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-rw-r--r--src/gui/windows/skilldialog.cpp10
-rw-r--r--src/gui/windows/skilldialog.h2
2 files changed, 12 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index b2902556e..a7ca3b8a0 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -201,6 +201,16 @@ void SkillDialog::clearSkills()
mSkills.clear();
}
+void SkillDialog::hideSkills()
+{
+ FOR_EACH (SkillMap::iterator, it, mSkills)
+ {
+ SkillInfo *const info = (*it).second;
+ if (info)
+ info->visible = false;
+ }
+}
+
void SkillDialog::loadSkills()
{
clearSkills();
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 8e2c325a0..c67d69b10 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -73,6 +73,8 @@ class SkillDialog final : public Window,
void clearSkills();
+ void hideSkills();
+
void loadSkills();
bool updateSkill(const int id,