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-rw-r--r--src/gui/windows/statuswindow.cpp5
-rw-r--r--src/gui/windows/statuswindow.h2
2 files changed, 7 insertions, 0 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index db03fbe70..d16262cc1 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -240,6 +240,11 @@ StatusWindow::StatusWindow() :
PlayerInfo::getAttribute(Attributes::CHAR_POINTS)));
mCharacterPointsLabel->adjustSize();
+ updateLevelLabel();
+}
+
+void StatusWindow::updateLevelLabel()
+{
if (localPlayer && localPlayer->isGM())
{
// TRANSLATORS: status window label
diff --git a/src/gui/windows/statuswindow.h b/src/gui/windows/statuswindow.h
index 3bc5ab6f3..34462498b 100644
--- a/src/gui/windows/statuswindow.h
+++ b/src/gui/windows/statuswindow.h
@@ -93,6 +93,8 @@ class StatusWindow final : public Window,
const int oldVal1,
const int oldVal2) override final;
+ void updateLevelLabel();
+
private:
static std::string translateLetter(const char *const letters);
static std::string translateLetter2(const std::string &letters);