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Diffstat (limited to 'src/gui/windows/statuswindow.cpp')
-rw-r--r--src/gui/windows/statuswindow.cpp59
1 files changed, 30 insertions, 29 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 60aab8ca3..b37896476 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -106,12 +106,12 @@ StatusWindow::StatusWindow() :
localPlayer->getRaceName().c_str()));
}
- int max = PlayerInfo::getAttribute(Attributes::MAX_HP);
+ int max = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP);
if (!max)
max = 1;
mHpBar = new ProgressBar(this,
- static_cast<float>(PlayerInfo::getAttribute(Attributes::HP))
+ static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_HP))
/ static_cast<float>(max),
80,
0,
@@ -120,9 +120,9 @@ StatusWindow::StatusWindow() :
mHpBar->setColor(getThemeColor(ThemeColorId::HP_BAR),
getThemeColor(ThemeColorId::HP_BAR_OUTLINE));
- max = PlayerInfo::getAttribute(Attributes::EXP_NEEDED);
+ max = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED);
mXpBar = new ProgressBar(this,
- max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::EXP))
+ max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_EXP))
/ static_cast<float>(max) : static_cast<float>(0),
80,
0,
@@ -133,13 +133,13 @@ StatusWindow::StatusWindow() :
const bool job = serverConfig.getValueBool("showJob", true);
- max = PlayerInfo::getAttribute(Attributes::MAX_MP);
+ max = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP);
// TRANSLATORS: status window label
mMpLabel = new Label(this, _("MP:"));
const bool useMagic = playerHandler->canUseMagic();
mMpBar = new ProgressBar(this,
max ? static_cast<float>(PlayerInfo::getAttribute(
- Attributes::MAX_MP)) / static_cast<float>(max)
+ Attributes::PLAYER_MAX_MP)) / static_cast<float>(max)
: static_cast<float>(0),
80,
0,
@@ -224,7 +224,7 @@ StatusWindow::StatusWindow() :
mMoneyLabel->adjustSize();
// TRANSLATORS: status window label
mCharacterPointsLabel->setCaption(strprintf(_("Character points: %d"),
- PlayerInfo::getAttribute(Attributes::CHAR_POINTS)));
+ PlayerInfo::getAttribute(Attributes::PLAYER_CHAR_POINTS)));
mCharacterPointsLabel->adjustSize();
updateLevelLabel();
@@ -259,14 +259,14 @@ void StatusWindow::updateLevelLabel()
{
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d (GM %d)"),
- PlayerInfo::getAttribute(Attributes::LEVEL),
+ PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL),
localPlayer->getGMLevel()));
}
else
{
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d"),
- PlayerInfo::getAttribute(Attributes::LEVEL)));
+ PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL)));
}
mLvlLabel->adjustSize();
}
@@ -279,7 +279,7 @@ void StatusWindow::statChanged(const AttributesT id,
if (blocked)
return;
- if (id == Attributes::JOB)
+ if (id == Attributes::PLAYER_JOB)
{
if (mJobLvlLabel)
{
@@ -339,18 +339,18 @@ void StatusWindow::attributeChanged(const AttributesT id,
PRAGMA45(GCC diagnostic ignored "-Wswitch-enum")
switch (id)
{
- case Attributes::HP:
- case Attributes::MAX_HP:
+ case Attributes::PLAYER_HP:
+ case Attributes::PLAYER_MAX_HP:
updateHPBar(mHpBar, true);
break;
- case Attributes::MP:
- case Attributes::MAX_MP:
+ case Attributes::PLAYER_MP:
+ case Attributes::PLAYER_MAX_MP:
updateMPBar(mMpBar, true);
break;
- case Attributes::EXP:
- case Attributes::EXP_NEEDED:
+ case Attributes::PLAYER_EXP:
+ case Attributes::PLAYER_EXP_NEEDED:
updateXPBar(mXpBar, false);
break;
@@ -361,7 +361,7 @@ void StatusWindow::attributeChanged(const AttributesT id,
mMoneyLabel->adjustSize();
break;
- case Attributes::CHAR_POINTS:
+ case Attributes::PLAYER_CHAR_POINTS:
mCharacterPointsLabel->setCaption(strprintf(
// TRANSLATORS: status window label
_("Character points: %d"), newVal));
@@ -377,7 +377,7 @@ void StatusWindow::attributeChanged(const AttributesT id,
break;
// ??
- case Attributes::CORR_POINTS:
+ case Attributes::PLAYER_CORR_POINTS:
// Update all attributes
for (Attrs::const_iterator it = mAttrs.begin();
it != mAttrs.end(); ++it)
@@ -387,7 +387,7 @@ void StatusWindow::attributeChanged(const AttributesT id,
}
break;
- case Attributes::LEVEL:
+ case Attributes::PLAYER_LEVEL:
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d"), newVal));
mLvlLabel->adjustSize();
@@ -448,8 +448,8 @@ void StatusWindow::updateHPBar(ProgressBar *const bar, const bool showMax)
if (!bar)
return;
- const int hp = PlayerInfo::getAttribute(Attributes::HP);
- const int maxHp = PlayerInfo::getAttribute(Attributes::MAX_HP);
+ const int hp = PlayerInfo::getAttribute(Attributes::PLAYER_HP);
+ const int maxHp = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP);
if (showMax)
bar->setText(toString(hp).append("/").append(toString(maxHp)));
else
@@ -467,8 +467,8 @@ void StatusWindow::updateMPBar(ProgressBar *const bar,
if (!bar)
return;
- const int mp = PlayerInfo::getAttribute(Attributes::MP);
- const int maxMp = PlayerInfo::getAttribute(Attributes::MAX_MP);
+ const int mp = PlayerInfo::getAttribute(Attributes::PLAYER_MP);
+ const int maxMp = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP);
if (showMax)
bar->setText(toString(mp).append("/").append(toString(maxMp)));
else
@@ -531,8 +531,8 @@ void StatusWindow::updateXPBar(ProgressBar *const bar, const bool percent)
if (!bar)
return;
- updateProgressBar(bar, PlayerInfo::getAttribute(Attributes::EXP),
- PlayerInfo::getAttribute(Attributes::EXP_NEEDED), percent);
+ updateProgressBar(bar, PlayerInfo::getAttribute(Attributes::PLAYER_EXP),
+ PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED), percent);
}
void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent)
@@ -541,7 +541,7 @@ void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent)
return;
const std::pair<int, int> exp = PlayerInfo::getStatExperience(
- Attributes::JOB);
+ Attributes::PLAYER_JOB);
updateProgressBar(bar, exp.first, exp.second, percent);
}
@@ -791,7 +791,7 @@ std::string ChangeDisplay::update()
mPoints->setCaption(_("Max"));
}
- mInc->setEnabled(PlayerInfo::getAttribute(Attributes::CHAR_POINTS)
+ mInc->setEnabled(PlayerInfo::getAttribute(Attributes::PLAYER_CHAR_POINTS)
>= mNeeded && mNeeded > 0);
return AttrDisplay::update();
@@ -816,8 +816,9 @@ void ChangeDisplay::action(const ActionEvent &event)
}
const int newpoints = PlayerInfo::getAttribute(
- Attributes::CHAR_POINTS) - cnt;
- PlayerInfo::setAttribute(Attributes::CHAR_POINTS, newpoints);
+ Attributes::PLAYER_CHAR_POINTS) - cnt;
+ PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS,
+ newpoints);
const int newbase = PlayerInfo::getStatBase(mId) + cnt;
PlayerInfo::setStatBase(mId, newbase);