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-rw-r--r--src/gui/popups/statuspopup.cpp2
-rw-r--r--src/gui/windows/statuswindow.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp
index 5a5c27e12..8275e1748 100644
--- a/src/gui/popups/statuspopup.cpp
+++ b/src/gui/popups/statuspopup.cpp
@@ -150,7 +150,7 @@ void StatusPopup::updateLabels() const
InputAction::CHANGE_FOLLOW_MODE);
setLabelText(4, modifiers->getAttackWeaponTypeString(),
InputAction::CHANGE_ATTACK_WEAPON_TYPE);
- setLabelText(5, player_node->getAttackTypeString(),
+ setLabelText(5, modifiers->getAttackTypeString(),
InputAction::CHANGE_ATTACK_TYPE);
setLabelText(6, player_node->getQuickDropCounterString(),
InputAction::SWITCH_QUICK_DROP);
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 718234814..5be44f76b 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -648,7 +648,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar,
.append(translateLetter2(modifiers->getFollowModeString()))
.append(" ").append(translateLetter2(
modifiers->getAttackWeaponTypeString()))
- .append(translateLetter2(player_node->getAttackTypeString()))
+ .append(translateLetter2(modifiers->getAttackTypeString()))
.append(translateLetter2(player_node->getMagicAttackString()))
.append(translateLetter2(player_node->getPvpAttackString()))
.append(" ").append(translateLetter2(