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-rw-r--r--src/gui/ministatuswindow.cpp473
1 files changed, 473 insertions, 0 deletions
diff --git a/src/gui/ministatuswindow.cpp b/src/gui/ministatuswindow.cpp
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+++ b/src/gui/ministatuswindow.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/ministatuswindow.h"
+
+#include "animatedsprite.h"
+#include "configuration.h"
+#include "graphics.h"
+#include "playerinfo.h"
+
+#include "gui/chatwindow.h"
+#include "gui/gui.h"
+#include "gui/statuswindow.h"
+#include "gui/statuspopup.h"
+#include "gui/textpopup.h"
+#include "gui/theme.h"
+#include "gui/viewport.h"
+
+#include "gui/widgets/chattab.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/progressbar.h"
+
+#include "net/net.h"
+#include "net/playerhandler.h"
+#include "net/gamehandler.h"
+
+#include "utils/dtor.h"
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include "debug.h"
+
+extern volatile int tick_time;
+
+MiniStatusWindow::MiniStatusWindow():
+ Popup("MiniStatus")
+{
+ listen(Mana::CHANNEL_ATTRIBUTES);
+
+ mHpBar = createBar(0, 100, 20, Theme::PROG_HP, "hp bar", _("health bar"));
+ StatusWindow::updateHPBar(mHpBar);
+
+ if (Net::getGameHandler()->canUseMagicBar())
+ {
+ mMpBar = createBar(0, 100, 20, Net::getPlayerHandler()->canUseMagic()
+ ? Theme::PROG_MP : Theme::PROG_NO_MP, "mp bar", _("mana bar"));
+ StatusWindow::updateMPBar(mMpBar);
+ }
+ else
+ {
+ mMpBar = 0;
+ }
+
+ int job = Net::getPlayerHandler()->getJobLocation()
+ && serverConfig.getValueBool("showJob", false);
+
+ mXpBar = createBar(0, 100, 20, Theme::PROG_EXP,
+ "xp bar", _("experience bar"));
+ StatusWindow::updateXPBar(mXpBar);
+
+ if (job)
+ {
+ mJobBar = createBar(0, 100, 20, Theme::PROG_JOB, "job bar",
+ _("job bar"));
+ StatusWindow::updateJobBar(mJobBar);
+ }
+ else
+ {
+ mJobBar = 0;
+ }
+
+ mWeightBar = createBar(0, 140, 20, Theme::PROG_WEIGHT,
+ "weight bar", _("weight bar"));
+
+ mInvSlotsBar = createBar(0, 45, 20, Theme::PROG_INVY_SLOTS,
+ "inventory slots bar", _("inventory slots bar"));
+
+ mMoneyBar = createBar(0, 130, 20, Theme::PROG_INVY_SLOTS,
+ "money bar", _("money bar"));
+
+ mArrowsBar = createBar(0, 50, 20, Theme::PROG_INVY_SLOTS,
+ "arrows bar", _("arrows bar"));
+
+ mStatusBar = createBar(100, 150, 20, Theme::PROG_EXP,
+ "status bar", _("status bar"));
+
+ loadBars();
+ updateBars();
+
+ setVisible(config.getValueBool(getPopupName() + "Visible", true));
+
+ mStatusPopup = new StatusPopup();
+ mTextPopup = new TextPopup();
+
+ addMouseListener(this);
+ Inventory *inv = PlayerInfo::getInventory();
+ if (inv)
+ inv->addInventoyListener(this);
+
+ StatusWindow::updateMoneyBar(mMoneyBar);
+ StatusWindow::updateArrowsBar(mArrowsBar);
+ updateStatus();
+}
+
+MiniStatusWindow::~MiniStatusWindow()
+{
+ delete mTextPopup;
+ mTextPopup = 0;
+ delete mStatusPopup;
+ mStatusPopup = 0;
+ delete_all(mIcons);
+ mIcons.clear();
+
+ Inventory *inv = PlayerInfo::getInventory();
+ if (inv)
+ inv->removeInventoyListener(this);
+
+ std::vector <ProgressBar*>::iterator it, it_end;
+ for (it = mBars.begin(), it_end = mBars.end(); it != it_end; ++it)
+ {
+ ProgressBar *bar = *it;
+ if (!bar)
+ continue;
+ if (!bar->isVisible())
+ delete bar;
+ }
+}
+
+ProgressBar *MiniStatusWindow::createBar(float progress, int width, int height,
+ int color, std::string name,
+ std::string description)
+{
+ ProgressBar *bar = new ProgressBar(progress, width, height, color);
