summaryrefslogtreecommitdiff
path: root/src/gui/killstats.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/killstats.cpp')
-rw-r--r--src/gui/killstats.cpp27
1 files changed, 11 insertions, 16 deletions
diff --git a/src/gui/killstats.cpp b/src/gui/killstats.cpp
index 564eba642..8c9fe8757 100644
--- a/src/gui/killstats.cpp
+++ b/src/gui/killstats.cpp
@@ -58,7 +58,7 @@ KillStats::KillStats():
setDefaultSize(250, 250, 350, 300);
listen(CHANNEL_ATTRIBUTES);
- int xp(PlayerInfo::getAttribute(PlayerInfo::EXP));
+ const int xp(PlayerInfo::getAttribute(PlayerInfo::EXP));
int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED));
mResetButton = new Button(_("Reset stats"), "reset", this);
@@ -184,7 +184,7 @@ void KillStats::gainXp(int xp)
if (!mKillCounter)
mKillCounter = 1;
- float AvgExp = static_cast<float>(mExpCounter / mKillCounter);
+ const float AvgExp = static_cast<float>(mExpCounter / mKillCounter);
int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED));
if (mKillTimer == 0)
@@ -246,12 +246,12 @@ void KillStats::gainXp(int xp)
void KillStats::recalcStats()
{
- int curTime = cur_time;
+ const int curTime = cur_time;
// Need Update Exp Counter
if (curTime - m1minExpTime > 60)
{
- int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
+ const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
if (m1minExpTime != 0)
m1minSpeed = newExp - m1minExpNum;
else
@@ -262,7 +262,7 @@ void KillStats::recalcStats()
if (curTime - m5minExpTime > 60*5)
{
- int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
+ const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
if (m5minExpTime != 0)
m5minSpeed = newExp - m5minExpNum;
else
@@ -273,7 +273,7 @@ void KillStats::recalcStats()
if (curTime - m15minExpTime > 60*15)
{
- int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
+ const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
if (m15minExpTime != 0)
m15minSpeed = newExp - m15minExpNum;
else
@@ -376,7 +376,7 @@ void KillStats::updateJackoLabel()
}
}
-void KillStats::jackoDead(int id)
+void KillStats::jackoDead(const int id)
{
if (id == mJackoId && mIsJackoAlive)
{
@@ -387,12 +387,6 @@ void KillStats::jackoDead(int id)
}
}
-void KillStats::addLog(std::string str)
-{
- if (debugChatTab)
- debugChatTab->chatLog(str, BY_SERVER);
-}
-
void KillStats::jackoAlive(int id)
{
if (!mIsJackoAlive)
@@ -411,7 +405,7 @@ void KillStats::validateJacko()
if (!actorSpriteManager || !player_node)
return;
- Map *currentMap = Game::instance()->getCurrentMap();
+ const Map *const currentMap = Game::instance()->getCurrentMap();
if (currentMap)
{
if (currentMap->getProperty("_realfilename") == "018-1"
@@ -422,7 +416,8 @@ void KillStats::validateJacko()
&& player_node->getTileY() >= 21
&& player_node->getTileY() <= 46)
{
- Being *dstBeing = actorSpriteManager->findBeingByName(
+ const Being *const dstBeing
+ = actorSpriteManager->findBeingByName(
"Jack O", Being::MONSTER);
if (mIsJackoAlive && !dstBeing)
{
@@ -443,7 +438,7 @@ void KillStats::processEvent(Channels channel A_UNUSED,
{
if (event.getName() == EVENT_UPDATEATTRIBUTE)
{
- int id = event.getInt("id");
+ const int id = event.getInt("id");
if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED)
{
gainXp(event.getInt("newValue") - event.getInt("oldValue"));