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-rw-r--r--src/gui/widgets/chatinput.h103
-rw-r--r--src/gui/windows/chatwindow.cpp70
2 files changed, 104 insertions, 69 deletions
diff --git a/src/gui/widgets/chatinput.h b/src/gui/widgets/chatinput.h
new file mode 100644
index 000000000..1079a219d
--- /dev/null
+++ b/src/gui/widgets/chatinput.h
@@ -0,0 +1,103 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_WIDGETS_CHATINPUT_H
+#define GUI_WIDGETS_CHATINPUT_H
+
+#include "gui/windows/chatwindow.h"
+
+#include "configuration.h"
+
+#include "gui/widgets/textfield.h"
+
+#include "localconsts.h"
+
+/**
+ * The chat input hides when it loses focus. It is also invisible by default.
+ */
+class ChatInput final : public TextField
+{
+ public:
+ explicit ChatInput(ChatWindow *const window):
+ TextField(window, "", false),
+ mWindow(window),
+ mFocusGaining(false)
+ {
+ setVisible(false);
+ addFocusListener(this);
+ }
+
+ A_DELETE_COPY(ChatInput)
+
+ /**
+ * Called if the chat input loses focus. It will set itself to
+ * invisible as result.
+ */
+ void focusLost(const Event &event)
+ {
+ TextField::focusLost(event);
+ if (mFocusGaining || !config.getBoolValue("protectChatFocus"))
+ {
+ processVisible(false);
+ if (chatWindow)
+ chatWindow->updateVisibility();
+ mFocusGaining = false;
+ return;
+ }
+ mFocusGaining = true;
+ requestFocus();
+ mFocusGaining = false;
+ }
+
+ void processVisible(const bool n)
+ {
+ if (!mWindow || isVisible() == n)
+ return;
+
+ if (!n)
+ mFocusGaining = true;
+ setVisible(n);
+ if (config.getBoolValue("hideChatInput")
+ || config.getBoolValue("showEmotesButton"))
+ {
+ mWindow->adjustTabSize();
+ }
+ if (emoteWindow)
+ {
+ emoteWindow->hide();
+ }
+ }
+
+ void unprotectFocus()
+ { mFocusGaining = true; }
+
+ void setVisible(bool visible)
+ {
+ TextField::setVisible(visible);
+ }
+
+ private:
+ ChatWindow *mWindow;
+ bool mFocusGaining;
+};
+
+#endif // GUI_WIDGETS_CHATINPUT_H
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index f8337fff6..bd40d8084 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -56,6 +56,7 @@
#include "gui/widgets/tabs/battletab.h"
#include "gui/widgets/button.h"
+#include "gui/widgets/chatinput.h"
#include "gui/widgets/dropdown.h"
#include "gui/widgets/itemlinkhandler.h"
#include "gui/widgets/scrollarea.h"
@@ -83,75 +84,6 @@
#include "debug.h"
-/**
- * The chat input hides when it loses focus. It is also invisible by default.
- */
-class ChatInput final : public TextField
-{
- public:
- explicit ChatInput(ChatWindow *const window):
- TextField(window, "", false),
- mWindow(window),
- mFocusGaining(false)
- {
- setVisible(false);
- addFocusListener(this);
- }
-
- A_DELETE_COPY(ChatInput)
-
- /**
- * Called if the chat input loses focus. It will set itself to
- * invisible as result.
- */
- void focusLost(const Event &event)
- {
- TextField::focusLost(event);
- if (mFocusGaining || !config.getBoolValue("protectChatFocus"))
- {
- processVisible(false);
- if (chatWindow)
- chatWindow->updateVisibility();
- mFocusGaining = false;
- return;
- }
- mFocusGaining = true;
- requestFocus();
- mFocusGaining = false;
- }
-
- void processVisible(const bool n)
- {
- if (!mWindow || isVisible() == n)
- return;
-
- if (!n)
- mFocusGaining = true;
- setVisible(n);
- if (config.getBoolValue("hideChatInput")
- || config.getBoolValue("showEmotesButton"))
- {
- mWindow->adjustTabSize();
- }
- if (emoteWindow)
- {
- emoteWindow->hide();
- }
- }
-
- void unprotectFocus()
- { mFocusGaining = true; }
-
- void setVisible(bool visible)
- {
- TextField::setVisible(visible);
- }
-
- private:
- ChatWindow *mWindow;
- bool mFocusGaining;
-};
-
static const char *const ACTION_COLOR_PICKER = "color picker";
ChatWindow::ChatWindow():