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Diffstat (limited to 'src/gui/popups/popupmenu.cpp')
-rw-r--r--src/gui/popups/popupmenu.cpp80
1 files changed, 40 insertions, 40 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index d478719b2..bcc0b92ef 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -118,7 +118,7 @@ PopupMenu::PopupMenu() :
mButton(nullptr),
mNick(),
mTextField(nullptr),
- mType(static_cast<int>(ActorType::UNKNOWN)),
+ mType(static_cast<int>(ActorType::Unknown)),
mX(0),
mY(0)
{
@@ -128,7 +128,7 @@ PopupMenu::PopupMenu() :
mRenameListener.setDialog(nullptr);
mPlayerListener.setNick("");
mPlayerListener.setDialog(nullptr);
- mPlayerListener.setType(static_cast<int>(ActorType::UNKNOWN));
+ mPlayerListener.setType(static_cast<int>(ActorType::Unknown));
mScrollArea = new ScrollArea(this, mBrowserBox, false);
mScrollArea->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO);
}
@@ -155,7 +155,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
switch (being->getType())
{
- case ActorType::PLAYER:
+ case ActorType::Player:
{
// TRANSLATORS: popup menu item
// TRANSLATORS: trade with player
@@ -240,7 +240,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
break;
}
- case ActorType::NPC:
+ case ActorType::Npc:
// NPCs can be talked to (single option, candidate for removal
// unless more options would be added)
// TRANSLATORS: popup menu item
@@ -261,7 +261,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
mBrowserBox->addRow("addcomment", _("Add comment"));
break;
- case ActorType::MONSTER:
+ case ActorType::Monster:
{
// Monsters can be attacked
// TRANSLATORS: popup menu item
@@ -299,11 +299,11 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
break;
}
- case ActorType::AVATAR:
- case ActorType::UNKNOWN:
- case ActorType::FLOOR_ITEM:
- case ActorType::PORTAL:
- case ActorType::LOCAL_PET:
+ case ActorType::Avatar:
+ case ActorType::Unknown:
+ case ActorType::FloorItem:
+ case ActorType::Portal:
+ case ActorType::LocalPet:
default:
break;
}
@@ -350,7 +350,7 @@ void PopupMenu::showPopup(const int x, const int y,
static_cast<unsigned>(being->getId()), (being->getName()
+ being->getGenderSignWithSpace()).c_str()));
}
- else if (actor->getType() == ActorType::FLOOR_ITEM)
+ else if (actor->getType() == ActorType::FloorItem)
{
const FloorItem *const floorItem
= static_cast<const FloorItem*>(actor);
@@ -374,7 +374,7 @@ void PopupMenu::showPlayerPopup(const std::string &nick)
setMousePos();
mNick = nick;
mBeingId = 0;
- mType = static_cast<int>(ActorType::PLAYER);
+ mType = static_cast<int>(ActorType::Player);
mBrowserBox->clearRows();
const std::string &name = mNick;
@@ -472,7 +472,7 @@ void PopupMenu::showPopup(const int x, const int y,
mX = x;
mY = y;
mFloorItemId = floorItem->getId();
- mType = static_cast<int>(ActorType::FLOOR_ITEM);
+ mType = static_cast<int>(ActorType::FloorItem);
mBrowserBox->clearRows();
const std::string name = floorItem->getName();
mNick = name;
@@ -705,7 +705,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
std::string name = wTab->getNick();
const Being* const being = actorManager->findBeingByName(
- name, ActorType::PLAYER);
+ name, ActorType::Player);
if (being)
{
@@ -774,7 +774,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
else
{
mNick = name;
- mType = static_cast<int>(ActorType::PLAYER);
+ mType = static_cast<int>(ActorType::Player);
addPlayerRelation(name);
mBrowserBox->addRow("##3---");
addFollow();
@@ -841,7 +841,7 @@ void PopupMenu::showChangePos(const int x, const int y)
mItem = nullptr;
mMapItem = nullptr;
mNick.clear();
- mType = static_cast<int>(ActorType::UNKNOWN);
+ mType = static_cast<int>(ActorType::Unknown);
mX = 0;
mY = 0;
setVisible(false);
@@ -908,7 +908,7 @@ void PopupMenu::handleLink(const std::string &link,
}
// Trade action
else if (link == "trade" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
Net::getTradeHandler()->request(being);
tradePartnerName = being->getName();
@@ -917,9 +917,9 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "buy" && being && mBeingId != 0)
{
- if (being->getType() == ActorType::NPC)
+ if (being->getType() == ActorType::Npc)
Net::getNpcHandler()->buy(mBeingId);
- else if (being->getType() == ActorType::PLAYER)
+ else if (being->getType() == ActorType::Player)
