diff options
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 2c149f755..a1e0b502c 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -125,7 +125,7 @@ void StatusPopup::view(const int x, const int y) void StatusPopup::setLabelText(const int num, const std::string &text, - const Input::KeyAction key) const + const InputAction::Type key) const { Label *const label = mLabels[num]; label->setCaption(strprintf("%s %s", text.c_str(), @@ -139,33 +139,33 @@ void StatusPopup::updateLabels() const return; setLabelText(0, player_node->getInvertDirectionString(), - Input::KEY_INVERT_DIRECTION); + InputAction::INVERT_DIRECTION); setLabelText(1, player_node->getCrazyMoveTypeString(), - Input::KEY_CHANGE_CRAZY_MOVES_TYPE); + InputAction::CHANGE_CRAZY_MOVES_TYPE); setLabelText(2, player_node->getMoveToTargetTypeString(), - Input::KEY_CHANGE_MOVE_TO_TARGET); + InputAction::CHANGE_MOVE_TO_TARGET); setLabelText(3, player_node->getFollowModeString(), - Input::KEY_CHANGE_FOLLOW_MODE); + InputAction::CHANGE_FOLLOW_MODE); setLabelText(4, player_node->getAttackWeaponTypeString(), - Input::KEY_CHANGE_ATTACK_WEAPON_TYPE); + InputAction::CHANGE_ATTACK_WEAPON_TYPE); setLabelText(5, player_node->getAttackTypeString(), - Input::KEY_CHANGE_ATTACK_TYPE); + InputAction::CHANGE_ATTACK_TYPE); setLabelText(6, player_node->getQuickDropCounterString(), - Input::KEY_SWITCH_QUICK_DROP); + InputAction::SWITCH_QUICK_DROP); setLabelText(7, player_node->getPickUpTypeString(), - Input::KEY_CHANGE_PICKUP_TYPE); + InputAction::CHANGE_PICKUP_TYPE); setLabelText(8, LocalPlayer::getDebugPathString(), - Input::KEY_PATHFIND); + InputAction::PATHFIND); setLabelText(9, player_node->getMagicAttackString(), - Input::KEY_SWITCH_MAGIC_ATTACK); + InputAction::SWITCH_MAGIC_ATTACK); setLabelText(10, player_node->getPvpAttackString(), - Input::KEY_SWITCH_PVP_ATTACK); + InputAction::SWITCH_PVP_ATTACK); setLabelText(11, player_node->getGameModifiersString(), - Input::KEY_DISABLE_GAME_MODIFIERS); + InputAction::DISABLE_GAME_MODIFIERS); setLabelText(12, player_node->getImitationModeString(), - Input::KEY_CHANGE_IMITATION_MODE); + InputAction::CHANGE_IMITATION_MODE); setLabelText(13, player_node->getAwayModeString(), - Input::KEY_AWAY); + InputAction::AWAY); setLabelText(14, LocalPlayer::getCameraModeString(), - Input::KEY_CAMERA); + InputAction::CAMERA); } |