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-rw-r--r--src/gui/sdlinput.h12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index 29cb5ce1f..8197aa110 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -107,14 +107,6 @@ public:
*/
void pushInput(const SDL_Event &event);
- /**
- * Polls all input. It exists for input driver compatibility. If you
- * only use SDL and plan sticking with SDL you can safely ignore this
- * function as it in the SDL case does nothing.
- */
- void _pollInput()
- { }
-
KeyInput dequeueKeyInput2() A_WARN_UNUSED;
KeyInput dequeueKeyInput() A_WARN_UNUSED
@@ -122,9 +114,9 @@ public:
// Inherited from SDLInput
- bool isKeyQueueEmpty() A_WARN_UNUSED;
+ bool isKeyQueueEmpty() const A_WARN_UNUSED;
- bool isMouseQueueEmpty() A_WARN_UNUSED;
+ bool isMouseQueueEmpty() const A_WARN_UNUSED;
MouseInput dequeueMouseInput() A_WARN_UNUSED;