summaryrefslogtreecommitdiff
path: root/src/gui/windows/skilldialog.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index e60465367..39235c570 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -595,25 +595,25 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node,
missile.particle = XML::getProperty(
node, "missile-particle", "");
missile.z = XML::getFloatProperty(
- node, "missile-z", 32.0f);
+ node, "missile-z", 32.0F);
missile.lifeTime = XML::getProperty(
node, "missile-lifetime", 500);
missile.speed = XML::getFloatProperty(
- node, "missile-speed", 7.0f);
+ node, "missile-speed", 7.0F);
missile.dieDistance = XML::getFloatProperty(
- node, "missile-diedistance", 8.0f);
+ node, "missile-diedistance", 8.0F);
MissileInfo &castingMissile = data->castingMissile;
castingMissile.particle = XML::getProperty(
node, "castingMissile-particle", "");
castingMissile.z = XML::getFloatProperty(
- node, "castingMissile-z", 32.0f);
+ node, "castingMissile-z", 32.0F);
castingMissile.lifeTime = XML::getProperty(
node, "castingMissile-lifetime", 500);
castingMissile.speed = XML::getFloatProperty(
- node, "castingMissile-speed", 7.0f);
+ node, "castingMissile-speed", 7.0F);
castingMissile.dieDistance = XML::getFloatProperty(
- node, "castingMissile-diedistance", 8.0f);
+ node, "castingMissile-diedistance", 8.0F);
data->castingAnimation = XML::getProperty(
node,