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Diffstat (limited to 'src/gui/socialwindow.cpp')
-rw-r--r--src/gui/socialwindow.cpp121
1 files changed, 61 insertions, 60 deletions
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 0f32f34a8..8d0ce5ea1 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -58,7 +58,7 @@
class SortFriendsFunctor
{
public:
- bool operator() (Avatar* m1, Avatar* m2)
+ bool operator() (const Avatar *const m1, const Avatar *const m2) const
{
if (!m1 || !m2)
return false;
@@ -92,7 +92,7 @@ public:
virtual void resetDamage(std::string name) = 0;
- virtual void selectIndex(unsigned num A_UNUSED)
+ virtual void selectIndex(const unsigned num A_UNUSED)
{ }
protected:
@@ -132,7 +132,7 @@ protected:
class SocialGuildTab : public SocialTab, public gcn::ActionListener
{
public:
- SocialGuildTab(Guild *guild, bool showBackground):
+ SocialGuildTab(Guild *const guild, const bool showBackground):
mGuild(guild)
{
setCaption(_("Guild"));
@@ -231,7 +231,7 @@ private:
class SocialGuildTab2 : public SocialTab, public gcn::ActionListener
{
public:
- SocialGuildTab2(Guild *guild, bool showBackground):
+ SocialGuildTab2(Guild *const guild, const bool showBackground):
mGuild(guild)
{
setCaption(_("Guild"));
@@ -286,7 +286,7 @@ private:
class SocialPartyTab : public SocialTab, public gcn::ActionListener
{
public:
- SocialPartyTab(Party *party, bool showBackground):
+ SocialPartyTab(Party *const party, const bool showBackground):
mParty(party)
{
setCaption(_("Party"));
@@ -415,7 +415,7 @@ public:
class SocialPlayersTab : public SocialTab
{
public:
- SocialPlayersTab(std::string name, bool showBackground) :
+ SocialPlayersTab(std::string name, const bool showBackground) :
mBeings(new BeingsListModal())
{
mList = new AvatarListBox(mBeings);
@@ -449,19 +449,19 @@ public:
if (!actorSpriteManager)
return;
- Avatar *avatar = findAvatarbyName(name);
+ Avatar *const avatar = findAvatarbyName(name);
if (!avatar)
return;
if (Party::getParty(1))
{
- PartyMember *pm = Party::getParty(1)->getMember(name);
+ const PartyMember *const pm = Party::getParty(1)->getMember(name);
if (pm && pm->getMaxHp() > 0)
{
avatar->setMaxHp(pm->getMaxHp());
avatar->setHp(pm->getHp());
}
}
- Being* being = actorSpriteManager->findBeingByName(
+ const Being *const being = actorSpriteManager->findBeingByName(
name, Being::PLAYER);
if (being)
{
@@ -477,11 +477,11 @@ public:
if (!actorSpriteManager)
return;
- Avatar *avatar = findAvatarbyName(name);
+ Avatar *const avatar = findAvatarbyName(name);
if (!avatar)
return;
avatar->setDamageHp(0);
- Being* being = actorSpriteManager->findBeingByName(
+ Being *const being = actorSpriteManager->findBeingByName(
name, Being::PLAYER);
if (being)
@@ -490,13 +490,13 @@ public:
Avatar* findAvatarbyName(std::string name)
{
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
if (!avatars)
return nullptr;
Avatar *ava = nullptr;
std::vector<Avatar*>::const_iterator i = avatars->begin();
- std::vector<Avatar*>::const_iterator i_end = avatars->end();
+ const std::vector<Avatar*>::const_iterator i_end = avatars->end();
while (i != i_end)
{
ava = (*i);
@@ -512,7 +512,7 @@ public:
void getPlayersAvatars()
{
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
if (!avatars)
return;
@@ -525,12 +525,12 @@ public:
while (ai != avatars->end())
{
bool finded = false;
- Avatar *ava = (*ai);
+ const Avatar *const ava = (*ai);
if (!ava)
break;
StringVectCIter i = names.begin();
- StringVectCIter i_end = names.end();
+ const StringVectCIter i_end = names.end();
while (i != i_end)
{
if (ava->getName() == (*i) && (*i) != "")
@@ -553,7 +553,7 @@ public:
}
StringVectCIter i = names.begin();
- StringVectCIter i_end = names.end();
+ const StringVectCIter i_end = names.end();
while (i != i_end)
{
@@ -618,18 +618,18 @@ public:
if (!socialWindow || !player_node)
return;
- Map* map = socialWindow->getMap();
+ Map *const map = socialWindow->getMap();
if (!map || map->empty())
return;
if (socialWindow->getProcessedPortals())
return;
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
std::vector<MapItem*> portals = map->getPortals();
std::vector<MapItem*>::const_iterator i = portals.begin();
- SpecialLayer *specialLayer = map->getSpecialLayer();
+ const SpecialLayer *const specialLayer = map->getSpecialLayer();
std::vector<Avatar*>::iterator ia = avatars->begin();
@@ -648,13 +648,13 @@ public:
if (!portal)
continue;
- int x = portal->getX();
- int y = portal->getY();
+ const int x = portal->getX();
+ const int y = portal->getY();
std::string name = strprintf("%s [%d %d]",
portal->getComment().c_str(), x, y);
- Avatar *ava = new Avatar(name);
+ Avatar *const ava = new Avatar(name);
if (player_node)
ava->setOnline(player_node->isReachable(x, y, 0));
else
@@ -667,7 +667,8 @@ public:
if (config.getBoolValue("drawHotKeys") && idx < 80 && outfitWindow)
{
- Being *being = actorSpriteManager->findPortalByTile(x, y);
+ Being *const being = actorSpriteManager
+ ->findPortalByTile(x, y);
if (being)
{
being->setName(keyboard.getKeyShortString(
@@ -693,16 +694,16 @@ public:
}
- virtual void selectIndex(unsigned num)
+ virtual void selectIndex(const unsigned num)
{
if (!player_node)
return;
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
if (!avatars || avatars->size() <= num)
return;
- Avatar *ava = avatars->at(num);
+ const Avatar *const ava = avatars->at(num);
if (ava && player_node)
player_node->navigateTo(ava->getX(), ava->getY());
}
@@ -712,24 +713,24 @@ public:
if (!socialWindow)
return;
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
if (!avatars)
return;
- Map *map = socialWindow->getMap();
+ const Map *const map = socialWindow->getMap();
if (!map)
return;
Avatar *ava = nullptr;
std::vector<Avatar*>::const_iterator i = avatars->begin();
- std::vector<Avatar*>::const_iterator i_end = avatars->end();
+ const std::vector<Avatar*>::const_iterator i_end = avatars->end();
while (i != i_end)
{
ava = (*i);
if (!ava)
break;
- MapItem *item = map->findPortalXY(ava->getX(), ava->getY());
+ const MapItem *const item = map->findPortalXY(ava->getX(), ava->getY());
if (item)
{
std::string name = strprintf("%s [%d %d]",
@@ -742,22 +743,22 @@ public:
}
}
- int getPortalIndex(int x, int y)
+ int getPortalIndex(const int x, const int y)
{
if (!socialWindow)
return -1;
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
if (!avatars)
return -1;
- Map *map = socialWindow->getMap();
+ const Map *const map = socialWindow->getMap();
if (!map)
return 01;
- Avatar *ava = nullptr;
+ const Avatar *ava = nullptr;
std::vector<Avatar*>::const_iterator i = avatars->begin();
- std::vector<Avatar*>::const_iterator i_end = avatars->end();
+ const std::vector<Avatar*>::const_iterator i_end = avatars->end();
unsigned num = 0;
while (i != i_end)
{
@@ -775,28 +776,28 @@ public:
return -1;
}
- void addPortal(int x, int y)
+ void addPortal(const int x, const int y)
{
if (!socialWindow || !player_node)
return;
- Map* map = socialWindow->getMap();
+ const Map *const map = socialWindow->getMap();
if (!map)
return;
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
if (!avatars)
return;
- MapItem *portal = map->findPortalXY(x, y);
+ const MapItem *const portal = map->findPortalXY(x, y);
if (!portal)
return;
std::string name = strprintf("%s [%d %d]",
portal->getComment().c_str(), x, y);
- Avatar *ava = new Avatar(name);
+ Avatar *const ava = new Avatar(name);
if (player_node)
ava->setOnline(player_node->isReachable(x, y, 0));
else
@@ -808,22 +809,22 @@ public:
avatars->push_back(ava);
}
- void removePortal(int x, int y)
+ void removePortal(const int x, const int y)
{
if (!socialWindow || !player_node)
return;
- Map* map = socialWindow->getMap();
+ const Map *const map = socialWindow->getMap();
if (!map)
return;
- std::vector<Avatar*> *avatars = mBeings->getMembers();
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();
if (!avatars)
return;
std::vector<Avatar*>::iterator i = avatars->begin();
- std::vector<Avatar*>::iterator i_end = avatars->end();
+ const std::vector<Avatar*>::iterator i_end = avatars->end();
while (i != i_end)
{
@@ -898,7 +899,7 @@ protected:
#define updateAtkListStart() \
if (!socialWindow || !player_node || !actorSpriteManager)\
return;\
- std::vector<Avatar*> *avatars = mBeings->getMembers();\
+ std::vector<Avatar*> *const avatars = mBeings->getMembers();\
std::vector<Avatar*>::iterator ia = avatars->begin();\
while (ia != avatars->end())\
{\
@@ -1024,7 +1025,7 @@ private:
class SocialFriendsTab : public SocialTab
{
public:
- SocialFriendsTab(std::string name, bool showBackground) :
+ SocialFriendsTab(std::string name, const bool showBackground) :
mBeings(new BeingsListModal())
{
mList = new AvatarListBox(mBeings);
@@ -1288,7 +1289,7 @@ SocialWindow::~SocialWindow()
mFriends = nullptr;
}
-bool SocialWindow::addTab(Guild *guild)
+bool SocialWindow::addTab(Guild *const guild)
{
if (mGuilds.find(guild) != mGuilds.end())
return false;
@@ -1307,9 +1308,9 @@ bool SocialWindow::addTab(Guild *guild)
return true;
}
-bool SocialWindow::removeTab(Guild *guild)
+bool SocialWindow::removeTab(Guild *const guild)
{
- GuildMap::iterator it = mGuilds.find(guild);
+ const GuildMap::iterator it = mGuilds.find(guild);
if (it == mGuilds.end())
return false;
@@ -1322,12 +1323,12 @@ bool SocialWindow::removeTab(Guild *guild)
return true;
}
-bool SocialWindow::addTab(Party *party)
+bool SocialWindow::addTab(Party *const party)
{
if (mParties.find(party) != mParties.end())
return false;
- SocialPartyTab *tab = new SocialPartyTab(party,
+ SocialPartyTab *const tab = new SocialPartyTab(party,
getOptionBool("showbackground"));
mParties[party] = tab;
@@ -1338,9 +1339,9 @@ bool SocialWindow::addTab(Party *party)
return true;
}
-bool SocialWindow::removeTab(Party *party)
+bool SocialWindow::removeTab(Party *const party)
{
- PartyMap::iterator it = mParties.find(party);
+ const PartyMap::iterator it = mParties.find(party);
if (it == mParties.end())
return false;
@@ -1601,7 +1602,7 @@ void SocialWindow::updateActiveList()
void SocialWindow::slowLogic()
{
- unsigned int nowTime = cur_time;
+ const unsigned int nowTime = cur_time;
if (mNeedUpdate && nowTime - mLastUpdateTime > 1)
{
mPlayers->updateList();
@@ -1632,7 +1633,7 @@ void SocialWindow::updateButtons()
if (!mTabs)
return;
- bool hasTabs = mTabs->getNumberOfTabs() > 0;
+ const bool hasTabs = mTabs->getNumberOfTabs() > 0;
mInviteButton->setEnabled(hasTabs);
mLeaveButton->setEnabled(hasTabs);
}
@@ -1649,13 +1650,13 @@ void SocialWindow::updatePortalNames()
static_cast<SocialNavigationTab*>(mNavigation)->updateNames();
}
-void SocialWindow::selectPortal(unsigned num)
+void SocialWindow::selectPortal(const unsigned num)
{
if (mNavigation)
mNavigation->selectIndex(num);
}
-int SocialWindow::getPortalIndex(int x, int y)
+int SocialWindow::getPortalIndex(const int x, const int y)
{
if (mNavigation)
{
@@ -1668,13 +1669,13 @@ int SocialWindow::getPortalIndex(int x, int y)
}
}
-void SocialWindow::addPortal(int x, int y)
+void SocialWindow::addPortal(const int x, const int y)
{
if (mNavigation)
static_cast<SocialNavigationTab*>(mNavigation)->addPortal(x, y);
}
-void SocialWindow::removePortal(int x, int y)
+void SocialWindow::removePortal(const int x, const int y)
{
if (mNavigation)
static_cast<SocialNavigationTab*>(mNavigation)->removePortal(x, y);