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-rw-r--r--src/gui/viewport.cpp20
-rw-r--r--src/gui/viewport.h7
2 files changed, 11 insertions, 16 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index fb52607c7..5a2c9cc91 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -25,6 +25,7 @@
#include "actormanager.h"
#include "configuration.h"
#include "game.h"
+#include "settings.h"
#include "sdlshared.h"
#include "textmanager.h"
@@ -79,7 +80,6 @@ Viewport::Viewport() :
mMousePressY(0),
mPixelViewX(0),
mPixelViewY(0),
- mMapDrawType(MapType::NORMAL),
mCameraMode(0),
mLocalWalkTime(-1),
mCameraRelativeX(0),
@@ -241,14 +241,15 @@ void Viewport::draw(Graphics *graphics)
// Draw tiles and sprites
mMap->draw(graphics, mPixelViewX, mPixelViewY);
- if (mMapDrawType != MapType::NORMAL)
+ const MapType::MapType drawType = settings.mapDrawType;
+ if (drawType != MapType::NORMAL)
{
- if (mMapDrawType != MapType::SPECIAL4)
+ if (drawType != MapType::SPECIAL4)
{
mMap->drawCollision(graphics, mPixelViewX,
- mPixelViewY, mMapDrawType);
+ mPixelViewY, drawType);
}
- if (mMapDrawType == MapType::DEBUG)
+ if (drawType == MapType::DEBUG)
drawDebugPath(graphics);
}
@@ -1001,11 +1002,12 @@ void Viewport::mouseMoved(MouseEvent &event A_UNUSED)
void Viewport::toggleMapDrawType()
{
- mMapDrawType++;
- if (mMapDrawType > MapType::BLACKWHITE)
- mMapDrawType = MapType::NORMAL;
+ settings.mapDrawType = static_cast<MapType::MapType>(
+ static_cast<int>(settings.mapDrawType) + 1);
+ if (settings.mapDrawType > MapType::BLACKWHITE)
+ settings.mapDrawType = MapType::NORMAL;
if (mMap)
- mMap->setDrawLayersFlags(mMapDrawType);
+ mMap->setDrawLayersFlags(settings.mapDrawType);
}
void Viewport::toggleCameraMode()
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 4a7abea93..9ed4b3f7f 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -242,12 +242,6 @@ class Viewport final : public WindowContainer,
void scrollBy(const int x, const int y)
{ mPixelViewX += x; mPixelViewY += y; }
- int getMapDrawType() const A_WARN_UNUSED
- { return mMapDrawType; }
-
- void setMapDrawType(const int n)
- { mMapDrawType = n; }
-
int getCameraMode() const A_WARN_UNUSED
{ return mCameraMode; }
@@ -344,7 +338,6 @@ class Viewport final : public WindowContainer,
int mMousePressY;
int mPixelViewX; /**< Current viewpoint in pixels. */
int mPixelViewY; /**< Current viewpoint in pixels. */
- int mMapDrawType; /**< Show a path from player to pointer. */
int mCameraMode; /**< Camera mode. */
int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */