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-rw-r--r--src/gui/minimap.cpp1
-rw-r--r--src/gui/popupmenu.cpp3
-rw-r--r--src/gui/serverdialog.cpp3
-rw-r--r--src/gui/viewport.cpp3
4 files changed, 6 insertions, 4 deletions
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index 15372b928..4acf7944d 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -322,6 +322,7 @@ void Minimap::draw(gcn::Graphics *graphics)
type = UserPalette::NPC;
break;
+ case ActorSprite::AVATAR:
case ActorSprite::UNKNOWN:
case ActorSprite::PLAYER:
case ActorSprite::FLOOR_ITEM:
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 371798eb7..91bf514a3 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -270,9 +270,10 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
_("Add to ignore list"));
}
}
- break;
+ break;
}
+ case ActorSprite::AVATAR:
case ActorSprite::UNKNOWN:
case ActorSprite::FLOOR_ITEM:
case ActorSprite::PORTAL:
diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp
index 9392a4358..488a3c3d7 100644
--- a/src/gui/serverdialog.cpp
+++ b/src/gui/serverdialog.cpp
@@ -601,7 +601,8 @@ void ServerDialog::loadServers(const bool addNew)
if (!xmlNameEqual(serverNode, "server"))
continue;
- const std::string type = XML::getProperty(serverNode, "type", "unknown");
+ const std::string type = XML::getProperty(
+ serverNode, "type", "unknown");
ServerInfo server;
server.type = ServerInfo::parseType(type);
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index da771b397..f3ec2a743 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -908,12 +908,10 @@ void Viewport::mouseMoved(gcn::MouseEvent &event A_UNUSED)
{
switch (mHoverBeing->getType())
{
- // NPCs
case ActorSprite::NPC:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
- // Monsters
case ActorSprite::MONSTER:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
@@ -922,6 +920,7 @@ void Viewport::mouseMoved(gcn::MouseEvent &event A_UNUSED)
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
+ case ActorSprite::AVATAR:
case ActorSprite::FLOOR_ITEM:
case ActorSprite::UNKNOWN:
case ActorSprite::PLAYER: