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Diffstat (limited to 'src/gui/windows/questswindow.h')
-rw-r--r-- | src/gui/windows/questswindow.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/src/gui/windows/questswindow.h b/src/gui/windows/questswindow.h deleted file mode 100644 index fd4175754..000000000 --- a/src/gui/windows/questswindow.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef GUI_WINDOWS_QUESTSWINDOW_H -#define GUI_WINDOWS_QUESTSWINDOW_H - -#include "localconsts.h" - -#include "enums/simpletypes/beingtypeid.h" - -#include "gui/widgets/window.h" - -#include "listeners/actionlistener.h" - -#include "resources/questvar.h" - -class Being; -class BrowserBox; -class Button; -class ExtendedListBox; -class ItemLinkHandler; -class Map; -class ScrollArea; -class QuestsModel; - -struct QuestEffect; -struct QuestItem; - -typedef std::map<BeingTypeId, const QuestEffect*> NpcQuestEffectMap; -typedef NpcQuestEffectMap::const_iterator NpcQuestEffectMapCIter; - -class QuestsWindow final : public Window, - public ActionListener -{ - public: - QuestsWindow(); - - A_DELETE_COPY(QuestsWindow) - - ~QuestsWindow(); - - void action(const ActionEvent &event) override final; - - void updateQuest(const int var, - const int val1, - const int val2, - const int val3, - const int time1); - - void rebuild(const bool playSound); - - void showQuest(const QuestItem *const quest); - - void setMap(const Map *const map); - - void updateEffects(); - - void addEffect(Being *const being); - - void selectQuest(const int varId); - - private: - QuestsModel *mQuestsModel A_NONNULLPOINTER; - ExtendedListBox *mQuestsListBox A_NONNULLPOINTER; - ScrollArea *mQuestScrollArea A_NONNULLPOINTER; - ItemLinkHandler *mItemLinkHandler A_NONNULLPOINTER; - BrowserBox *mText A_NONNULLPOINTER; - ScrollArea *mTextScrollArea A_NONNULLPOINTER; - Button *mCloseButton A_NONNULLPOINTER; - Image *mCompleteIcon; - Image *mIncompleteIcon; - STD_VECTOR<const QuestEffect*> mMapEffects; - NpcQuestVarMap *mVars; - std::map<int, STD_VECTOR<QuestItem*> > *mQuests; - STD_VECTOR<QuestEffect*> *mAllEffects; - - // npc effects for current map and values: npc, effect - NpcQuestEffectMap mNpcEffects; - STD_VECTOR<QuestItem*> mQuestLinks; - std::map<int, int> mQuestReverseLinks; - int mNewQuestEffectId; - int mCompleteQuestEffectId; - const Map *mMap; -}; - -extern QuestsWindow *questsWindow; - -#endif // GUI_WINDOWS_QUESTSWINDOW_H |