Net::getBuySellHandler()->requestSellList(being->getName());
}
else if (link == "buy" && !mNick.empty())
@@ -928,9 +928,9 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "sell" && being && mBeingId != 0)
{
- if (being->getType() == ActorType::NPC)
+ if (being->getType() == ActorType::Npc)
Net::getNpcHandler()->sell(mBeingId);
- else if (being->getType() == ActorType::PLAYER)
+ else if (being->getType() == ActorType::Player)
Net::getBuySellHandler()->requestBuyList(being->getName());
}
else if (link == "sell" && !mNick.empty())
@@ -942,13 +942,13 @@ void PopupMenu::handleLink(const std::string &link,
if (localPlayer)
localPlayer->attack(being, true);
}
- else if (link == "heal" && being && being->getType() != ActorType::MONSTER)
+ else if (link == "heal" && being && being->getType() != ActorType::Monster)
{
if (actorManager)
actorManager->heal(being);
}
else if (link == "unignore" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::NEUTRAL);
@@ -958,7 +958,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::NEUTRAL);
}
else if (link == "ignore" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::IGNORED);
@@ -969,7 +969,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "blacklist" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::BLACKLISTED);
@@ -979,7 +979,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::BLACKLISTED);
}
else if (link == "enemy" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::ENEMY2);
@@ -989,7 +989,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::ENEMY2);
}
else if (link == "erase" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(), PlayerRelation::ERASED);
being->updateName();
@@ -999,7 +999,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::ERASED);
}
else if (link == "disregard" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::DISREGARDED);
@@ -1009,7 +1009,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::DISREGARDED);
}
else if (link == "friend" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(), PlayerRelation::FRIEND);
}
@@ -1292,12 +1292,12 @@ void PopupMenu::handleLink(const std::string &link,
PlayerInfo::unprotectItem(mItemId);
}
else if (link == "party" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
Net::getPartyHandler()->invite(being->getName());
}
else if (link == "kick party" && being
- && being->getType() == ActorType::PLAYER)
+ && being->getType() == ActorType::Player)
{
Net::getPartyHandler()->kick(being);
}
@@ -1318,8 +1318,8 @@ void PopupMenu::handleLink(const std::string &link,
chatWindow->addInputText(name);
}
else if (link == "admin-kick" && being &&
- (being->getType() == ActorType::PLAYER ||
- being->getType() == ActorType::MONSTER))
+ (being->getType() == ActorType::Player ||
+ being->getType() == ActorType::Monster))
{
Net::getAdminHandler()->kick(being->getId());
}
@@ -1486,7 +1486,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "remove attack" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->removeAttackMob(being->getName());
if (socialWindow)
@@ -1495,7 +1495,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "add attack" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->addAttackMob(being->getName());
if (socialWindow)
@@ -1504,7 +1504,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "add attack priority" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->addPriorityAttackMob(being->getName());
if (socialWindow)
@@ -1513,7 +1513,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "add attack ignore" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->addIgnoreAttackMob(being->getName());
if (socialWindow)
@@ -1910,7 +1910,7 @@ void PopupMenu::handleLink(const std::string &link,
mButton = nullptr;
mNick.clear();
mTextField = nullptr;
- mType = static_cast<int>(ActorType::UNKNOWN);
+ mType = static_cast<int>(ActorType::Unknown);
mX = 0;
mY = 0;
}
@@ -2275,7 +2275,7 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y,
return;
mNick = name;
- mType = static_cast<int>(ActorType::MONSTER);
+ mType = static_cast<int>(ActorType::Monster);
mX = x;
mY = y;
@@ -2353,7 +2353,7 @@ void PopupMenu::showPickupItemPopup(const int x, const int y,
return;
mNick = name;
- mType = static_cast<int>(ActorType::FLOOR_ITEM);
+ mType = static_cast<int>(ActorType::FloorItem);
mX = x;
mY = y;