+ bar->setActionEventId(name);
+ bar->setId(description);
+ mBars.push_back(bar);
+ mBarNames[name] = bar;
+ return bar;
+}
+
+void MiniStatusWindow::updateBars()
+{
+ int x = 0;
+ std::vector <ProgressBar*>::iterator it, it_end;
+ ProgressBar* lastBar = 0;
+ for (it = mBars.begin(), it_end = mBars.end(); it != it_end; ++it)
+ safeRemove(*it);
+ for (it = mBars.begin(), it_end = mBars.end(); it != it_end; ++it)
+ {
+ ProgressBar *bar = *it;
+ if (!bar)
+ continue;
+ if (bar->isVisible())
+ {
+ bar->setPosition(x, 3);
+ add(bar);
+ x += bar->getWidth() + 3;
+ lastBar = bar;
+ }
+ }
+
+ if (lastBar)
+ {
+ setContentSize(lastBar->getX() + lastBar->getWidth(),
+ lastBar->getY() + lastBar->getHeight());
+ }
+}
+
+void MiniStatusWindow::setIcon(int index, AnimatedSprite *sprite)
+{
+ if (index >= static_cast<int>(mIcons.size()))
+ mIcons.resize(index + 1, 0);
+
+ delete mIcons[index];
+
+ mIcons[index] = sprite;
+}
+
+void MiniStatusWindow::eraseIcon(int index)
+{
+ if (index < static_cast<int>(mIcons.size()))
+ {
+ delete mIcons[index];
+ mIcons.erase(mIcons.begin() + index);
+ }
+}
+
+void MiniStatusWindow::drawIcons(Graphics *graphics)
+{
+ // Draw icons
+ int icon_x = mStatusBar->getX() + mStatusBar->getWidth() + 4;
+ for (unsigned int i = 0; i < mIcons.size(); i++)
+ {
+ if (mIcons[i])
+ {
+ mIcons[i]->draw(graphics, icon_x, 3);
+ icon_x += 2 + mIcons[i]->getWidth();
+ }
+ }
+}
+
+void MiniStatusWindow::event(Mana::Channels channel A_UNUSED,
+ const Mana::Event &event)
+{
+ if (event.getName() == Mana::EVENT_UPDATEATTRIBUTE)
+ {
+ int id = event.getInt("id");
+ if (id == HP || id == MAX_HP)
+ StatusWindow::updateHPBar(mHpBar);
+ else if (id == MP || id == MAX_MP)
+ StatusWindow::updateMPBar(mMpBar);
+ else if (id == EXP || id == EXP_NEEDED)
+ StatusWindow::updateXPBar(mXpBar);
+ else if (id == TOTAL_WEIGHT || id == MAX_WEIGHT)
+ StatusWindow::updateWeightBar(mWeightBar);
+ else if (id == MONEY)
+ StatusWindow::updateMoneyBar(mMoneyBar);
+ }
+ else if (event.getName() == Mana::EVENT_UPDATESTAT)
+ {
+ StatusWindow::updateMPBar(mMpBar);
+ StatusWindow::updateJobBar(mJobBar);
+ }
+}
+
+void MiniStatusWindow::updateStatus()
+{
+ StatusWindow::updateStatusBar(mStatusBar);
+ if (mStatusPopup && mStatusPopup->isVisible())
+ mStatusPopup->update();
+}
+
+void MiniStatusWindow::logic()
+{
+ Popup::logic();
+
+ for (unsigned int i = 0; i < mIcons.size(); i++)
+ {
+ if (mIcons[i])
+ mIcons[i]->update(tick_time * 10);
+ }
+}
+
+void MiniStatusWindow::draw(gcn::Graphics *graphics)
+{
+ drawChildren(graphics);
+}
+
+void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event)
+{
+ Popup::mouseMoved(event);
+
+ const int x = event.getX();
+ const int y = event.getY();
+
+ if (event.getSource() == mStatusBar)
+ {
+ mStatusPopup->view(x + getX(), y + getY());
+ mTextPopup->hide();
+ }
+ else if (event.getSource() == mXpBar)
+ {
+ if (PlayerInfo::getAttribute(EXP)
+ > PlayerInfo::getAttribute(EXP_NEEDED))
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", PlayerInfo::getAttribute(EXP),
+ PlayerInfo::getAttribute(EXP_NEEDED)));
+ }
+ else
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", PlayerInfo::getAttribute(EXP),
+ PlayerInfo::getAttribute(EXP_NEEDED)),
+ strprintf("%s: %u", _("Need"),
+ PlayerInfo::getAttribute(EXP_NEEDED)
+ - PlayerInfo::getAttribute(EXP)));
+ }
+ mStatusPopup->hide();
+ }
+ else if (event.getSource() == mHpBar)
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", PlayerInfo::getAttribute(HP),
