diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/gui.cpp | 2 | ||||
-rw-r--r-- | src/gui/sdlinput.cpp | 14 |
2 files changed, 16 insertions, 0 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 2733f75fa..694010f8b 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -769,9 +769,11 @@ void Gui::handleMouseInput() if (touchManager.processEvent(mouseInput)) { #ifdef ANDROID +#ifndef USE_SDL2 SDL_WarpMouse(mLastMouseX, mLastMouseY, mLastMouseRealX, mLastMouseRealY); #endif +#endif mMouseInactivityTimer = 0; continue; } diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index 59f9c8e19..a942d6909 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -185,17 +185,23 @@ void SDLInput::pushInput(const SDL_Event &event) #endif #ifdef ANDROID +#ifndef USE_SDL2 case SDL_ACCELEROMETER: break; #endif +#endif case SDL_MOUSEBUTTONDOWN: mMouseDown = true; mouseInput.setX(event.button.x); mouseInput.setY(event.button.y); #ifdef ANDROID +#ifdef USE_SDL2 + mouseInput.setReal(event.button.x, event.button.y); +#else mouseInput.setReal(event.button.realx, event.button.realy); #endif +#endif mouseInput.setButton(convertMouseButton(event.button.button)); #ifndef USE_SDL2 @@ -215,8 +221,12 @@ void SDLInput::pushInput(const SDL_Event &event) mouseInput.setX(event.button.x); mouseInput.setY(event.button.y); #ifdef ANDROID +#ifdef USE_SDL2 + mouseInput.setReal(event.button.x, event.button.y); +#else mouseInput.setReal(event.button.realx, event.button.realy); #endif +#endif mouseInput.setButton(convertMouseButton(event.button.button)); mouseInput.setType(gcn::MouseInput::RELEASED); mouseInput.setTimeStamp(SDL_GetTicks()); @@ -227,8 +237,12 @@ void SDLInput::pushInput(const SDL_Event &event) mouseInput.setX(event.motion.x); mouseInput.setY(event.motion.y); #ifdef ANDROID +#ifdef USE_SDL2 + mouseInput.setReal(event.motion.x, event.motion.y); +#else mouseInput.setReal(event.motion.realx, event.motion.realy); #endif +#endif mouseInput.setButton(gcn::MouseInput::EMPTY); mouseInput.setType(gcn::MouseInput::MOVED); mouseInput.setTimeStamp(SDL_GetTicks()); |