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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SKILLMODEL_H
+#define SKILLMODEL_H
+
+#include "configuration.h"
+#include "effectmanager.h"
+#include "itemshortcut.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+
+#include "gui/setup.h"
+#include "gui/shortcutwindow.h"
+#include "gui/textpopup.h"
+#include "gui/viewport.h"
+
+#include "gui/widgets/label.h"
+#include "gui/widgets/layouthelper.h"
+#include "gui/widgets/listbox.h"
+#include "gui/widgets/progressbar.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/skillinfo.h"
+#include "gui/widgets/tab.h"
+
+#include "net/net.h"
+#include "net/playerhandler.h"
+#include "net/skillhandler.h"
+
+#include "resources/image.h"
+#include "resources/resourcemanager.h"
+
+#include "utils/dtor.h"
+#include "utils/gettext.h"
+
+#include <guichan/font.hpp>
+
+#include <set>
+#include <string>
+
+#include "localconsts.h"
+
+struct SkillInfo;
+
+class SkillModel final : public gcn::ListModel
+{
+ public:
+ SkillModel();
+
+ SkillInfo *getSkillAt(const int i) const;
+
+ std::string getElementAt(int i) override;
+
+ int getNumberOfElements() override
+ { return static_cast<int>(mVisibleSkills.size()); }
+
+ void addSkill(SkillInfo *const info)
+ { mSkills.push_back(info); }
+
+ void updateVisibilities();
+
+ private:
+ SkillList mSkills;
+ SkillList mVisibleSkills;
+};
+
+#endif