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Diffstat (limited to 'src/gui/widgets/tabs/setup_input.cpp')
-rw-r--r--src/gui/widgets/tabs/setup_input.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/gui/widgets/tabs/setup_input.cpp b/src/gui/widgets/tabs/setup_input.cpp
index f1752d781..24a385c0f 100644
--- a/src/gui/widgets/tabs/setup_input.cpp
+++ b/src/gui/widgets/tabs/setup_input.cpp
@@ -27,6 +27,7 @@
#include "enums/gui/dialogtype.h"
+#include "input/inputactionoperators.h"
#include "input/inputmanager.h"
#include "input/keyboardconfig.h"
@@ -147,7 +148,7 @@ Setup_Input::~Setup_Input()
void Setup_Input::apply()
{
keyUnresolved();
- int key1, key2;
+ InputActionT key1, key2;
if (inputManager.hasConflicts(key1, key2))
{
@@ -193,7 +194,7 @@ void Setup_Input::action(const ActionEvent &event)
if (i >= 0 && i < mActionDataSize[selectedData])
{
if (setupActionData[selectedData][i].actionId
- == static_cast<int>(InputAction::NO_VALUE))
+ == InputAction::NO_VALUE)
{
mAssignKeyButton->setEnabled(false);
mUnassignKeyButton->setEnabled(false);
@@ -215,7 +216,7 @@ void Setup_Input::action(const ActionEvent &event)
if (i >= 0 && i < mActionDataSize[selectedData])
{
const SetupActionData &key = setupActionData[selectedData][i];
- const int ik = key.actionId;
+ const InputActionT ik = key.actionId;
inputManager.setNewKeyIndex(ik);
mKeyListModel->setElementAt(i, std::string(
gettext(key.name.c_str())).append(": ?"));
@@ -227,12 +228,11 @@ void Setup_Input::action(const ActionEvent &event)
if (i >= 0 && i < mActionDataSize[selectedData])
{
const SetupActionData &key = setupActionData[selectedData][i];
- const int ik = key.actionId;
+ const InputActionT ik = key.actionId;
inputManager.setNewKeyIndex(ik);
refreshAssignedKey(mKeyList->getSelected());
inputManager.unassignKey();
- inputManager.setNewKeyIndex(static_cast<int>(
- InputAction::NO_VALUE));
+ inputManager.setNewKeyIndex(InputAction::NO_VALUE);
}
mAssignKeyButton->setEnabled(true);
}
@@ -248,7 +248,7 @@ void Setup_Input::action(const ActionEvent &event)
if (i >= 0 && i < mActionDataSize[selectedData])
{
const SetupActionData &key = setupActionData[selectedData][i];
- const int ik = key.actionId;
+ const InputActionT ik = key.actionId;
inputManager.makeDefault(ik);
refreshKeys();
}
@@ -277,7 +277,7 @@ void Setup_Input::refreshAssignedKey(const int index)
{
const int selectedData = mKeyListModel->getSelectedData();
const SetupActionData &key = setupActionData[selectedData][index];
- if (key.actionId == static_cast<int>(InputAction::NO_VALUE))
+ if (key.actionId == InputAction::NO_VALUE)
{
const std::string str(" \342\200\225\342\200\225\342\200\225"
"\342\200\225\342\200\225 ");
@@ -297,7 +297,7 @@ void Setup_Input::refreshAssignedKey(const int index)
}
}
-void Setup_Input::newKeyCallback(const int index)
+void Setup_Input::newKeyCallback(const InputActionT index)
{
mKeySetting = false;
const int i = keyToSetupData(index);
@@ -306,7 +306,7 @@ void Setup_Input::newKeyCallback(const int index)
mAssignKeyButton->setEnabled(true);
}
-int Setup_Input::keyToSetupData(const int index) const
+int Setup_Input::keyToSetupData(const InputActionT index) const
{
const int selectedData = mKeyListModel->getSelectedData();
for (int i = 0; i < mActionDataSize[selectedData]; i++)
@@ -318,7 +318,7 @@ int Setup_Input::keyToSetupData(const int index) const
return -1;
}
-std::string Setup_Input::keyToString(const int index) const
+std::string Setup_Input::keyToString(const InputActionT index) const
{
for (int f = 0; f < setupGroups; f ++)
{
@@ -345,13 +345,13 @@ void Setup_Input::keyUnresolved()
if (mKeySetting)
{
newKeyCallback(inputManager.getNewKeyIndex());
- inputManager.setNewKeyIndex(static_cast<int>(InputAction::NO_VALUE));
+ inputManager.setNewKeyIndex(InputAction::NO_VALUE);
}
}
void Setup_Input::fixTranslation(SetupActionData *const actionDatas,
- const int actionStart,
- const int actionEnd,
+ const InputActionT actionStart,
+ const InputActionT actionEnd,
const std::string &text)
{
int k = 0;
@@ -360,7 +360,7 @@ void Setup_Input::fixTranslation(SetupActionData *const actionDatas,
{
SetupActionData &data = actionDatas[k];
- const int actionId = data.actionId;
+ const InputActionT actionId = data.actionId;
if (actionId >= actionStart && actionId <= actionEnd)
{
data.name = strprintf(gettext(text.c_str()),
@@ -373,22 +373,22 @@ void Setup_Input::fixTranslation(SetupActionData *const actionDatas,
void Setup_Input::fixTranslations()
{
fixTranslation(setupActionDataShortcuts,
- static_cast<int>(InputAction::SHORTCUT_1),
- static_cast<int>(InputAction::SHORTCUT_20),
+ InputAction::SHORTCUT_1,
+ InputAction::SHORTCUT_20,
"Item Shortcut %d");
fixTranslation(setupActionDataEmotes,
- static_cast<int>(InputAction::EMOTE_1),
- static_cast<int>(InputAction::EMOTE_48),
+ InputAction::EMOTE_1,
+ InputAction::EMOTE_48,
"Emote Shortcut %d");
fixTranslation(setupActionDataOutfits,
- static_cast<int>(InputAction::OUTFIT_1),
- static_cast<int>(InputAction::OUTFIT_48),
+ InputAction::OUTFIT_1,
+ InputAction::OUTFIT_48,
"Outfit Shortcut %d");
fixTranslation(setupActionDataMove,
- static_cast<int>(InputAction::MOVE_TO_POINT_1),
- static_cast<int>(InputAction::MOVE_TO_POINT_48),
+ InputAction::MOVE_TO_POINT_1,
+ InputAction::MOVE_TO_POINT_48,
"Move to point Shortcut %d");
}