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-rw-r--r--src/gui/windows/ministatuswindow.cpp2
-rw-r--r--src/gui/windows/statuswindow.cpp2
2 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 8186f1e04..be691b72e 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -71,7 +71,7 @@ MiniStatusWindow::MiniStatusWindow() :
// TRANSLATORS: status bar name
? Theme::PROG_MP : Theme::PROG_NO_MP, "mp bar", _("mana bar"))
: nullptr),
- mXpBar(createBar(0, 100, 0, Theme::PROGRESS_BAR, Theme::PROG_EXP,
+ mXpBar(createBar(0, 100, 0, Theme::XP_BAR, Theme::PROG_EXP,
// TRANSLATORS: status bar name
"xp bar", _("experience bar"))),
mJobBar(nullptr),
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index bf93efbee..2f3d5f1e0 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -199,6 +199,8 @@ StatusWindow::StatusWindow() :
static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::EXP))
/ static_cast<float>(max):
static_cast<float>(0), 80, 0, Theme::PROG_EXP);
+ mXpBar->setColor(Theme::getThemeColor(Theme::XP_BAR),
+ Theme::getThemeColor(Theme::XP_BAR_OUTLINE));
const bool magicBar = Net::getGameHandler()->canUseMagicBar();
const int job = Net::getPlayerHandler()->getJobLocation()