; - Uint8 BitsPerPixel; - Uint8 BytesPerPixel; - Uint32 Rmask, Gmask, Bmask, Amask; - Uint8 Rshift, Gshift, Bshift, Ashift; - Uint8 Rloss, Gloss, Bloss, Aloss; - Uint32 colorkey; - Uint8 alpha; - } SDL_PixelFormat; - */ - - /** - * Puts a pixel on an SDL_Surface with alpha - * - * @param x the x coordinate on the surface. - * @param y the y coordinate on the surface. - * @param color the color the pixel should be in. - */ - inline void SDLputPixelAlpha(SDL_Surface* surface, int x, int y, - const Color& color) - { - int bpp = surface->format->BytesPerPixel; - - SDL_LockSurface(surface); - - Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; - - Uint32 pixel = SDL_MapRGB(surface->format, color.r, color.g, color.b); - - switch(bpp) - { - case 1: - *p = pixel; - break; - - case 2: - *(Uint16 *)p = SDLAlpha16(pixel, *(Uint32 *)p, - color.a, surface->format); - break; - - case 3: - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) - { - unsigned int r = (p[0] * (255 - color.a) - + color.r * color.a) >> 8; - unsigned int g = (p[1] * (255 - color.a) - + color.g * color.a) >> 8; - unsigned int b = (p[2] * (255 - color.a) - + color.b * color.a) >> 8; - - p[2] = b; - p[1] = g; - p[0] = r; - } - else - { - unsigned int r = (p[2] * (255 - color.a) - + color.r * color.a) >> 8; - unsigned int g = (p[1] * (255 - color.a) - + color.g * color.a) >> 8; - unsigned int b = (p[0] * (255 - color.a) - + color.b * color.a) >> 8; - - p[0] = b; - p[1] = g; - p[2] = r; - } - break; - - case 4: - *(Uint32 *)p = SDLAlpha32(pixel, *(Uint32 *)p, color.a); - break; - default: - break; - } - - SDL_UnlockSurface(surface); - } -} - -#endif // end GCN_SDLPIXEL_HPP |