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Diffstat (limited to 'src/gui/popups/itempopup.cpp')
-rw-r--r--src/gui/popups/itempopup.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/gui/popups/itempopup.cpp b/src/gui/popups/itempopup.cpp
index 705c7c50f..5ae6830cc 100644
--- a/src/gui/popups/itempopup.cpp
+++ b/src/gui/popups/itempopup.cpp
@@ -68,20 +68,20 @@ ItemPopup::ItemPopup() :
// Item Description
mItemDesc->setEditable(false);
mItemDesc->setPosition(0, fontHeight);
- mItemDesc->setForegroundColorAll(getThemeColor(Theme::POPUP),
- getThemeColor(Theme::POPUP_OUTLINE));
+ mItemDesc->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP),
+ getThemeColor(ThemeColorId::POPUP_OUTLINE));
// Item Effect
mItemEffect->setEditable(false);
mItemEffect->setPosition(0, 2 * fontHeight);
- mItemEffect->setForegroundColorAll(getThemeColor(Theme::POPUP),
- getThemeColor(Theme::POPUP_OUTLINE));
+ mItemEffect->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP),
+ getThemeColor(ThemeColorId::POPUP_OUTLINE));
// Item Weight
mItemWeight->setEditable(false);
mItemWeight->setPosition(0, 3 * fontHeight);
- mItemWeight->setForegroundColorAll(getThemeColor(Theme::POPUP),
- getThemeColor(Theme::POPUP_OUTLINE));
+ mItemWeight->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP),
+ getThemeColor(ThemeColorId::POPUP_OUTLINE));
}
void ItemPopup::postInit()
@@ -247,27 +247,27 @@ void ItemPopup::setLabelColor(Label *label, const ItemType::Type type) const
{
switch (type)
{
- caseSetColor(ItemType::UNUSABLE, Theme::GENERIC)
- caseSetColor(ItemType::USABLE, Theme::USABLE)
- caseSetColor(ItemType::EQUIPMENT_ONE_HAND_WEAPON, Theme::ONEHAND)
- caseSetColor(ItemType::EQUIPMENT_TWO_HANDS_WEAPON, Theme::TWOHAND)
- caseSetColor(ItemType::EQUIPMENT_TORSO, Theme::TORSO)
- caseSetColor(ItemType::EQUIPMENT_ARMS, Theme::ARMS)
- caseSetColor(ItemType::EQUIPMENT_HEAD, Theme::HEAD)
- caseSetColor(ItemType::EQUIPMENT_LEGS, Theme::LEGS)
- caseSetColor(ItemType::EQUIPMENT_SHIELD, Theme::SHIELD)
- caseSetColor(ItemType::EQUIPMENT_RING, Theme::RING)
- caseSetColor(ItemType::EQUIPMENT_NECKLACE, Theme::NECKLACE)
- caseSetColor(ItemType::EQUIPMENT_FEET, Theme::FEET)
- caseSetColor(ItemType::EQUIPMENT_AMMO, Theme::AMMO)
- caseSetColor(ItemType::EQUIPMENT_CHARM, Theme::CHARM)
- caseSetColor(ItemType::SPRITE_RACE, Theme::UNKNOWN_ITEM)
- caseSetColor(ItemType::SPRITE_HAIR, Theme::UNKNOWN_ITEM)
+ caseSetColor(ItemType::UNUSABLE, ThemeColorId::GENERIC)
+ caseSetColor(ItemType::USABLE, ThemeColorId::USABLE)
+ caseSetColor(ItemType::EQUIPMENT_ONE_HAND_WEAPON, ThemeColorId::ONEHAND)
+ caseSetColor(ItemType::EQUIPMENT_TWO_HANDS_WEAPON, ThemeColorId::TWOHAND)
+ caseSetColor(ItemType::EQUIPMENT_TORSO, ThemeColorId::TORSO)
+ caseSetColor(ItemType::EQUIPMENT_ARMS, ThemeColorId::ARMS)
+ caseSetColor(ItemType::EQUIPMENT_HEAD, ThemeColorId::HEAD)
+ caseSetColor(ItemType::EQUIPMENT_LEGS, ThemeColorId::LEGS)
+ caseSetColor(ItemType::EQUIPMENT_SHIELD, ThemeColorId::SHIELD)
+ caseSetColor(ItemType::EQUIPMENT_RING, ThemeColorId::RING)
+ caseSetColor(ItemType::EQUIPMENT_NECKLACE, ThemeColorId::NECKLACE)
+ caseSetColor(ItemType::EQUIPMENT_FEET, ThemeColorId::FEET)
+ caseSetColor(ItemType::EQUIPMENT_AMMO, ThemeColorId::AMMO)
+ caseSetColor(ItemType::EQUIPMENT_CHARM, ThemeColorId::CHARM)
+ caseSetColor(ItemType::SPRITE_RACE, ThemeColorId::UNKNOWN_ITEM)
+ caseSetColor(ItemType::SPRITE_HAIR, ThemeColorId::UNKNOWN_ITEM)
default:
{
return label->setForegroundColorAll(getThemeColor(
- Theme::UNKNOWN_ITEM), getThemeColor(
- Theme::UNKNOWN_ITEM_OUTLINE));
+ ThemeColorId::UNKNOWN_ITEM), getThemeColor(
+ ThemeColorId::UNKNOWN_ITEM_OUTLINE));
}
}
}