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-rw-r--r--src/gui/windows/buydialog.cpp1
-rw-r--r--src/gui/windows/emotewindow.cpp2
-rw-r--r--src/gui/windows/npcdialog.cpp1
-rw-r--r--src/gui/windows/questswindow.cpp2
-rw-r--r--src/gui/windows/selldialog.cpp1
-rw-r--r--src/gui/windows/serverdialog.cpp2
-rw-r--r--src/gui/windows/shopwindow.cpp3
-rw-r--r--src/gui/windows/skilldialog.cpp1
-rw-r--r--src/gui/windows/socialwindow.cpp8
-rw-r--r--src/gui/windows/worldselectdialog.cpp1
10 files changed, 22 insertions, 0 deletions
diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp
index b7e49ab3f..dcd94be81 100644
--- a/src/gui/windows/buydialog.cpp
+++ b/src/gui/windows/buydialog.cpp
@@ -239,6 +239,7 @@ void BuyDialog::init()
mShopItems = new ShopItems;
mShopItemList = new ShopListBox(this, mShopItems, mShopItems);
+ mShopItemList->postInit();
mScrollArea = new ScrollArea(mShopItemList,
getOptionBool("showbackground"), "buy_background.xml");
mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
diff --git a/src/gui/windows/emotewindow.cpp b/src/gui/windows/emotewindow.cpp
index 405aff746..c9f5f927c 100644
--- a/src/gui/windows/emotewindow.cpp
+++ b/src/gui/windows/emotewindow.cpp
@@ -57,6 +57,8 @@ EmoteWindow::EmoteWindow() :
mScrollFontPage(new ScrollArea(mFontPage, false, "fontpage.xml")),
mImageSet(Theme::getImageSetFromThemeXml("emotetabs.xml", "", 17, 16))
{
+ mColorPage->postInit();
+ mFontPage->postInit();
setShowTitle(false);
setResizable(true);
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index 4f3d851c2..ba8754482 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -126,6 +126,7 @@ NpcDialog::NpcDialog(const int npcId) :
mShowAvatar(false),
mLogInteraction(config.getBoolValue("logNpcInGui"))
{
+ mItemList->postInit();
// Basic Window Setup
setWindowName("NpcText");
setResizable(true);
diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp
index 7ac9a1efb..ce0c1a796 100644
--- a/src/gui/windows/questswindow.cpp
+++ b/src/gui/windows/questswindow.cpp
@@ -144,6 +144,8 @@ QuestsWindow::QuestsWindow() :
mCompleteQuestEffectId(paths.getIntValue("completeQuestEffectId")),
mMap(nullptr)
{
+ mQuestsListBox->postInit();
+
setWindowName("Quests");
setResizable(true);
setCloseButton(true);
diff --git a/src/gui/windows/selldialog.cpp b/src/gui/windows/selldialog.cpp
index a188861f0..5cca9892f 100644
--- a/src/gui/windows/selldialog.cpp
+++ b/src/gui/windows/selldialog.cpp
@@ -84,6 +84,7 @@ void SellDialog::init()
mShopItems = new ShopItems(true);
mShopItemList = new ShopListBox(this, mShopItems, mShopItems);
+ mShopItemList->postInit();
mShopItemList->setProtectItems(true);
mScrollArea = new ScrollArea(mShopItemList,
getOptionBool("showbackground"), "sell_background.xml");
diff --git a/src/gui/windows/serverdialog.cpp b/src/gui/windows/serverdialog.cpp
index 3b0f9e6c9..d1ec6f0df 100644
--- a/src/gui/windows/serverdialog.cpp
+++ b/src/gui/windows/serverdialog.cpp
@@ -272,6 +272,8 @@ ServerDialog::ServerDialog(ServerInfo *const serverInfo,
mServerInfo(serverInfo),
mPersistentIPCheckBox(nullptr)
{
+ mServersList->postInit();
+
if (isSafeMode)
{
// TRANSLATORS: servers dialog name
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index 18ad32470..97edec99d 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -115,6 +115,9 @@ ShopWindow::ShopWindow():
mTradeNick(""),
mTradeMoney(0)
{
+ mBuyShopItemList->postInit();
+ mSellShopItemList->postInit();
+
setWindowName("Personal Shop");
setResizable(true);
setCloseButton(true);
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 2eb1bbdaa..ffc76ae81 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -469,6 +469,7 @@ void SkillDialog::loadSkills()
model->updateVisibilities();
listbox = new SkillListBox(this, model);
+ listbox->postInit();
listbox->setActionEventId("sel");
listbox->addActionListener(this);
scroll = new ScrollArea(listbox, false);
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp
index e54d0bf55..74b01ef27 100644
--- a/src/gui/windows/socialwindow.cpp
+++ b/src/gui/windows/socialwindow.cpp
@@ -189,6 +189,7 @@ public:
&getThemeColor(Theme::GUILD_SOCIAL_TAB_SELECTED_OUTLINE));
mList = new AvatarListBox(this, guild);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
@@ -322,6 +323,7 @@ public:
&getThemeColor(Theme::GUILD_SOCIAL_TAB_SELECTED_OUTLINE));
mList = new AvatarListBox(this, guild);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
@@ -389,6 +391,7 @@ public:
&getThemeColor(Theme::PARTY_SOCIAL_TAB_SELECTED_OUTLINE));
mList = new AvatarListBox(this, party);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
@@ -537,6 +540,7 @@ public:
mBeings(new BeingsListModal)
{
mList = new AvatarListBox(this, mBeings);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
@@ -702,6 +706,7 @@ public:
mBeings(new BeingsListModal)
{
mList = new AvatarListBox(this, mBeings);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
@@ -1030,6 +1035,7 @@ public:
mBeings(new BeingsListModal)
{
mList = new AvatarListBox(this, mBeings);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
@@ -1076,6 +1082,7 @@ public:
mBeings(new BeingsListModal)
{
mList = new AvatarListBox(this, mBeings);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
@@ -1121,6 +1128,7 @@ public:
mBeings(new BeingsListModal)
{
mList = new AvatarListBox(this, mBeings);
+ mList->postInit();
mScroll = new ScrollArea(mList, showBackground,
"social_background.xml");
diff --git a/src/gui/windows/worldselectdialog.cpp b/src/gui/windows/worldselectdialog.cpp
index bd46df9a1..3d9581164 100644
--- a/src/gui/windows/worldselectdialog.cpp
+++ b/src/gui/windows/worldselectdialog.cpp
@@ -91,6 +91,7 @@ WorldSelectDialog::WorldSelectDialog(Worlds worlds):
// TRANSLATORS: world dialog button
mChooseWorld(new Button(this, _("Choose World"), "world", this))
{
+ mWorldList->postInit();
ScrollArea *const worldsScroll = new ScrollArea(mWorldList,
getOptionBool("showbackground"), "world_background.xml");