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-rw-r--r--src/gui/inventorywindow.cpp46
1 files changed, 35 insertions, 11 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index a02fab4e6..dfa7ce11f 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -92,16 +92,25 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
mSlotsLabel = new Label(_("Slots:"));
mSlotsBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_INVY_SLOTS);
- mFilter = new InventoryFilter(getWindowName(), 20, 10);
+ mFilter = new InventoryFilter("filter_" + getWindowName(), 20, 5);
mFilter->addActionListener(this);
- mFilter->setActionEventId("tags");
+ mFilter->setActionEventId("tag_");
+
+ mSorter = new InventoryFilter("sorter_" + getWindowName(), 20, 0);
+ mSorter->addActionListener(this);
+ mSorter->setActionEventId("sort_");
mFilterLabel = new Label(_("Filter:"));
+ mSorterLabel = new Label(_("Sort:"));
std::vector<std::string> tags = ItemDB::getTags();
for (unsigned f = 0; f < tags.size(); f ++)
mFilter->add(tags[f]);
+ mSorter->add("na");
+ mSorter->add("az");
+ mSorter->add("id");
+
if (isMainInventory())
{
std::string equip = _("Equip");
@@ -131,17 +140,19 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
place(1, 0, mWeightBar, 3);
place(4, 0, mSlotsLabel, 1).setPadding(3);
place(5, 0, mSlotsBar, 2);
+ place(7, 0, mSorterLabel, 1);
+ place(8, 0, mSorter, 3);
place(0, 1, mFilterLabel, 1).setPadding(3);
- place(1, 1, mFilter, 6).setPadding(3);
+ place(1, 1, mFilter, 10).setPadding(3);
- place(0, 2, invenScroll, 7).setPadding(3);
+ place(0, 2, invenScroll, 11).setPadding(3);
place(0, 3, mUseButton);
place(1, 3, mUseButton2);
place(2, 3, mDropButton);
- place(4, 3, mSplitButton);
- place(5, 3, mShopButton);
- place(6, 3, mOutfitButton);
+ place(8, 3, mSplitButton);
+ place(9, 3, mShopButton);
+ place(10, 3, mOutfitButton);
updateWeight();
}
@@ -153,14 +164,16 @@ InventoryWindow::InventoryWindow(Inventory *inventory):
place(0, 0, mSlotsLabel).setPadding(3);
place(1, 0, mSlotsBar, 3);
+ place(4, 0, mSorterLabel, 1);
+ place(5, 0, mSorter, 2);
place(0, 1, mFilterLabel, 1).setPadding(3);
- place(1, 1, mFilter, 3).setPadding(3);
+ place(1, 1, mFilter, 6).setPadding(3);
- place(0, 2, invenScroll, 4, 4);
+ place(0, 2, invenScroll, 7, 4);
place(0, 6, mStoreButton);
place(1, 6, mRetrieveButton);
- place(3, 6, mCloseButton);
+ place(6, 6, mCloseButton);
}
Layout &layout = getLayout();
@@ -236,7 +249,18 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
{
std::string tagName = event.getId().substr(4);
mItems->setFilter(ItemDB::getTagId(tagName));
-// logger->log("eventid: %s", tagName.c_str());
+ }
+ else if (!event.getId().find("sort_") && mItems)
+ {
+ int sortType = 0;
+ std::string str = event.getId().substr(5).c_str();
+ if (str == "na")
+ sortType = 0;
+ else if (str == "az")
+ sortType = 1;
+ else if (str == "id")
+ sortType = 2;
+ mItems->setSortType(sortType);
}
Item *item = mItems->getSelectedItem();