+ PlayerInfo::getAttribute(MAX_HP)));
+ mStatusPopup->hide();
+ }
+ else if (event.getSource() == mMpBar)
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", PlayerInfo::getAttribute(MP),
+ PlayerInfo::getAttribute(MAX_MP)));
+ mStatusPopup->hide();
+ }
+ else if (event.getSource() == mJobBar)
+ {
+ std::pair<int, int> exp = PlayerInfo::getStatExperience(
+ Net::getPlayerHandler()->getJobLocation());
+
+ if (exp.first > exp.second)
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", exp.first,
+ exp.second));
+ }
+ else
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", exp.first,
+ exp.second),
+ strprintf("%s: %u", _("Need"),
+ exp.second
+ - exp.first));
+ }
+ mStatusPopup->hide();
+ }
+ else if (event.getSource() == mWeightBar)
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", PlayerInfo::getAttribute(TOTAL_WEIGHT),
+ PlayerInfo::getAttribute(MAX_WEIGHT)));
+ mStatusPopup->hide();
+ }
+ else if (event.getSource() == mInvSlotsBar)
+ {
+ Inventory *inv = PlayerInfo::getInventory();
+ if (inv)
+ {
+ const int usedSlots = inv->getNumberOfSlotsUsed();
+ const int maxSlots = inv->getSize();
+
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ strprintf("%u/%u", usedSlots, maxSlots));
+ }
+ mStatusPopup->hide();
+ }
+ else if (event.getSource() == mMoneyBar)
+ {
+ mTextPopup->show(x + getX(), y + getY(),
+ event.getSource()->getId(),
+ toString(PlayerInfo::getAttribute(MONEY)));
+ }
+ else
+ {
+ mTextPopup->hide();
+ mStatusPopup->hide();
+ }
+}
+
+void MiniStatusWindow::mousePressed(gcn::MouseEvent &event)
+{
+ if (!viewport)
+ return;
+
+ if (event.getButton() == gcn::MouseEvent::RIGHT)
+ {
+ ProgressBar *bar = dynamic_cast<ProgressBar*>(event.getSource());
+ if (!bar)
+ return;
+ if (viewport)
+ {
+ viewport->showPopup(getX() + event.getX(),
+ getY() + event.getY(), bar);
+ }
+ }
+}
+
+void MiniStatusWindow::mouseExited(gcn::MouseEvent &event)
+{
+ Popup::mouseExited(event);
+
+ mTextPopup->hide();
+ mStatusPopup->hide();
+}
+
+void MiniStatusWindow::showBar(std::string name, bool isVisible)
+{
+ ProgressBar *bar = mBarNames[name];
+ if (!bar)
+ return;
+ bar->setVisible(isVisible);
+ updateBars();
+ saveBars();
+}
+
+void MiniStatusWindow::loadBars()
+{
+ if (!config.getValue("ministatussaved", 0))
+ {
+ if (mWeightBar)
+ mWeightBar->setVisible(false);
+ if (mInvSlotsBar)
+ mInvSlotsBar->setVisible(false);
+ if (mMoneyBar)
+ mMoneyBar->setVisible(false);
+ if (mArrowsBar)
+ mArrowsBar->setVisible(false);
+ return;
+ }
+
+ for (int f = 0; f < 10; f ++)
+ {
+ std::string str = config.getValue("ministatus" + toString(f), "");
+ if (str == "" || str == "status bar")
+ continue;
+ ProgressBar *bar = mBarNames[str];
+ if (!bar)
+ continue;
+ bar->setVisible(false);
+ }
+}
+
+void MiniStatusWindow::saveBars()
+{
+ std::vector <ProgressBar*>::iterator it, it_end;
+ int i = 0;
+ for (it = mBars.begin(), it_end = mBars.end();
+ it != it_end; ++it)
+ {
+ ProgressBar *bar = *it;
+ if (!bar->isVisible())
+ {
+ config.setValue("ministatus" + toString(i),
+ bar->getActionEventId());
+ i ++;
+ }
+ }
+ for (int f = i; f < 10; f ++)
+ config.deleteKey("ministatus" + toString(f));
+
+ config.setValue("ministatussaved", true);
+}
+
+void MiniStatusWindow::slotsChanged(Inventory* inventory)
+{
+ if (!inventory)
+ return;
+
+ if (inventory->getType() == Inventory::INVENTORY)
+ StatusWindow::updateInvSlotsBar(mInvSlotsBar);
+}
+
+void MiniStatusWindow::updateArrows()
+{
+ StatusWindow::updateArrowsBar(mArrowsBar);
+}